#ifndef RACESTATE_H #define RACESTATE_H #include "legostate.h" class RaceState : public LegoState { public: RaceState(); // OFFSET: LEGO1 0x10016010 inline virtual const char *ClassName() const // vtable+0x0c { // 0x100f07d0 return "RaceState"; }; // OFFSET: LEGO1 0x10016020 inline virtual MxBool IsA(const char *name) const // vtable+0x10 { return !strcmp(name, RaceState::ClassName()) || LegoState::IsA(name); }; virtual undefined4 VTable0x1c(undefined4 param); }; #endif // RACESTATE_H