#include "legophonemepresenter.h" // OFFSET: LEGO1 0x100f064c static char* g_legoPhonemePresenterClassName = "LegoPhonemePresenter"; // OFFSET: LEGO1 0x1004e340 LegoPhonemePresenter::~LegoPhonemePresenter() { // TODO } // OFFSET: LEGO1 0x1004e310 const char *LegoPhonemePresenter::GetClassName() const { return g_legoPhonemePresenterClassName; }