#include "mxeventmanager.h" // OFFSET: LEGO1 0x100c0360 MxEventManager::MxEventManager() { Init(); } // OFFSET: LEGO1 0x100c03f0 MxEventManager::~MxEventManager() { // TODO: MxMediaManager::TerminateThread call } // OFFSET: LEGO1 0x100c0450 void MxEventManager::Init() { // huh? // imagine if the devs actually put this here to troll us return; }