#ifndef ISLE_H #define ISLE_H #include "legoworld.h" #ifndef undefined4 #define undefined4 int #endif class Isle : public LegoWorld { public: Isle(); virtual void VTable0x50(); // vtable+0x50 virtual undefined4 VTable0x64(); // vtable+0x64 virtual void VTable0x6c(int* param); // vtable+0x6c // VTABLE 0x100d6fb8 // SIZE 0x140 // Radio at 0x12c }; #endif // ISLE_H