#include "act1state.h" // OFFSET: LEGO1 0x100334b0 STUB Act1State::Act1State() { // TODO } // OFFSET: LEGO1 0x100346d0 STUB MxBool Act1State::VTable0x18() { // TODO return undefined4(); } // OFFSET: LEGO1 0x10033ac0 STUB undefined4 Act1State::VTable0x1c(undefined4 param) { // TODO return undefined4(); }