isle/LEGO1/helicopterstate.h
2023-12-12 06:19:58 -05:00

31 lines
684 B
C++

#ifndef HELICOPTERSTATE_H
#define HELICOPTERSTATE_H
#include "decomp.h"
#include "legostate.h"
// VTABLE: LEGO1 0x100d5418
// SIZE 0xc
class HelicopterState : public LegoState {
public:
// FUNCTION: LEGO1 0x1000e0d0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// GLOBAL: LEGO1 0x100f0144
return "HelicopterState";
}
// FUNCTION: LEGO1 0x1000e0e0
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, HelicopterState::ClassName()) || LegoState::IsA(p_name);
}
inline void SetUnknown8(undefined4 p_unk8) { m_unk0x8 = p_unk8; }
protected:
undefined4 m_unk0x8;
};
#endif // HELICOPTERSTATE_H