jonschz
5a6415e0cf
Implement/match Act2Actor::FUN_10019b90 ( #1222 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-13 16:19:55 -07:00
Christian Semmler
6da2faa48c
Refactor actor states, define enum ( #1220 )
...
* Refactor actor states, define enum
* Revert
* Rename `UpdateState` to `Animate`
2024-12-13 20:30:50 +01:00
Christian Semmler
ce3f71ea0f
Rename LegoPathActor::VTable0x70 to UpdateState ( #1219 )
2024-12-13 19:20:03 +01:00
Christian Semmler
263d7d1e4f
Implement/match Act3::GoodEnding ( #1218 )
2024-12-13 18:49:45 +01:00
jonschz
054f56fd9f
Implement Act2Actor::FUN_10019700 ( #1215 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-12 17:54:51 -07:00
Christian Semmler
1bfeebd004
Implement most of LegoJetski, refactor ( #1214 )
...
* Implement most of `LegoJetski`, refactor
* Fix
2024-12-12 21:17:25 +01:00
Christian Semmler
894034f9cf
Implement/match WriteDefaultTexture ( #1213 )
2024-12-12 19:02:14 +01:00
Christian Semmler
598d6dd10c
Refactor act 3 actors into act3actors.cpp ( #1210 )
2024-12-12 15:14:46 +01:00
Christian Semmler
1aff40dd94
Implement/match several functions in Act3, refactor ( #1197 )
...
* Implement/match several functions in Act3, refactor
* Fix naming
* Rename
* Add comment
* Add annotation
* Add BETA assert
2024-12-08 18:00:57 +01:00
Christian Semmler
94ce89cbaa
(Proposal) Introduce arithmetic operators to Vector2 ( #1193 )
2024-12-07 17:26:22 +01:00
Christian Semmler
4d8098a6c2
Implement LegoPathController::FUN_10048310 ( #1192 )
...
* WIP
* Rename
* Fix
* More WIP
* WIP
* WIP
* Fix
* Annotations
* Add more annotations, improve match
* Raise max functions
2024-12-06 20:50:40 +01:00
MS
7ece9cf37b
Fix MxParam casts in Notify functions ( #1188 )
...
* First batch
* Second batch
2024-12-03 15:51:03 -07:00
Christian Semmler
aaf5e1ddc7
Implement/match LegoAct2::ReadyWorld ( #1185 )
2024-12-02 19:44:42 +01:00
Christian Semmler
a0a114135a
Implement/match LegoAct2::HandleEndAction and related ( #1184 )
...
* Implement/match LegoAct2::HandleEndAction
* Reorder
2024-12-02 18:58:08 +01:00
Christian Semmler
e8e457f01a
Implement/match LegoAct2::Enable ( #1178 )
2024-11-29 22:32:40 +01:00
jonschz
362551e279
Clean up unused annotations to reduce errors ( #1177 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-29 22:31:37 +01:00
Christian Semmler
7256eeb0ad
Replace hardcoded magic values with constants ( #1173 )
...
* Replace two hardcoded magic values with constants
* Replace constants
2024-11-28 00:05:40 +01:00
Christian Semmler
d6796ad86a
Implement remaining LegoGameState functions ( #1172 )
...
* Implement remaining LegoGameState functions
* Naming fixes
* Fix naming
2024-11-27 23:42:05 +01:00
jonschz
106647e5af
Implement new functions in LegoAnimManager ( #1170 )
...
* Implement new functions in LegoAnimManager
* Address review comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-27 18:13:37 +01:00
jonschz
83b85f26a7
Implement LegoAct2::Tickle() and others ( #1168 )
...
* Implement `LegoAct2::Tickle()` and others
* Fix decomplint errors
* Minor cleanup
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-25 23:24:46 +01:00
MS
816bfe842d
Use alias functions from Lego3DManager ( #1167 )
...
* Mark LegoEntity:Destroy (many vtables use it)
* Starting addrs for Lego3DManager helpers
* Addrs for users of Lego3DManager and changes where needed
2024-11-23 20:37:24 -07:00
jonschz
0aa5e010ae
Implement CarRace ( #1165 )
...
* Implement `CarRace`
* Improve `CarRace::Create`
* Fix arrays
* Clean up array
* Fix CI errors
* Implement `LegoRaceCar::FUN_10012e00()`
* Implement `Doors::VTable0xcc`
* Address review comments, part 1
* Address review comments, part 2
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-23 12:33:15 -07:00
Christian Semmler
e56ac9ab55
Implement/match LegoBuildingManager::FUN_10030630 ( #1164 )
2024-11-22 23:08:23 +01:00
Christian Semmler
b4b28cf32e
Implement/match LegoPlantManager::Tickle ( #1157 )
2024-11-16 00:25:49 +01:00
Christian Semmler
3383ae646f
Implement/match LegoBuildingManager::Tickle ( #1156 )
2024-11-15 22:51:46 +01:00
Christian Semmler
ff0ef96782
Implement/match LegoBuildingManager::FUN_10030030 ( #1155 )
2024-11-15 19:24:41 +01:00
Christian Semmler
93c640a45f
Implement/match PickEntity ( #1153 )
...
* Implement/match PickEntity
* Rename function
2024-11-15 18:35:53 +01:00
Christian Semmler
62f09570b0
Implement/match RotateY ( #1152 )
2024-11-15 18:28:26 +01:00
jonschz
71a7498481
Implement most of JetskiRace, add BETA10 annotations ( #1149 )
...
* Implement most of `JetskiRace`, add BETA10 annotations
* Fix declaration order issue
* Clean up FUN_10012de0
* Fix regression
* Address review comments
* Address another review comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-14 21:42:38 +01:00
jonschz
6cda0d95c7
Complete LegoCarBuild ( #1144 )
...
* Complete `LegoCarBuild`
* Fix match error
* Address review comments
* Fix regression
* Fix minor sign comparison issue
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-11 15:44:03 +01:00
Christian Semmler
5d3d66965d
Implement/match Act1State::PlaceActors and related ( #1142 )
...
* Implement/match Act1State::PlaceActors and related
* Fix naming
2024-11-10 21:26:48 +01:00
jonschz
c65bc67e3d
Implement FUN_10025720() and others ( #1134 )
...
* Implement `FUN_10025720()` and others
* Address review comments, get 100 %
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-05 21:33:51 +01:00
Christian Semmler
d8412a4697
Implement/match Act1State::RemoveActors ( #1132 )
...
* Implement/match Act1State::RemoveActors
* Fix annotation
2024-11-03 19:06:09 +01:00
jonschz
4c0aae720b
Implement LegoCarBuild::FUN_10024890() and others, refactor ( #1126 )
...
* Commit finished code changes
* Add enum data type
* Refactor away GetCurrentArea, SetCurrentArea
* Clean up and add FUN_10024890
* Add `SetPartObjectIdByName()`
* Fix naming error
* Address review comments, part 1
* Address review comments, part 2
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-01 09:21:15 -07:00
Christian Semmler
ad353b7f3e
Implement/match Pizza::PlayAction ( #1123 )
...
* Implement/match Pizza::PlayAction
* Remove unused header
2024-10-28 17:25:54 +01:00
jonschz
c38e157fdb
Implement LegoCarBuild functions, refactor BackgroundAudioManager ( #1117 )
...
* Implement LegoCarBuild functions, refactor BackgroundAudioManager
* Refactor LegoVehicleBuildState::m_animationState to enum
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-25 09:04:01 -07:00
jonschz
1a15981324
Implement LegoCarBuildAnimPresenter::StreamingTickle() ( #1109 )
...
* Implement LegoCarBuildAnimPresenter::StreamingTickle and dependents
* Fix naming issue
* Address review comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-05 16:20:45 -07:00
Cameron
4878727393
some educated guesses for unknown view manager names ( #1106 )
...
* some educated guesses for unknown view manager names
* Formatting
* Pin pylint version
* Use snake case for consistency (limited to this class)
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-09-20 19:17:24 +02:00
jonschz
a942325b29
More functions in LegoCarBuild ( #1104 )
...
* Add BETA10 annotations
* Clean up
* Implement multiple functions
* fix minor annotation error
* Undo formatting
* Fix formatting
* Implement more functions
* Rename variables, address review comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-09-14 16:14:11 -07:00
jonschz
2b14d3d6a5
Implement parts of LegoCarBuild and dependents ( #1092 )
...
* Implement parts of `LegoCarBuild` and dependents
* Fix BETA10 offset
* Fix constants
* Code style: Rename parameters
* Linter fixes v2
* Linter errors v3
* Add BETA10 variable names for presenters
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-09-03 13:50:30 -07:00
jonschz
1b46859cf6
Implement RaceSkel, add BETA10 annotations ( #1088 )
...
* Implement `RaceSkel`, add BETA10 annotations
* fix formatting
* Fix order
* Address some review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-21 22:30:27 +02:00
jonschz
757df96c0d
Implement/match LegoRaceMap ( #1087 )
...
* Implement/match LegoRaceMap
* Fix CI, address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-17 11:30:39 -07:00
MS
9555aaba74
Remove USHRT_MAX from ParseExtra functions ( #1086 )
2024-08-17 08:56:25 -07:00
jonschz
e09acfcddb
Implement/match LegoCarRaceActor::VTable0x1c ( #1078 )
...
* Implement/match `LegoCarRaceActor::VTable0x1c`
* Fix formatting
* Fix LegoEdge::CWVertex()
* Fix more CI issues
* Trz to fix lvalue compile issue
* Fix formatting
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-04 21:13:12 +02:00
jonschz
1f251ff817
Implement/match LegoCarRaceActor::FUN_10080590 ( #1070 )
...
* Implement/match `LegoCarRaceActor::FUN_10080590`
* Add vbtable annotations
* disable formatter for assertion
* Fix BETA10 annotations
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-28 20:13:18 +02:00
jonschz
4a861faca3
Refactor file names based on BETA10 ( #1064 )
...
* Refactor file names based on BETA10
* Extract LegoDeviceEnumerate to dedicated file
* Fix compiler errors
* Migrate contiguous block of code to `LegoDeviceEnumerate`
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-08 14:52:50 -07:00
jonschz
afa5b90117
Implement LegoRaceCar::FUN_10012ff0(), refactoring ( #1063 )
...
* Implement `LegoRaceCar::FUN_10012ff0()`, refactor based on BETA10
* Add BETA10 annotations
* Rename functions and variables based on BETA10 assertions
* Address issues raised by linter
* Rename variable, add BETA10 vtables
* Rename legoracecar files to legoracers
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-07 05:10:46 -07:00
Christian Semmler
a75ace8a53
Implement/match TowTrack::VTable0x70 ( #1062 )
2024-07-06 04:44:01 +02:00
Christian Semmler
87a9a37b33
Implement/match Jetski class ( #1061 )
2024-07-05 02:11:20 +02:00
Christian Semmler
d92fc97a58
Implement/match DuneBuggy class ( #1055 )
...
* Implement/match DuneBuggy class
* Fix name
* Fix
2024-07-02 21:16:35 +02:00
Christian Semmler
9ba05d021d
Implement/match LegoPlantManager::ScheduleAnimation ( #1051 )
...
* Implement/match LegoPlantManager::ScheduleAnimation
* Add assert
2024-07-02 01:14:04 +02:00
Christian Semmler
536aa4b1fe
Implement/match LegoPlantManager::FUN_10027120 ( #1046 )
2024-06-26 15:39:36 +02:00
Anonymous Maarten
0637deea13
m_extraCharacterId is an integer, not a pointer ( #1045 )
2024-06-26 04:17:45 -07:00
Christian Semmler
62307e1819
Implement/match LegoPlantManager::FUN_10026c50 ( #1043 )
...
* Minor fixes
* Implement/match LegoPlantManager::FUN_10026c50
2024-06-25 17:28:10 +02:00
jonschz
c9c130eb87
Implement AnimState ( #1042 )
...
* Implement LegoAnim
* fix: minor issues
* fix ncc complaints
* refactor: address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-21 14:41:01 -04:00
Christian Semmler
1d666f62e5
Implement/match LegoPlantManager interaction functions ( #1041 )
2024-06-19 18:57:05 +02:00
Christian Semmler
656e7fc674
Implement/match more LegoPlantManager functions ( #1040 )
2024-06-19 18:02:54 +02:00
Christian Semmler
e507f42717
Implement/match LegoPlantManager::CreatePlant ( #1039 )
...
* Implement/match LegoPlantManager::CreatePlant
* Update names
* Fix name
* Fix
* Fix
2024-06-18 19:35:03 +02:00
Christian Semmler
1a46d370ec
Bootstrap LegoPlantManager, add plants data ( #1038 )
...
* Bootstrap LegoPlantManager, add plants data
* Naming
* Move
* Fix
2024-06-17 20:11:27 +02:00
Christian Semmler
e4e0f4e4d3
Implement/match Motocycle, consistent notification names ( #1037 )
...
* Implement/match Motocycle, consistent notification names
* Format
* Fix
* Fix return types
* Fix return type
* Fix annotations
* Rename function
2024-06-16 16:47:53 +02:00
jonschz
a6644801f1
feat: Implement several ::Serialize functions ( #1017 )
...
* feat: Implement many ::Serialize functions
* address review comments, part 1 [skip ci]
* address review comments, part 2 [skip ci]
* review comments (final part)
* refactor: Remove Read/Write duplication
* fix merge conflict
* Match PizzeriaState::Serialize again
* Remove unused variable, add LegoVehicleBuildState::Serialize
* Implement AnimState::Serialize
* fix: Conform with naming scheme
* refactor: change names back
* refactor: int to MxS32
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-14 23:24:34 +02:00
Christian Semmler
dd1c11a933
Fix camera glitch ( #1031 )
2024-06-13 22:09:14 +02:00
Christian Semmler
bbc304ce46
Implement/match Ambulance::HandlePathStruct ( #1029 )
...
* Implement/match Ambulance::HandlePathStruct
* Add annotation
2024-06-13 20:10:19 +02:00
Christian Semmler
cf7246ac6c
Implement/match Ambulance::HandleButtonDown ( #1028 )
2024-06-13 17:34:44 +02:00
Christian Semmler
33c64bb002
Implement/match Ambulance::VTable0x70 ( #1027 )
2024-06-13 17:25:48 +02:00
Christian Semmler
cf576ca78f
Add remaining classes, implement/match LegoObjectFactory ( #1026 )
...
* Add missing classes
* Match LegoObjectFactory
* Remove semicolon
* Add symbol
* Fix
2024-06-13 02:02:47 +02:00
Christian Semmler
641d9f1b8b
Fix CaveEntity class ( #1024 )
...
* Fix CaveEntity class
* Rename function
2024-06-12 16:20:51 +02:00
Christian Semmler
2a88d06ff9
Match LegoMeterPresenter::ParseExtra ( #1022 )
...
* Match LegoMeterPresenter::ParseExtra
* Add LegoMeterPresenter to factory
* Add call to parent
* Add missing TODO
2024-06-12 15:53:33 +02:00
Christian Semmler
1f360929cb
Implement/match Ambulance::Tickle ( #1021 )
2024-06-12 15:13:52 +02:00
Christian Semmler
c22c6f3379
Implement/match LegoFlcTexturePresenter ( #1015 )
...
* Implement/match LegoFlcTexturePresenter
* Move files
2024-06-10 17:44:55 +02:00
Mikhail Thompson
1c430f894d
Begin LegoRace class ( #1014 )
...
* Begin LegoRace
* Match functions
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-06-10 14:58:05 +02:00
Christian Semmler
9a9bccda0e
Implement/match IslePathActor::Exit ( #997 )
...
* Implement/match IslePathActor::Exit
* Name
* Name
* Partially fix vector interface
* Revert "Partially fix vector interface"
This reverts commit 6e7a1e2b08 .
* Revert "Revert "Partially fix vector interface""
This reverts commit e3860e3c9f .
* Fix
* Remove some COMPAT_MODE
2024-06-06 17:45:37 +02:00
Christian Semmler
9b22642f0c
Implement/match LegoCharacterManager::SwitchColor ( #996 )
2024-06-06 14:26:33 +02:00
Christian Semmler
49c17c9c6a
Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood ( #995 )
...
* Implement/match LegoEntity::SwitchSound
* Name
* Name
* Implement/match LegoEntity::SwitchMove
* Mood
2024-06-05 19:40:44 +02:00
Christian Semmler
f6c923a84e
Implement/match LegoEntity::ClickAnimation ( #994 )
...
* Implement/match LegoEntity::VTable0x38
* Update names
2024-06-05 19:00:46 +02:00
Christian Semmler
6a9f68872b
Add enum for actor IDs ( #993 )
2024-06-05 18:11:46 +02:00
Christian Semmler
133a312aee
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
Christian Semmler
73bb37596e
Refactor JukeBox, add enum for music ( #988 )
...
* Refactor JukeBox, add enum for music
* add BETA annotation
* Fix BETA annotation
* Fix BETA annotation
* Fix
2024-06-03 13:00:38 +02:00
Christian Semmler
1423eb56fc
Implement/match LegoSoundManager::UpdateListener ( #985 )
2024-06-01 23:13:57 +02:00
Christian Semmler
ac4e8da662
Implement/match Lego3DSound::SetDistance and Reset ( #984 )
2024-06-01 19:45:22 +02:00
Christian Semmler
23e5ad7d15
Name/rename functions in LegoCharacterManager ( #982 )
...
* Name/rename functions in LegoCharacterManager
* Name flag
2024-06-01 18:45:34 +02:00
Christian Semmler
df20b05510
Define cursor enum and custom cursor window message ( #980 )
...
* Define cursor enum and custom cursor window message
* Fix param name
* Remove unused header
2024-06-01 16:07:58 +02:00
DmitriLeon2000
3b3ac07cac
Rename LegoEdge::GetOpposingPoint to LegoEdge::CWVertex ( #977 )
2024-05-30 20:04:06 -04:00
Christian Semmler
eeb81b7223
Use USHRT_MAX instead of MAXWORD ( #975 )
2024-05-30 22:02:58 +02:00
Christian Semmler
650903d043
Implement/match Pizzeria::HandleClick ( #971 )
2024-05-30 15:54:24 +02:00
Christian Semmler
ae859fbc19
Implement/match LegoControlManager::FUN_100293c0 ( #970 )
2024-05-30 15:15:16 +02:00
Christian Semmler
b978787f8f
Implement/match LegoAnimationManager::FUN_10062e20 ( #967 )
2024-05-29 19:24:08 +02:00
Christian Semmler
2f1aa58153
Implement/match LegoAnimMMPresenter::FUN_1004b840 ( #966 )
2024-05-29 17:35:36 +02:00
Christian Semmler
36ec252f7e
Implement/match LegoAnimationManager::FUN_10063270 ( #965 )
2024-05-29 17:05:50 +02:00
Christian Semmler
f380fa3b84
Implement/match LegoAnimationManager::FUN_100648f0 ( #954 )
2024-05-25 17:18:24 +02:00
Christian Semmler
857c15ca11
Implement/match LegoAnimationManager::FUN_10063b90 ( #953 )
2024-05-25 16:40:10 +02:00
Christian Semmler
7c9fdd255e
Implement/match Isle::HandleType19Notification ( #952 )
...
* Implement/match Isle::HandleType19Notification
* Fix
2024-05-25 03:23:41 +02:00
Christian Semmler
e59d684f37
Implement/match actor Create functions ( #949 )
2024-05-24 14:44:09 -04:00
Christian Semmler
db90807d53
Implement/match LegoPathActor::ParseAction ( #946 )
...
* Implement/match LegoPathActor::ParseAction
* Fix naming
* Space
2024-05-24 19:07:45 +02:00
Christian Semmler
6774784b37
Implement/match LegoPathActor::VTable0xa4 and VTable0xa8 ( #945 )
...
* Implement/match LegoPathActor::VTable0xa4
* Implement/match LegoPathActor::VTable0xa8
* Name enum constants
2024-05-22 14:09:06 -04:00
Christian Semmler
8fee73c525
Implement/match LegoPathStruct ( #944 )
...
* Implement/match LegoPathStruct
* Rename some nums
* Consistent naming
* Naming
* relax regex
* Name some functions
* Improve naming
* Rename
2024-05-21 15:03:50 -04:00
Christian Semmler
fb16b2c896
Implement/match LegoPathBoundary::FUN_100575b0 ( #939 )
2024-05-19 21:41:07 +02:00
Cameron
d106aada11
basic name improvements ( #930 )
...
* basic name improvements
* clang-format
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-18 15:20:05 -04:00
Christian Semmler
73844f14fa
Implement/match LegoAnimationManager::FUN_10063fb0 ( #936 )
2024-05-18 21:05:45 +02:00
Christian Semmler
732de04433
Implement/match PlayCamAnim and CameraTriggerFire ( #935 )
...
* Implement/match PlayCamAnim and CameraTriggerFire
* Fix type
* Name var
2024-05-18 20:43:19 +02:00