#ifndef MXRENDERMANAGER_H #define MXRENDERMANAGER_H #include "mxtypes.h" // VTABLE: LEGO1 0x100dbdbc // SIZE 0x14 class MxRenderManager { public: MxRenderManager(); private: char m_unk0x4[0x14]; // TODO: change to 0x10 once scalar deconstructor is added }; #endif // MXRENDERMANAGER_H