#include "mxpalette.h" // OFFSET: LEGO1 0x100bee30 MxPalette::MxPalette() { this->m_overrideSkyColor = FALSE; this->m_palette = NULL; GetDefaultPalette(this->m_entries); this->m_skyColor = this->m_entries[141]; } // OFFSET: LEGO1 100bef90 MxPalette::~MxPalette() { if (m_palette) { m_palette->Release(); } } // OFFSET: LEGO1 0x100bf390 void MxPalette::ApplySystemEntriesToPalette(LPPALETTEENTRY p_entries) { // FIXME: incomplete HDC hdc = GetDC(NULL); MxU32 rastercaps = GetDeviceCaps(hdc, RASTERCAPS); MxS32 sizepalettecaps; if ((rastercaps & RC_PALETTE) != 0) { sizepalettecaps = GetDeviceCaps(hdc, SIZEPALETTE); if(sizepalettecaps = 256) { GetSystemPaletteEntries(hdc,0,10,p_entries); GetSystemPaletteEntries(hdc,246,10,p_entries + 0xf6); ReleaseDC(NULL, hdc); } } // FIXME: we get g_defaultPalette here, we need to define that, then we cna do the memcpy's } // OFFSET: LEGO1 100bf0b0 MxPalette* MxPalette::Clone() { // FIXME: doesnt match MxPalette *pal = (MxPalette *) malloc(0x414); if(pal != NULL) { GetEntries(pal->m_entries); pal->m_overrideSkyColor = m_overrideSkyColor; } return pal; } // OFFSET: LEGO1 0x100bf150 MxResult MxPalette::GetEntries(LPPALETTEENTRY p_entries) { memcpy(p_entries, this->m_entries, sizeof(this->m_entries)); return SUCCESS; } // OFFSET: LEGO1 0x100bf2d0 MxResult MxPalette::SetSkyColor(LPPALETTEENTRY p_entries) { // FIXME: doesnt match MxResult ret = SUCCESS; this->m_entries[0x8d].peRed = p_entries->peRed; this->m_entries[0x8d].peGreen = p_entries->peGreen; this->m_entries[0x8d].peBlue = p_entries->peBlue; this->m_skyColor = this->m_entries[0x8d]; return ret; } // OFFSET: LEGO1 0x100bf420 void MxPalette::GetDefaultPalette(LPPALETTEENTRY p_entries) { HDC hdc = GetDC((HWND) NULL); MxS32 rasterCaps = GetDeviceCaps(hdc, RASTERCAPS); LPPALETTEENTRY src; MxS32 count; if ((rasterCaps & RC_PALETTE) != 0 && GetDeviceCaps(hdc, SIZEPALETTE) == 256) { GetSystemPaletteEntries(hdc, 0, 256, p_entries); count = 256 - 2 * 10; src = (LPPALETTEENTRY) &m_palette[10]; p_entries += 10; } else { src = (LPPALETTEENTRY) m_palette; count = 256; } void* dest; memcpy(dest, p_entries, count * sizeof(PALETTEENTRY)); ReleaseDC((HWND) NULL, hdc); } // OFFSET: LEGO1 0x100bf340 MxBool MxPalette::operator==(MxPalette &) { // TODO return FALSE; } // OFFSET: LEGO1 0x100bf330 void MxPalette::Detach() { this->m_palette = NULL; }