isle/LEGO1/mxvariable.cpp
2023-07-05 12:22:02 -04:00

21 lines
303 B
C++

#include "mxvariable.h"
#include "mxstring.h"
// OFFSET: LEGO1 0x1003bea0
MxString *MxVariable::GetValue()
{
return &m_value;
}
// OFFSET: LEGO1 0x1003beb0
void MxVariable::SetValue(const char *value)
{
m_value = value;
}
// OFFSET: LEGO1 0x1003bec0
void MxVariable::Destroy()
{
delete this;
}