#ifndef HELICOPTERSTATE_H #define HELICOPTERSTATE_H #include "legostate.h" class HelicopterState : public LegoState { public: // OFFSET: LEGO1 0x1000e0d0 inline virtual const char *ClassName() const // vtable+0x0c { // 0x100f0144 return "HelicopterState"; }; // OFFSET: LEGO1 0x100d5428 inline virtual MxBool IsA(const char *name) const // vtable+0x10 { return !strcmp(name, HelicopterState::ClassName()) || LegoState::IsA(name); }; virtual MxBool VTable0x14(); virtual MxBool VTable0x18(); }; #endif // HELICOPTERSTATE_H