#ifndef LEGOANIMPRESENTER_H #define LEGOANIMPRESENTER_H #include "legoroilist.h" #include "legoroimaplist.h" #include "mxatom.h" #include "mxvideopresenter.h" class LegoAnim; class LegoWorld; class LegoPathBoundary; class MxMatrix; class Vector3; struct LegoAnimStructComparator { MxBool operator()(const char* const& p_a, const char* const& p_b) const { return strcmp(p_a, p_b) < 0; } }; struct LegoAnimSubstComparator { MxBool operator()(const char* const& p_a, const char* const& p_b) const { return strcmp(p_a, p_b) < 0; } }; // SIZE 0x08 struct LegoAnimStruct { LegoROI* m_roi; // 0x00 MxU32 m_index; // 0x04 }; typedef map LegoAnimStructMap; typedef map LegoAnimSubstMap; // VTABLE: LEGO1 0x100d90c8 // VTABLE: BETA10 0x101baf90 // SIZE 0xbc class LegoAnimPresenter : public MxVideoPresenter { public: enum { c_hideOnStop = 0x01, c_mustSucceed = 0x02 }; LegoAnimPresenter(); ~LegoAnimPresenter() override; // FUNCTION: BETA10 0x10055300 static const char* HandlerClassName() { // STRING: LEGO1 0x100f071c return "LegoAnimPresenter"; } // FUNCTION: LEGO1 0x10068530 // FUNCTION: BETA10 0x100552d0 const char* ClassName() const override // vtable+0x0c { return HandlerClassName(); } // FUNCTION: LEGO1 0x10068540 MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, LegoAnimPresenter::ClassName()) || MxVideoPresenter::IsA(p_name); } void ReadyTickle() override; // vtable+0x18 void StartingTickle() override; // vtable+0x1c void StreamingTickle() override; // vtable+0x20 void DoneTickle() override; // vtable+0x2c void ParseExtra() override; // vtable+0x30 MxResult AddToManager() override; // vtable+0x34 void Destroy() override; // vtable+0x38 MxResult StartAction(MxStreamController* p_controller, MxDSAction* p_action) override; // vtable+0x3c void EndAction() override; // vtable+0x40 void PutFrame() override; // vtable+0x6c virtual MxResult CreateAnim(MxStreamChunk* p_chunk); // vtable+0x88 virtual void AddToWorld(); // vtable+0x8c virtual void RemoveFromWorld(); // vtable+0x90 virtual MxU32 Intersect( Vector3& p_rayOrigin, Vector3& p_rayDirection, float p_rayLength, float p_radius, Vector3& p_intersectionPoint ); // vtable+0x94 virtual MxResult AddActors(LegoPathBoundary* p_boundary); // vtable+0x98 // FUNCTION: LEGO1 0x1000c990 virtual LegoROI** GetROIMap(MxU32& p_roiMapSize) { p_roiMapSize = m_roiMapSize; return m_roiMap; } // vtable+0x9c virtual void SetTransform(Matrix4& p_matrix); // vtable+0xa0 MxResult GetTransforms(MxMatrix*& p_matrix, float p_time); MxResult CopyTransform(LegoROI* p_roi); void ApplyFinishedTransform(); const char* GetActionObjectName(); void SetCurrentWorld(LegoWorld* p_currentWorld) { m_currentWorld = p_currentWorld; } // FUNCTION: BETA10 0x1005aad0 void SetRoiTransformApplied() { m_roiTransformApplied = 1; } // FUNCTION: BETA10 0x1005ab00 void SetRoiTransform(Matrix4* p_roiTransform) { m_roiTransform = p_roiTransform; } LegoAnim* GetAnimation() { return m_anim; } protected: void Init(); void Destroy(MxBool p_fromDestructor); LegoChar* GetActorName(const LegoChar* p_name); void CreateManagedActors(); void CreateSceneROIs(); LegoChar* GetVariableOrIdentity(const LegoChar* p_varName, const LegoChar* p_prefix); LegoBool AppendROIToScene(const CompoundObject& p_rois, const LegoChar* p_varName); LegoROI* FindROI(const LegoChar* p_name); void BuildROIMap(); void UpdateStructMapAndROIIndex(LegoAnimStructMap& p_map, LegoTreeNode* p_node, LegoROI* p_roi); void UpdateStructMapAndROIIndexForNode( LegoAnimStructMap& p_map, LegoAnimNodeData* p_data, const LegoChar* p_key, LegoROI* p_roi ); void ReleaseManagedActors(); void AppendManagedActors(); LegoBool VerifyAnimationTree(); MxBool VerifyAnimationNode(LegoTreeNode* p_node, LegoROI* p_roi); void SubstituteVariables(); void ApplyTransform(LegoAnim* p_anim, MxLong p_time, Matrix4* p_matrix); void ApplyTransformWithVisibilityAndCam(LegoAnim* p_anim, MxLong p_time, Matrix4* p_matrix); void SetDisabled(MxBool p_disabled); LegoAnim* m_anim; // 0x64 LegoROI** m_roiMap; // 0x68 MxU32 m_roiMapSize; // 0x6c LegoROIList* m_sceneROIs; // 0x70 LegoROIList* m_managedActors; // 0x74 Matrix4* m_transform; // 0x78 MxU32 m_flags; // 0x7c LegoWorld* m_currentWorld; // 0x80 MxAtomId m_worldAtom; // 0x84 MxS32 m_worldId; // 0x88 LegoROI** m_ptAtCamROI; // 0x8c char** m_ptAtCamNames; // 0x90 MxU8 m_ptAtCamCount; // 0x94 MxBool m_animationFinished; // 0x95 MxBool m_localActors; // 0x96 undefined m_unk0x97; // 0x97 LegoAnimSubstMap* m_substMap; // 0x98 MxS16 m_roiTransformApplied; // 0x9c Matrix4* m_roiTransform; // 0xa0 // SYNTHETIC: LEGO1 0x10068650 // LegoAnimPresenter::`scalar deleting destructor' public: float m_boundingRadius; // 0xa4 Mx3DPointFloat m_centerPoint; // 0xa8 }; // VTABLE: LEGO1 0x100d4900 // SIZE 0xc0 class LegoLoopingAnimPresenter : public LegoAnimPresenter { public: // FUNCTION: BETA10 0x1005c6f0 static const char* HandlerClassName() { // STRING: LEGO1 0x100f0700 return "LegoLoopingAnimPresenter"; } // FUNCTION: LEGO1 0x1000c9a0 // FUNCTION: BETA10 0x1005c6c0 const char* ClassName() const override // vtable+0x0c { return HandlerClassName(); } // FUNCTION: LEGO1 0x1000c9b0 MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, ClassName()) || LegoAnimPresenter::IsA(p_name); } void StreamingTickle() override; // vtable+0x20 void PutFrame() override; // vtable+0x6c // SYNTHETIC: LEGO1 0x1006d000 // LegoLoopingAnimPresenter::~LegoLoopingAnimPresenter // SYNTHETIC: LEGO1 0x1000f440 // LegoLoopingAnimPresenter::`scalar deleting destructor' private: undefined4 m_unk0xbc; // 0xbc }; class LegoAnimActor; // VTABLE: LEGO1 0x100d9170 // SIZE 0xd8 class LegoLocomotionAnimPresenter : public LegoLoopingAnimPresenter { public: LegoLocomotionAnimPresenter(); ~LegoLocomotionAnimPresenter() override; // FUNCTION: BETA10 0x1005c4e0 static const char* HandlerClassName() { // STRING: LEGO1 0x100f06e4 return "LegoLocomotionAnimPresenter"; } // FUNCTION: LEGO1 0x1006ce50 // FUNCTION: BETA10 0x1005c4b0 const char* ClassName() const override // vtable+0x0c { return HandlerClassName(); } // FUNCTION: LEGO1 0x1006ce60 MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, ClassName()) || LegoLoopingAnimPresenter::IsA(p_name); } void ReadyTickle() override; // vtable+0x18 void StartingTickle() override; // vtable+0x1c void StreamingTickle() override; // vtable+0x20 MxResult AddToManager() override; // vtable+0x34 void Destroy() override; // vtable+0x38 void EndAction() override; // vtable+0x40 void PutFrame() override; // vtable+0x6c MxResult CreateAnim(MxStreamChunk* p_chunk) override; // vtable+0x88 void CreateROIAndBuildMap(LegoAnimActor* p_actor, MxFloat p_worldSpeed); void DecrementWorldRefCounter() { if (m_worldRefCounter) { --m_worldRefCounter; } } MxS16 GetWorldRefCounter() { return m_worldRefCounter; } // SYNTHETIC: LEGO1 0x1006cfe0 // LegoLocomotionAnimPresenter::`scalar deleting destructor' private: void Init(); void Destroy(MxBool p_fromDestructor); undefined4 m_unk0xc0; // 0xc0 undefined4* m_unk0xc4; // 0xc4 LegoROIMapList* m_roiMapList; // 0xc8 MxS32 m_unk0xcc; // 0xcc MxS32 m_unk0xd0; // 0xd0 MxS16 m_worldRefCounter; // 0xd4 }; class LegoPathBoundary; struct LegoHideAnimStructComparator { MxBool operator()(const char* const& p_a, const char* const& p_b) const { return strcmp(p_a, p_b) < 0; } }; // SIZE 0x08 struct LegoHideAnimStruct { LegoPathBoundary* m_boundary; // 0x00 MxU32 m_index; // 0x04 }; typedef map LegoHideAnimStructMap; // VTABLE: LEGO1 0x100d9278 // SIZE 0xc4 class LegoHideAnimPresenter : public LegoLoopingAnimPresenter { public: LegoHideAnimPresenter(); ~LegoHideAnimPresenter() override; // FUNCTION: LEGO1 0x1006d860 void AddToWorld() override {} // vtable+0x8c // FUNCTION: LEGO1 0x1006d870 void RemoveFromWorld() override {} // vtable+0x90 // FUNCTION: BETA10 0x1005d4a0 static const char* HandlerClassName() { // STRING: LEGO1 0x100f06cc return "LegoHideAnimPresenter"; } // FUNCTION: LEGO1 0x1006d880 // FUNCTION: BETA10 0x1005d470 const char* ClassName() const override // vtable+0x0c { return HandlerClassName(); } // FUNCTION: LEGO1 0x1006d890 MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, ClassName()) || LegoAnimPresenter::IsA(p_name); } void ReadyTickle() override; // vtable+0x18 void StartingTickle() override; // vtable+0x18 MxResult AddToManager() override; // vtable+0x34 void Destroy() override; // vtable+0x38 void EndAction() override; // vtable+0x40 void PutFrame() override; // vtable+0x6c void ApplyVisibility(LegoTime p_time); // SYNTHETIC: LEGO1 0x1006d9d0 // LegoHideAnimPresenter::`scalar deleting destructor' private: void Init(); void Destroy(MxBool p_fromDestructor); void ApplyVisibility(LegoTreeNode* p_node, LegoTime p_time); void AssignIndiciesWithMap(); void BuildMap(LegoHideAnimStructMap& p_map, LegoTreeNode* p_node); void CheckedAdd( LegoHideAnimStructMap& p_map, LegoAnimNodeData* p_data, const char* p_name, LegoPathBoundary* p_boundary ); LegoPathBoundary** m_boundaryMap; // 0xc0 }; // clang-format off // TEMPLATE: LEGO1 0x100689c0 // map >::~map > // TEMPLATE: LEGO1 0x10068a10 // _Tree,map >::_Kfn,LegoAnimSubstComparator,allocator >::~_Tree,map // TEMPLATE: LEGO1 0x10068ae0 // _Tree,map >::_Kfn,LegoAnimSubstComparator,allocator >::iterator::_Inc // TEMPLATE: LEGO1 0x10068b20 // _Tree,map >::_Kfn,LegoAnimSubstComparator,allocator >::erase // TEMPLATE: LEGO1 0x10068f70 // _Tree,map >::_Kfn,LegoAnimSubstComparator,allocator >::_Erase // TEMPLATE: LEGO1 0x10069d80 // _Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::~_Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::iterator::_Inc // TEMPLATE: LEGO1 0x10069e90 // _Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::erase // TEMPLATE: LEGO1 0x1006a2e0 // _Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::_Erase // TEMPLATE: LEGO1 0x1006a320 // Map::~Map // TEMPLATE: LEGO1 0x1006a370 // map >::~map > // TEMPLATE: LEGO1 0x1006a750 // _Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::iterator::_Dec // TEMPLATE: LEGO1 0x1006a7a0 // _Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::_Insert // TEMPLATE: LEGO1 0x1006c1b0 // _Tree,map >::_Kfn,LegoAnimSubstComparator,allocator >::iterator::_Dec // TEMPLATE: LEGO1 0x1006c200 // _Tree,map >::_Kfn,LegoAnimSubstComparator,allocator >::_Insert // TEMPLATE: LEGO1 0x1006c4b0 // list >::~list > // TEMPLATE: LEGO1 0x1006c520 // List::~List // GLOBAL: LEGO1 0x100f7680 // _Tree,map >::_Kfn,LegoAnimSubstComparator,allocator >::_Nil // GLOBAL: LEGO1 0x100f7688 // _Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::_Nil // TEMPLATE: LEGO1 0x1006ddb0 // _Tree,map >::_Kfn,LegoHideAnimStructComparator,allocator >::~_Tree,map >::_Kfn,LegoHideAnimStructComparator,allocator >::iterator::_Inc // TEMPLATE: LEGO1 0x1006dec0 // _Tree,map >::_Kfn,LegoHideAnimStructComparator,allocator >::erase // TEMPLATE: LEGO1 0x1006e310 // _Tree,map >::_Kfn,LegoHideAnimStructComparator,allocator >::_Erase // TEMPLATE: LEGO1 0x1006e350 // Map::~Map // TEMPLATE: LEGO1 0x1006e3a0 // map >::~map > // TEMPLATE: LEGO1 0x1006e6d0 // _Tree,map >::_Kfn,LegoHideAnimStructComparator,allocator >::iterator::_Dec // TEMPLATE: LEGO1 0x1006e720 // _Tree,map >::_Kfn,LegoHideAnimStructComparator,allocator >::_Insert // GLOBAL: LEGO1 0x100f768c // _Tree,map >::_Kfn,LegoHideAnimStructComparator,allocator >::_Nil // clang-format on #endif // LEGOANIMPRESENTER_H