#ifndef LEGOCONTROLMANAGER_H #define LEGOCONTROLMANAGER_H #include "mxcore.h" class LegoControlManager : public MxCore { public: virtual ~LegoControlManager(); // vtable+0x0 virtual long Tickle(); // vtable+0x8 virtual const char* ClassName() const; // vtable+0xc virtual MxBool IsA(const char *name) const; // vtable+0x10 // VTABLE 0x100d6a80 }; #endif // LEGOCONTROLMANAGER_H