isle/LEGO1/omni/include/mxcriticalsection.h
2024-05-30 14:53:35 -04:00

23 lines
364 B
C++

#ifndef MXCRITICALSECTION_H
#define MXCRITICALSECTION_H
#include <windows.h>
// SIZE 0x1c
class MxCriticalSection {
public:
MxCriticalSection();
~MxCriticalSection();
static void SetDoMutex();
void Enter();
void Leave();
private:
CRITICAL_SECTION m_criticalSection; // 0x00
HANDLE m_mutex; // 0x18
};
#endif // MXCRITICALSECTION_H