#ifndef MXPOINT32_H #define MXPOINT32_H #include "mfc.h" #include "mxtypes.h" // TODO: We recently added the MFC base class. // We have to check all usage sites of MxPoint32 and verify with the help of the BETA // whether MxPoint32 or CPoint has been used. class MxPoint32 : public CPoint { public: MxPoint32() {} // FUNCTION: LEGO1 0x10012170 MxPoint32(MxS32 p_x, MxS32 p_y) : CPoint(p_x, p_y) {} MxPoint32(const MxPoint32& p_point) { x = p_point.x; y = p_point.y; } MxS32 GetX() const { return x; } MxS32 GetY() const { return y; } void SetX(MxS32 p_x) { x = p_x; } void SetY(MxS32 p_y) { y = p_y; } }; #endif // MXPOINT32_H