#include "mxpalette.h" // OFFSET: LEGO1 0x100bee30 MxPalette::MxPalette() { this->m_overrideSkyColor = FALSE; this->m_palette = NULL; GetDefaultPalette(this->m_entries); this->m_skyColor = this->m_entries[141]; } // OFFSET: LEGO1 100bef90 MxPalette::~MxPalette() { if (m_palette) { m_palette->Release(); } } // OFFSET: LEGO1 100bf0b0 MxPalette* MxPalette::Clone() { // FIXME: doesnt match MxPalette *pal = (MxPalette *) malloc(0x414); if(pal != NULL) { GetEntries(pal->m_entries); pal->m_overrideSkyColor = m_overrideSkyColor; } return pal; } // OFFSET: LEGO1 0x100bf150 MxResult MxPalette::GetEntries(LPPALETTEENTRY p_entries) { memcpy(p_entries, this->m_entries, sizeof(this->m_entries)); return SUCCESS; } // OFFSET: LEGO1 0x100bf420 void MxPalette::GetDefaultPalette(LPPALETTEENTRY p_entries) { HDC hdc = GetDC((HWND) NULL); int rasterCaps = GetDeviceCaps(hdc, RASTERCAPS); if ((rasterCaps & RC_PALETTE) != 0) { int paletteSize = GetDeviceCaps(hdc, SIZEPALETTE); if (paletteSize == 256) { GetSystemPaletteEntries(hdc, 0, 256, p_entries); p_entries += 10; memcpy(p_entries, this->m_entries, sizeof(this->m_entries)); } } ReleaseDC((HWND) NULL, hdc); } // OFFSET: LEGO1 0x100bf330 void MxPalette::Detach() { this->m_palette = NULL; }