isle/LEGO1/legoutil.h
Christian Semmler 23bd977c60
consistency
2023-06-30 20:01:00 +02:00

23 lines
313 B
C++

#ifndef LEGOUTIL_H
#define LEGOUTIL_H
template <class T>
inline T Abs(T p_t)
{
return p_t < 0 ? -p_t : p_t;
}
template <class T>
inline T Min(T p_t1, T p_t2)
{
return p_t1 < p_t2 ? p_t1 : p_t2;
}
template <class T>
inline T Max(T p_t1, T p_t2)
{
return p_t1 > p_t2 ? p_t1 : p_t2;
}
#endif // LEGOUTIL_H