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29 lines
777 B
C++
29 lines
777 B
C++
#ifndef LEGOGAMESTATE_H
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#define LEGOGAMESTATE_H
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#include "decomp.h"
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#include "mxtypes.h"
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#include "legobackgroundcolor.h"
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#include "legofullscreenmovie.h"
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class LegoGameState
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{
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public:
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__declspec(dllexport) LegoGameState();
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__declspec(dllexport) ~LegoGameState();
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__declspec(dllexport) MxResult Load(MxULong);
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__declspec(dllexport) MxResult Save(MxULong p);
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__declspec(dllexport) void SerializePlayersInfo(MxS16 p);
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__declspec(dllexport) void SerializeScoreHistory(MxS16 p);
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__declspec(dllexport) void SetSavePath(char *p);
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private:
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char *m_savePath;
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undefined m_unk[20];
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LegoBackgroundColor *m_backgroundColor; // 0x18
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LegoBackgroundColor *m_tempBackgroundColor; // 0x1c
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LegoFullScreenMovie *m_fullScreenMovie; // 0x20
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};
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#endif // LEGOGAMESTATE_H
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