#include "gifmanager.h" // OFFSET: LEGO1 0x10001cc0 GifMapEntry *GifMap::FindNode(const char *&string) { GifMapEntry *ret = m_unk4; GifMapEntry *current = ret->parent; while (current != DAT_100f0100) { if (strcmp(current->key, string) <= 0) { ret = current; current = current->right; } else current = current->left; } return ret; } GifMapEntry *DAT_100f0100;