#ifndef CARRACESTATE_H #define CARRACESTATE_H #include "racestate.h" class CarRaceState : public RaceState { public: // OFFSET: LEGO1 0x1000dd30 inline virtual const char *ClassName() const // vtable+0x0c { // 0x100f009c return "CarRaceState"; }; // OFFSET: LEGO1 0x1000dd40 inline virtual MxBool IsA(const char *name) const // vtable+0x10 { return !strcmp(name, CarRaceState::ClassName()) || RaceState::IsA(name); }; }; #endif // CARRACESTATE_H