isle/LEGO1
Christian Semmler 26238728e2 format
2024-07-04 15:44:03 -07:00
..
lego format 2024-07-04 15:44:03 -07:00
modeldb Implement/match FreeModelDbWorlds (#1056) 2024-07-02 22:04:05 +02:00
mxdirectx fix 2024-07-04 15:36:39 -07:00
mxgeometry fix 2024-07-04 15:36:39 -07:00
mxstl Refactor LegoContainer (#587) 2024-02-23 16:06:16 +01:00
omni format 2024-07-04 15:44:03 -07:00
realtime fix 2024-07-04 15:36:39 -07:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl fix 2024-07-04 15:36:39 -07:00
viewmanager fix 2024-07-04 15:36:39 -07:00
define.cpp Start implementing LegoRaceCar (#1050) 2024-07-01 11:39:31 -07:00
define.h Start implementing LegoRaceCar (#1050) 2024-07-01 11:39:31 -07:00
LegoOmni.def Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00
LegoOmni.mingw.def cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
library_msvc.h Implement/match LegoPathController::Read (#904) 2024-05-11 18:23:18 +02:00
library_smack.h Add library symbols for flic and smack (#461) 2024-01-19 23:11:51 +01:00
main.cpp Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00