#ifndef ELEVATORBOTTOM_H #define ELEVATORBOTTOM_H #include "legoworld.h" class ElevatorBottom : public LegoWorld { public: ElevatorBottom(); virtual ~ElevatorBottom(); virtual const char* GetClassName() const; virtual MxBool IsClass(const char *name) const; virtual int FUN_10017f10() { return 1; } // Return is undefined virtual void FUN_100182c0(char param_1); }; #endif // ELEVATORBOTTOM_H