#include "pizza.h" // OFFSET: LEGO1 0x10037ef0 Pizza::Pizza() { this->m_unk80 = 0; this->m_unk84 = 0; this->m_unk88 = 0; this->m_unk8c = -1; this->m_unk98 = 0; this->m_unk90 = 0x80000000; } // OFFSET: LEGO1 0x10038100 Pizza::~Pizza() { delete this; }