isle/LEGO1/legogamestate.h
2023-09-29 15:56:13 -04:00

29 lines
777 B
C++

#ifndef LEGOGAMESTATE_H
#define LEGOGAMESTATE_H
#include "decomp.h"
#include "mxtypes.h"
#include "legobackgroundcolor.h"
#include "legofullscreenmovie.h"
class LegoGameState
{
public:
__declspec(dllexport) LegoGameState();
__declspec(dllexport) ~LegoGameState();
__declspec(dllexport) MxResult Load(MxULong);
__declspec(dllexport) MxResult Save(MxULong p);
__declspec(dllexport) void SerializePlayersInfo(MxS16 p);
__declspec(dllexport) void SerializeScoreHistory(MxS16 p);
__declspec(dllexport) void SetSavePath(char *p);
private:
char *m_savePath;
undefined m_unk[20];
LegoBackgroundColor *m_backgroundColor; // 0x18
LegoBackgroundColor *m_tempBackgroundColor; // 0x1c
LegoFullScreenMovie *m_fullScreenMovie; // 0x20
};
#endif // LEGOGAMESTATE_H