#ifndef RADIOSTATE_H #define RADIOSTATE_H #include "legostate.h" class RadioState : public LegoState { public: RadioState(); // OFFSET: LEGO1 0x1002cf60 inline virtual const char *ClassName() const // vtable+0x0c { // 0x100f04f8 return "RadioState"; }; // OFFSET: LEGO1 0x1002cf70 inline virtual MxBool IsA(const char *name) const // vtable+0x10 { return !strcmp(name, RadioState::ClassName()) || LegoState::IsA(name); }; virtual MxBool VTable0x14(); // vtable+0x14 // VTABLE 0x100d6d28 // SIZE 0x30 }; #endif // RADIOSTATE_H