#ifndef ELEVATORBOTTOM_H #define ELEVATORBOTTOM_H #include "legoworld.h" #ifndef undefined4 #define undefined4 int #endif #ifndef undefined1 #define undefined1 char #endif class ElevatorBottom : public LegoWorld { public: ElevatorBottom(); virtual ~ElevatorBottom(); // vtable+0x0 virtual long Notify(MxParam &p); // vtable+0x4 virtual const char* ClassName() const; // vtable+0xc virtual MxBool IsA(const char *name) const; // vtable+0x10 virtual undefined4 VTable0x5c(); // vtable+0x5c virtual void VTable0x68(undefined1 param_1); // vtable+0x68 // VTABLE 0x100d5f20 }; #endif // ELEVATORBOTTOM_H