#ifndef ACT2BRICK_H #define ACT2BRICK_H #include "legopathactor.h" class Act2Brick : public LegoPathActor { public: Act2Brick(); virtual ~Act2Brick(); // vtable+0x0 virtual long Tickle(); // vtable+08 // VTABLE 0x100d9b60 // SIZE 0x194 }; #endif // ACT2BRICK_H