Commit Graph

47 Commits

Author SHA1 Message Date
disinvite
a7b510386a Implementation of MXIOINFO. Not a 100% match, but we are very close. I don't wanna wrangle with this one any more, so I figured I would open it up for review in case anyone else has ideas.
**Known problems:**
- The Open function uses a `movzx` instruction on the value of parameter `fdwOpen` before pushing to OpenFile from the kernel. You can force this to appear by casting to `unsigned short`, but this disturbs the instructions for the rest of the file. To get the "best" overall match I decided to leave this out.
- Flush, Advance, and Descend differ only in the order of operands on a `cmp` instruction.
- This entire file is honestly pretty ugly. The main reason is all the nested ifs; we are constrained by returning a result value from each function, but only at the very end instead of bailing out with a `return`. By far the worst offender is the do/while loop in the Descend function.

**Design considerations:**
- We are casting the file handle from MMIOINFO to `HFILE` everywhere it is used, so I decided to just change the type. While doing that, I figured I might as well just pull out the members from the struct so we don't have `m_info` all over the place.
- Without using a struct member, we have the issue of the obvious `memset` used to zero out the values in the constructor. I changed this to work on the object itself, which would not be valid in most cases, but seems fine here since we have no virtual methods.

There is a lot of repeated code here, namely the call to `_llseek` to reset `m_lDiskOffset` based on the current file position. You could move this to an inline function, but maybe that's not appropriate.

There are probably strides to be made on code clarity and comments (if needed or wanted) here. I'm open to any suggestions.
2023-07-01 13:23:39 -04:00
itsmattkc
e7b5ea53df rename GetClassName/IsClass, declare mxtypes
Was intended as a simple code improvement, however it also seems to make WinMain, MxString::operator=, MxDSFile::Open 100% (all of which just needed registers to be switched around)
2023-06-27 19:04:07 -07:00
Christian Semmler
24ec7023bd
isle: match WndProc and re-arrange functions in ISLE.EXE (#45)
* match WinProc

* minor accuracy improvement

* WndProc at 50%

* fix WM_DISPLAYCHANGE branching

* fix type

* fix x/y comparison

* WndProc 82%

* 84%

* 97%

* rearrange functions to get close to the original

* remove newline

* inline no longer necessary

* merge
2023-06-27 13:07:29 -07:00
Mark Langen
51ec2c97c6
100% Match of MxDSFile (#51)
* 100% Match of MxDSFile

* ...almost, MxDSFile::Open is still not quite matching but all of the
  other methods are 100% matching.

* Turns out that most of the virtual methods and some of the members are
  actually on the MxDSSource base class, which I've pulled out as part
  of this.

* In order to implement the methods I added the MXIOINFO class, which
  seems to be a thin wrapper around the MMIOINFO windows structure. We
  can tell this because MMIOINFO::~MMIOINFO was included in the DLL
  exports, and calls down to a function which deconstructs something
  looking exactly like MMIOINFO.

* Add mxdssource.cpp

* mattkc feedback

* some accuracy improvements

* Use FOURCC macro

* Tirival solve in mxioinfo.cpp

* Update mxdsfile.cpp

0xFFFFFFFF -> -1

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-06-27 11:44:02 -07:00
Christian Semmler
4db49fe6a6
match MxAutoLocker ctor/dtor (#52) 2023-06-26 09:48:19 -07:00
Christian Semmler
9990d0a2b7
lego: match GetClassName/IsClass (#48) 2023-06-25 18:34:13 -07:00
Christian Semmler
64d2b9e02b
lego: implement SetControlMax and related partials (MxVideoManager, MxPalette, MxUnknown100dc6b0) (#42)
* lego: implement LegoNavController::SetControlMax and related

* use MxResult

* fix name
2023-06-24 10:09:46 -07:00
Christian Semmler
579ee84049
isle: Improving WinMain and SetupWindow accuracy (#38)
* fix second Tick call, change loop

* add missing parameter to SetupWindow

* add missing include

* reorganize CreateWindowEx

* reorder cursor assignments

* declare SetupWindow as inline

* fix indent

* WinMain 99%

* minor improvement
2023-06-23 11:45:25 -07:00
Anonymous Maarten
7dbb06eef3
Convert all sources eol's to nl (#41) 2023-06-23 09:17:41 -07:00
MS
4f4863af6f
Use bitfield for MxVideoParamFlags (#40)
* Use bitfield for MxVideoParamFlags

Using a bitfield for MxVideoParamFlags results in the same xor/and logic that was partially inlined in the header file. This approach is a lot cleaner and there's a good chance this is what the devs would have landed on.

The code generation is really finicky -- other inlines in the header influence the code just by being there -- so I decided to stub out all of them. This got the match to 100%.

While I was in isle.cpp::SetupVideoFlags, I changed the signature so that the `m_using16bit` parameter is just `using16bit`.

* fix: cast Set16Bit inline arg to byte
2023-06-22 23:00:51 -07:00
MishaProductions
bd245dc6d8
lego1: implement Get* functions (#39) 2023-06-22 09:23:54 -07:00
Christian Semmler
a0fac56d4c
lego: implement/match MxVideoParam exported functions (#36)
Co-authored-by: itsmattkc <itsmattkc@gmail.com>
2023-06-22 09:19:48 -07:00
itsmattkc
66a010a19f move inlined MxDSObject::SetAtomId to main header
We've confirmed that, despite a function being declared inline, msvc will still make a conventional call in some circumstances. As such, I feel like this is warranted because it's most likely what a developer would have actually written.
2023-06-22 00:45:56 -07:00
Christian Semmler
fa8e4523bd
isle: match Isle::Tick and FindExistingInstance (#32)
* match Isle::Tick and FindExistingInstance

* add offset comments

* inline Isle::Tick

* move inline MxDSObject, remove mx.cpp
2023-06-21 15:18:37 -07:00
Joshua Peisach
2644be3ca6
MxTimer matching (#29)
* MxTimer::Start - swap instruction order

Technically, isRunning is set after getting the real time according to the pseudo code,
which i guess is fine, you dont know it started until it really started

* MxTimer - finish tweaking to match assembly
2023-06-21 00:37:46 -07:00
Christian Semmler
124a5ddaa3
isle: Accuracy improvements (#27)
* Isle::Isle 100% accuracy

* Isle::~Isle 100%

* improve accuracy of ReadReg functions

* refactor

* fix Isle::ReadRegBool

* fix Isle::ReadRegInt

* empty commit to reset GH action

* fix Isle::SetupLegoOmni
2023-06-21 00:30:46 -07:00
MS
6207d1f775
add more MxString functions (#31) 2023-06-21 00:30:07 -07:00
Christian Semmler
0ab8fc52d2
lego1/isle: Add MxDSObject, implement SetObjectName, adjust MxDSAction (#20)
* add MxDSObject, implement SetObjectName, adjust MxDSAction

* add a TODO

* update project files

* add WIP MxDSObject stuff

* merge

* update project file

* add addresses and SetAtomId

* switch addresses

* remove comment since it's fixed now (?)

* refactor

* update project file

* refactor into separate unit

* refactor into separate unit

* rename unit to avoid NMAKE issue

* rename param

* add last missing piece to Isle::Close

* fix spelling

* merge

* use union hack
2023-06-19 17:18:53 -07:00
itsmattkc
dafe66191c mxomni: fixed minor inaccuracy 2023-06-19 10:56:53 -07:00
Christian Semmler
0b3d1abe66
fix wrong video param flag interfaces (#26) 2023-06-19 09:20:36 -07:00
Christian Semmler
5c440b5878
lego1: implement more of LegoNavController (#16)
* implement more of LegoNavController

* merge

* use MX_FALSE

* file file perms

* added Timer(), GetTime to LegoNavController

* add a comment about SetControlMax

* remove colon

* add commented out dtor

* revert inheritance for now so we don't accidentally break the interface to ISLE.exe later

* add missing include

* update project files

* update project files

* fix main.cpp

* add offsets

* update project files

* fix line endings

* fix a bug thanks to ASM checker

* add addr for Timer()

* updated project file
2023-06-19 01:34:58 -07:00
itsmattkc
f8263a3ef8 implemented some parts of MxOmni and LegoOmni 2023-06-18 23:19:40 -07:00
ecumber
526c6af1f6
Implement a few Mx* functions / add data types (#25)
* Implement a few Mx* functions / add data types

* added more information, fixed formatting issues

* further cleanup

---------

Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
2023-06-18 22:36:07 -07:00
Anonymous Maarten
6e18d1b41f
ISLE and mingw32 fixes (#18)
* ci: no need to do a final cd

* MxDSAction has a setAtomId method

* Implement the MxOmniCreateParamBase destructor inline

Because of this, ISLE should no longer have to compile mxomnicreateparambase.obj.
I didn't modify isle.mak, because I don't have the MSVC 4.20 GUI set-up.

* Replace 256 with sizeof(...)

* Format DefWndProc calls in WndProc

* Replace magic mask in WNDPROC with macro's

* Replace magic numbers in main.cpp with macro's

* MOUSEMOVE notification id is 10 instead of 0x10

* Lowercase all windows includes such that mingw32 on Linux can find these

* Convert ISLE/res/isle.rc to utf-8, and add a comma needed by mingw32

* mingw32 cannot use a enum without previous declaration

* minor adjustments

---------

Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
2023-06-18 21:45:25 -07:00
itsmattkc
bba513c525 cleaned up mxomnicreateparambase
I remember there being a reason why I included MxOmniCreateParambase in ISLE, but testing now it doesn't seem to be what I thought (or maybe other factors are influencing it now). Indeed it seems this is unnecessary now.
2023-06-18 21:29:25 -07:00
itsmattkc
a746a28702 legoinputmanager: fixed enum 2023-06-18 21:02:00 -07:00
itsmattkc
2a93655f06 added even more definitions 2023-06-18 20:56:55 -07:00
itsmattkc
319b52f248 added more definitions
Also clarify .exe on script because Wine cares about that
2023-06-18 20:50:32 -07:00
Christian Semmler
170ca99390
forgot updated viewmanager.h 2023-06-18 14:02:16 +02:00
Christian Semmler
30989aec9c
add Lego3DManager and related, fix a function signature 2023-06-18 13:45:39 +02:00
Christian Semmler
258b7f861e
remove a space 2023-06-17 22:05:40 +02:00
Christian Semmler
b51d74f642
fix broken MxOmniCreateParam ctor interface 2023-06-17 22:03:09 +02:00
Christian Semmler
e6f8da256f
perfect SetDeviceName 2023-06-15 16:22:48 +02:00
Thomas May
fdbaf454aa Merge remote-tracking branch 'upstream/master' into mxautolocker 2023-06-14 01:31:57 +01:00
Thomas May
14b14f88a5 Make sure we're using MX_TRUE/MX_FALSE 2023-06-14 01:26:24 +01:00
Thomas May
a925aec046 lego1: implement MxTimer + dependencies 2023-06-14 01:22:42 +01:00
Christian Semmler
3a4a985fd0
formatting 2023-06-13 20:45:02 +02:00
Christian Semmler
422340f113
lego1: bootstrap LegoNavController implementation 2023-06-13 20:17:20 +02:00
MattKC
dec959f194
Merge pull request #11 from foxtacles/isle-mxcriticalsection
lego1: Add MxCriticalSection implementation
2023-06-12 13:12:06 -07:00
itsmattkc
fa06782e08 improved accuracy of MxVideoParamFlags
This is probably an MxBool, and probably all of the other functions here also take an MxBool
2023-06-12 13:04:46 -07:00
Christian Semmler
0bfb88837e
use LF line ending 2023-06-12 20:46:44 +02:00
Christian Semmler
fba95658b5
lego1: add MxCriticalSection implementation 2023-06-12 20:43:19 +02:00
Christian Semmler
7ff3acebb3
remove execute bits on files 2023-06-12 18:05:43 +02:00
itsmattkc
279d626279 import all functions from lego1 exports
This declares a bunch of classes and functions for us, as well as fixes some declarations that were slightly incorrect (e.g. missing "virtual", etc)
2023-06-11 18:03:54 -07:00
itsmattkc
03fcad0bd2 added some legoomni functions and named some isle global vars 2023-06-10 22:11:05 -07:00
itsmattkc
8ff739c6d3 name some functions in mxticklemanager 2023-05-21 21:45:25 -07:00
itsmattkc
d4e2fb8d8a reorganized repo, implemented mxcore 2023-05-05 02:54:17 -07:00