#include "legounknown100d6b4c.h" // Inline constructor at 0x10029adb LegoUnknown100d6b4c::LegoUnknown100d6b4c() { // TODO } // STUB: LEGO1 0x1003cf20 LegoUnknown100d6b4c::~LegoUnknown100d6b4c() { // TODO } // STUB: LEGO1 0x1003d050 MxResult LegoUnknown100d6b4c::Tickle() { return SUCCESS; } // STUB: LEGO1 0x1003dc40 void LegoUnknown100d6b4c::FUN_1003dc40(LegoCacheSound** p_und) { // TODO }