#ifndef MXIMAGEPTR_H #define MXIMAGEPTR_H #include "mximage.h" class MxImagePtr { MxImagePtr(); ~MxImagePtr(); MxResult Read(LegoStream* p_stream, MxU32 p_square); MxResult Write(LegoStream* p_stream); private: MxImage* m_pImage; }; #endif // MXIMAGEPTR_H