isle/LEGO1/lego/sources/misc/legostorage.h
2024-02-03 01:08:16 +01:00

128 lines
2.9 KiB
C++

#ifndef __LEGOSTORAGE_H
#define __LEGOSTORAGE_H
#include "legotypes.h"
#include "mxgeometry/mxgeometry3d.h"
#include "mxstring.h"
#include <stdio.h>
// VTABLE: LEGO1 0x100d7d80
// SIZE 0x08
class LegoStorage {
public:
enum OpenFlags {
c_read = 1,
c_write = 2,
c_text = 4
};
LegoStorage() : m_mode(0) {}
// FUNCTION: LEGO1 0x10045ad0
virtual ~LegoStorage(){};
virtual LegoResult Read(void* p_buffer, LegoU32 p_size) = 0;
virtual LegoResult Write(const void* p_buffer, LegoU32 p_size) = 0;
virtual LegoResult GetPosition(LegoU32& p_position) = 0;
virtual LegoResult SetPosition(LegoU32 p_position) = 0;
// FUNCTION: LEGO1 0x10045ae0
virtual LegoBool IsWriteMode() { return m_mode == c_write; }
// FUNCTION: LEGO1 0x10045af0
virtual LegoBool IsReadMode() { return m_mode == c_read; }
// SYNTHETIC: LEGO1 0x10045b00
// LegoStorage::`scalar deleting destructor'
protected:
LegoU8 m_mode; // 0x04
};
// VTABLE: LEGO1 0x100db710
// SIZE 0x10
class LegoMemory : public LegoStorage {
public:
LegoMemory(void* p_buffer);
LegoResult Read(void* p_buffer, LegoU32 p_size) override;
LegoResult Write(const void* p_buffer, LegoU32 p_size) override;
LegoResult GetPosition(LegoU32& p_position) override;
LegoResult SetPosition(LegoU32 p_position) override;
// SYNTHETIC: LEGO1 0x10045a80
// LegoMemory::~LegoMemory
// SYNTHETIC: LEGO1 0x100990f0
// LegoMemory::`scalar deleting destructor'
protected:
LegoU8* m_buffer; // 0x04
LegoU32 m_position; // 0x08
};
// VTABLE: LEGO1 0x100db730
// SIZE 0x0c
class LegoFile : public LegoStorage {
public:
LegoFile();
~LegoFile() override;
LegoResult Read(void* p_buffer, LegoU32 p_size) override;
LegoResult Write(const void* p_buffer, LegoU32 p_size) override;
LegoResult GetPosition(LegoU32& p_position) override;
LegoResult SetPosition(LegoU32 p_position) override;
LegoResult Open(const char* p_name, LegoU32 p_mode);
// FUNCTION: LEGO1 0x10034430
LegoStorage* ReadVector3(Mx3DPointFloat* p_vec3)
{
Read(&(*p_vec3)[0], sizeof(float));
Read(&(*p_vec3)[1], sizeof(float));
Read(&(*p_vec3)[2], sizeof(float));
return this;
}
// FUNCTION: LEGO1 0x100343d0
LegoStorage* WriteVector3(Mx3DPointFloat p_vec3)
{
Write(&p_vec3[0], sizeof(float));
Write(&p_vec3[1], sizeof(float));
Write(&p_vec3[2], sizeof(float));
return this;
}
// FUNCTION: LEGO1 0x10034470
LegoStorage* ReadString(MxString* p_str)
{
MxU16 len;
Read(&len, sizeof(MxU16));
char* text = new char[len + 1];
Read(text, len);
text[len] = '\0';
*p_str = text;
delete[] text;
return this;
}
// FUNCTION: LEGO1 0x10006030
LegoStorage* FUN_10006030(MxString p_str)
{
const char* data = p_str.GetData();
LegoU32 fullLength = strlen(data);
LegoU16 limitedLength = fullLength;
Write(&limitedLength, sizeof(limitedLength));
Write((char*) data, (LegoS16) fullLength);
return this;
}
// SYNTHETIC: LEGO1 0x10099230
// LegoFile::`scalar deleting destructor'
protected:
FILE* m_file; // 0x08
};
#endif // __LEGOSTORAGE_H