#ifndef MXSMACK_H #define MXSMACK_H #include "decomp.h" #include "mxtypes.h" #include // These functions are not part of the public interface, // but present in SMACK.LIB and used directly by Mindscape. extern "C" { // FUNCTION: LEGO1 0x100cd782 MxU32 SmackGetSizeTables(); // FUNCTION: LEGO1 0x100cd7e8 void SmackDoTables( MxU8* p_huffmanTrees, MxU8* p_huffmanTables, MxULong p_codeSize, MxULong p_abSize, MxULong p_detailSize, MxULong p_typeSize ); // FUNCTION: LEGO1 0x100d052c MxULong SmackGetSizeDeltas(MxULong p_width, MxULong p_height); } // SIZE 0x6b8 struct MxSmack { SmackTag m_smackTag; // 0x00 undefined m_unk0x3f4[784]; // 0x390 MxU32* m_frameSizes; // 0x6a0 MxU8* m_frameTypes; // 0x6a4 MxU8* m_huffmanTrees; // 0x6a8 MxU8* m_huffmanTables; // 0x6ac MxU32 m_maxFrameSize; // 0x6b0 MxU8* m_unk0x6b4; // 0x6b4 static MxResult LoadHeaderAndTrees(MxU8* p_data, MxSmack* p_mxSmack); static void Destroy(MxSmack* p_mxSmack); }; #endif // MXSMACK_H