Anders Jenbo
dbbf373748
Correct dwCaps bit flags ( #1487 )
...
* Correct dwCaps bit flags
* Update legotextureinfo.cpp
2025-05-15 02:01:10 +02:00
Anders Jenbo
fce97ea06f
Correct check for lighting support ( #1486 )
2025-05-15 01:39:55 +02:00
Ramen2X
2b3e7176d3
make all calls to winapi format-agnostic ( #1470 )
2025-05-11 15:03:32 -04:00
Florian Kaiser
c59343c220
Rename m_unk0x64 to m_world in LegoAnimMMPresenter ( #1461 )
2025-05-09 20:55:22 +02:00
Florian Kaiser
81ce446628
Rename m_unk0x28 to m_characterIndex in AnimInfo struct and update references in LegoAnimationManager ( #1462 )
2025-05-09 20:54:44 +02:00
Florian Kaiser
5fd5a4cec0
Clear unknowns in LegoROI and related classes ( #1457 )
...
* Clear unknowns in LegoROI and related classes
* Update names
* Consistently naming: `GetTextureInfo`
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-09 18:13:19 +02:00
Christian Semmler
fa6c62f7b3
Match MxCompositeMediaPresenter::Tickle ( #1437 )
...
* Match `MxCompositeMediaPresenter::Tickle`
* Remove file
2025-05-06 01:04:55 +02:00
MS
3b63506648
Fix FUN_10044270 ( #1423 )
2025-04-03 17:10:11 -04:00
MS
8821593b63
Improve MxControlPresenter::FUN_10044270 ( #1422 )
2025-04-03 16:25:40 -04:00
Christian Semmler
67c71cb9e6
Match MxControlPresenter::HasTickleStatePassed ( #1412 )
2025-03-15 14:19:09 -07:00
Christian Semmler
67b25b0bcc
Adapt MxRegion.h ( #1393 )
...
* Adapt MxRegion.h
* Use specific GH action version
* Disable clang32 for now
* Fix regression
* Add space
* Add BETA annotations
2025-02-27 03:30:11 +01:00
jonschz
78e924e4ee
Match Infocenter::ReadyWorld ( #1389 )
...
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-02-21 21:26:10 +01:00
jonschz
fe36c2543e
BETA10 match RegistrationBook::ReadyWorld() ( #1376 )
...
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-01-26 08:02:01 +01:00
Christian Semmler
49cb120795
Order symbols until end of LegoOmni ( #1371 )
...
* Order
* Improve
* Move function
* Order until end of LegoOmni
* Remove header
2025-01-22 22:22:58 +01:00
MS
038ec6b2ec
Some improvements to LegoGameState ( #1353 )
...
* Beta match ReadVariable and WriteVariable
* Change param type for GetFileSavePath
* Remove copy constructor for LegoGameState::Username
2025-01-19 13:34:06 -07:00
Christian Semmler
fc03e7a682
Improve order until legomain.cpp ( #1350 )
...
* Fix `LegoBackgroundColor` order
* Order
* Improve order in Act3Actors
* Improve order
* Add BETA annotation
* Order more
* More order
* More order
* Order
* Match/order
* Remove blank line
* Modern compiler fix
* vtable annotation
2025-01-17 18:33:27 -07:00
Christian Semmler
e1ce96c473
Order symbols until end of LegoGameState ( #1340 )
...
* Order `Ambulance`
* More ordering
* Order until `LegoGameState`
* Move
2025-01-17 03:42:38 +01:00
Christian Semmler
70b0f76fa1
Move Read/Write functions to LegoStorage base class, match Act1State::Serialize ( #1335 )
...
* Move Read/Write function to LegoStorage base class
* Proper const use for vector / BETA match
* Match `Act1State::Serialize`
2025-01-17 00:13:23 +01:00
Christian Semmler
77a3dc0795
Match Serialize functions to BETA10 ( #1334 )
...
* Begin refactor Serialize functions
* Match more Serialize functions
* Match `LegoVehicleBuildState::Serialize`
* Match `LegoGameState::Username::Serialize`
* Match `LegoGameState::ScoreItem::Serialize`
* Match `LegoGameState::History::Serialize`
* Var name
* Var name
* Revert "Var name"
This reverts commit 1c0cccfba7 .
* Add other Serialize implementations
* Add remaining Serialize implementations
* Add Read for char*
* Improvements
2025-01-16 00:52:29 +01:00
Christian Semmler
f95eedd0ce
Improve match of LegoPathActor::FUN_1002edd0, reorder ( #1332 )
...
* Relocate annotation
* Improve match of `LegoBuildingManager::ScheduleAnimation`
* try fix
* Revert "try fix"
This reverts commit e8f5db6fec .
* Order isle
* Move annotation
2025-01-12 21:31:58 +01:00
Christian Semmler
ac3a551bcc
Improve symbol order until LegoActor, match LegoPlantManager::ScheduleAnimation ( #1327 )
...
* Order `LegoCarBuild`, `LegoPlantManager`
* Order until `LegoActor`
2025-01-11 01:42:03 +01:00
Christian Semmler
7c452e9453
Order functions in binary up to end of Act2Actor ( #1312 )
...
* Order more functions
* Order LegoRaceActor
* Further ordering
* Order `Act2Actor`
* Fix
2025-01-05 21:00:50 +01:00
Christian Semmler
c54805fde8
Order functions in binary up to the end of Helicopter; refactor vector/matrix classes ( #1309 )
...
* Order experimentation
* Revert IslePathActor
* Fix order
* Fix inlining
* Fixes
* WIP
* WIP
* Refactor
* Refactor
* Fix operators
* Remove obsolete inline keyword
* Fix ctors
* Refactor
* Rename files
* Refactor
* Remove empty line
2025-01-04 15:07:04 -07:00
MS
70e72de20f
Some tweaks to LegoCharacterManager ( #1305 )
2024-12-30 13:46:55 -07:00
Anonymous Maarten
c77b5869f5
Fix warnings triggered by isle-portable ( #1304 )
...
* Replace computed constant with more readable computed constants
* LegoAnim::GetActorUnknown0x04 returns a number, not a pointer
* Add macro for creating RGB555 colors
* Texture pixel data is passed through as const data
* Compare palette index against 0 instead of NULL pointer
* warning: deleting 'void*' is undefined [-Wdelete-incomplete] warning
Some DirectX sdk's declars D3DRMIMAGE::buffer1 and D3DRMIMAGE::buffer2
as a void pointer.
* Don't use floats
* Fix wrong op
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-29 22:45:00 +01:00
Christian Semmler
8afa64048b
More BETA matches in MxDiskStreamController ( #1292 )
...
* More BETA matches in `MxDiskStreamController`
* Fix
2024-12-27 21:03:04 +01:00
Christian Semmler
d5fdea372b
Match LegoAnimationManager::FUN_10063b90 ( #1289 )
2024-12-27 19:11:25 +01:00
Christian Semmler
f475d5e196
Match MxTransitionManager::Tickle ( #1286 )
2024-12-27 17:33:20 +01:00
jonschz
70baf8cecc
Fix float constants and conversions ( #1279 )
...
* Fix legoplants warnings, add BETA10 references
* Fix warnings in various header files, improve match
* Fix floats in legoactors.cpp
* Fix `legolocations.cpp`
* fix typo
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-25 21:01:00 +01:00
Christian Semmler
6b3fcafbe1
Match Helicopter::HandleEndAnim ( #1276 )
2024-12-25 18:39:51 +01:00
Christian Semmler
c2c9c75f1a
Fix Vector2/Vector3 order ( #1272 )
...
* Fix Vector2/Vector3 order
* Refactor vector classes to be const and reference param consistent
* Add BETA10 annotations and fixes
2024-12-24 22:21:26 +01:00
Anonymous Maarten
b4d2ea72af
Fix -Wwrite-strings warnings ( #1267 )
...
warning: ISO C++ forbids converting a string constant to 'LegoChar*'
2024-12-23 17:11:38 -07:00
jonschz
3e6d789324
Add all BETA10 ClassName() functions and vtables ( #1258 )
...
* Add all BETA10 `ClassName()` functions and vtables
* Run formatter, fix copy error
* Fix copy error
* Add BETA10 library functions
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-22 08:13:34 -07:00
Christian Semmler
fe2a65c8da
Implement/match LegoNavController::Notify ( #1253 )
...
* Implement/match `LegoNavController::Notify`
* Move function
* Add to total function count
* Add OPT:REF to lego1
2024-12-21 22:41:47 +01:00
Christian Semmler
bcc41256f8
Add LegoOmni::World enum ( #1252 )
2024-12-21 18:08:55 +01:00
Christian Semmler
c9acd9a49f
Minor fixes ( #1248 )
2024-12-20 20:23:01 +01:00
jonschz
7ed2ac9ccc
Progress on Helicopter::FUN_100042a0 ( #1242 )
...
* Implement `LegoCameraController::FUN_100123b0`
* Improve `UnknownMx4DPointFloat::Unknown7` match, add BETA10
* Add draft for `FUN_100042a0`
* Improve match
* Match
* Use better naming
* Remove comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 01:27:14 +01:00
Christian Semmler
18fc084a3f
Match LegoGameState::Load ( #1239 )
2024-12-18 01:10:42 +01:00
Christian Semmler
661c76c6e0
Implement/match Act3Shark::Animate ( #1231 )
...
* Implement/match `Act3Shark::Animate`
* Add BETA annotation
* Raise max functions
* Mark as FUNCTION
2024-12-15 17:18:25 +01:00
jonschz
ace2a9f047
Add g_copDest ( #1229 )
...
* Implement `AddCop` and `g_copDest`
* Fix formatting
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-15 05:50:52 -07:00
jonschz
97ff27af9e
Implement/match LegoPlantManager::FUN_10026410 ( #1223 )
...
* Implement/match `LegoPlantManager::FUN_10026410`
* Full match on LEGO1 and BETA10
* Improve `LegoBuildingManager::FUN_10030630`
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-14 16:35:08 +01:00
jonschz
5a6415e0cf
Implement/match Act2Actor::FUN_10019b90 ( #1222 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-13 16:19:55 -07:00
Christian Semmler
6da2faa48c
Refactor actor states, define enum ( #1220 )
...
* Refactor actor states, define enum
* Revert
* Rename `UpdateState` to `Animate`
2024-12-13 20:30:50 +01:00
Christian Semmler
ce3f71ea0f
Rename LegoPathActor::VTable0x70 to UpdateState ( #1219 )
2024-12-13 19:20:03 +01:00
Christian Semmler
263d7d1e4f
Implement/match Act3::GoodEnding ( #1218 )
2024-12-13 18:49:45 +01:00
jonschz
054f56fd9f
Implement Act2Actor::FUN_10019700 ( #1215 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-12 17:54:51 -07:00
Christian Semmler
1bfeebd004
Implement most of LegoJetski, refactor ( #1214 )
...
* Implement most of `LegoJetski`, refactor
* Fix
2024-12-12 21:17:25 +01:00
Christian Semmler
894034f9cf
Implement/match WriteDefaultTexture ( #1213 )
2024-12-12 19:02:14 +01:00
Christian Semmler
598d6dd10c
Refactor act 3 actors into act3actors.cpp ( #1210 )
2024-12-12 15:14:46 +01:00
Christian Semmler
1aff40dd94
Implement/match several functions in Act3, refactor ( #1197 )
...
* Implement/match several functions in Act3, refactor
* Fix naming
* Rename
* Add comment
* Add annotation
* Add BETA assert
2024-12-08 18:00:57 +01:00
Christian Semmler
94ce89cbaa
(Proposal) Introduce arithmetic operators to Vector2 ( #1193 )
2024-12-07 17:26:22 +01:00
Christian Semmler
4d8098a6c2
Implement LegoPathController::FUN_10048310 ( #1192 )
...
* WIP
* Rename
* Fix
* More WIP
* WIP
* WIP
* Fix
* Annotations
* Add more annotations, improve match
* Raise max functions
2024-12-06 20:50:40 +01:00
MS
7ece9cf37b
Fix MxParam casts in Notify functions ( #1188 )
...
* First batch
* Second batch
2024-12-03 15:51:03 -07:00
Christian Semmler
aaf5e1ddc7
Implement/match LegoAct2::ReadyWorld ( #1185 )
2024-12-02 19:44:42 +01:00
Christian Semmler
a0a114135a
Implement/match LegoAct2::HandleEndAction and related ( #1184 )
...
* Implement/match LegoAct2::HandleEndAction
* Reorder
2024-12-02 18:58:08 +01:00
Christian Semmler
e8e457f01a
Implement/match LegoAct2::Enable ( #1178 )
2024-11-29 22:32:40 +01:00
jonschz
362551e279
Clean up unused annotations to reduce errors ( #1177 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-29 22:31:37 +01:00
Christian Semmler
7256eeb0ad
Replace hardcoded magic values with constants ( #1173 )
...
* Replace two hardcoded magic values with constants
* Replace constants
2024-11-28 00:05:40 +01:00
Christian Semmler
d6796ad86a
Implement remaining LegoGameState functions ( #1172 )
...
* Implement remaining LegoGameState functions
* Naming fixes
* Fix naming
2024-11-27 23:42:05 +01:00
jonschz
106647e5af
Implement new functions in LegoAnimManager ( #1170 )
...
* Implement new functions in LegoAnimManager
* Address review comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-27 18:13:37 +01:00
jonschz
83b85f26a7
Implement LegoAct2::Tickle() and others ( #1168 )
...
* Implement `LegoAct2::Tickle()` and others
* Fix decomplint errors
* Minor cleanup
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-25 23:24:46 +01:00
MS
816bfe842d
Use alias functions from Lego3DManager ( #1167 )
...
* Mark LegoEntity:Destroy (many vtables use it)
* Starting addrs for Lego3DManager helpers
* Addrs for users of Lego3DManager and changes where needed
2024-11-23 20:37:24 -07:00
jonschz
0aa5e010ae
Implement CarRace ( #1165 )
...
* Implement `CarRace`
* Improve `CarRace::Create`
* Fix arrays
* Clean up array
* Fix CI errors
* Implement `LegoRaceCar::FUN_10012e00()`
* Implement `Doors::VTable0xcc`
* Address review comments, part 1
* Address review comments, part 2
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-23 12:33:15 -07:00
Christian Semmler
e56ac9ab55
Implement/match LegoBuildingManager::FUN_10030630 ( #1164 )
2024-11-22 23:08:23 +01:00
Christian Semmler
b4b28cf32e
Implement/match LegoPlantManager::Tickle ( #1157 )
2024-11-16 00:25:49 +01:00
Christian Semmler
3383ae646f
Implement/match LegoBuildingManager::Tickle ( #1156 )
2024-11-15 22:51:46 +01:00
Christian Semmler
ff0ef96782
Implement/match LegoBuildingManager::FUN_10030030 ( #1155 )
2024-11-15 19:24:41 +01:00
Christian Semmler
93c640a45f
Implement/match PickEntity ( #1153 )
...
* Implement/match PickEntity
* Rename function
2024-11-15 18:35:53 +01:00
Christian Semmler
62f09570b0
Implement/match RotateY ( #1152 )
2024-11-15 18:28:26 +01:00
jonschz
71a7498481
Implement most of JetskiRace, add BETA10 annotations ( #1149 )
...
* Implement most of `JetskiRace`, add BETA10 annotations
* Fix declaration order issue
* Clean up FUN_10012de0
* Fix regression
* Address review comments
* Address another review comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-14 21:42:38 +01:00
jonschz
6cda0d95c7
Complete LegoCarBuild ( #1144 )
...
* Complete `LegoCarBuild`
* Fix match error
* Address review comments
* Fix regression
* Fix minor sign comparison issue
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-11 15:44:03 +01:00
Christian Semmler
5d3d66965d
Implement/match Act1State::PlaceActors and related ( #1142 )
...
* Implement/match Act1State::PlaceActors and related
* Fix naming
2024-11-10 21:26:48 +01:00
jonschz
c65bc67e3d
Implement FUN_10025720() and others ( #1134 )
...
* Implement `FUN_10025720()` and others
* Address review comments, get 100 %
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-05 21:33:51 +01:00
Christian Semmler
d8412a4697
Implement/match Act1State::RemoveActors ( #1132 )
...
* Implement/match Act1State::RemoveActors
* Fix annotation
2024-11-03 19:06:09 +01:00
jonschz
4c0aae720b
Implement LegoCarBuild::FUN_10024890() and others, refactor ( #1126 )
...
* Commit finished code changes
* Add enum data type
* Refactor away GetCurrentArea, SetCurrentArea
* Clean up and add FUN_10024890
* Add `SetPartObjectIdByName()`
* Fix naming error
* Address review comments, part 1
* Address review comments, part 2
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-01 09:21:15 -07:00
Christian Semmler
ad353b7f3e
Implement/match Pizza::PlayAction ( #1123 )
...
* Implement/match Pizza::PlayAction
* Remove unused header
2024-10-28 17:25:54 +01:00
jonschz
c38e157fdb
Implement LegoCarBuild functions, refactor BackgroundAudioManager ( #1117 )
...
* Implement LegoCarBuild functions, refactor BackgroundAudioManager
* Refactor LegoVehicleBuildState::m_animationState to enum
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-25 09:04:01 -07:00
jonschz
1a15981324
Implement LegoCarBuildAnimPresenter::StreamingTickle() ( #1109 )
...
* Implement LegoCarBuildAnimPresenter::StreamingTickle and dependents
* Fix naming issue
* Address review comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-05 16:20:45 -07:00
Cameron
4878727393
some educated guesses for unknown view manager names ( #1106 )
...
* some educated guesses for unknown view manager names
* Formatting
* Pin pylint version
* Use snake case for consistency (limited to this class)
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-09-20 19:17:24 +02:00
jonschz
a942325b29
More functions in LegoCarBuild ( #1104 )
...
* Add BETA10 annotations
* Clean up
* Implement multiple functions
* fix minor annotation error
* Undo formatting
* Fix formatting
* Implement more functions
* Rename variables, address review comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-09-14 16:14:11 -07:00
jonschz
2b14d3d6a5
Implement parts of LegoCarBuild and dependents ( #1092 )
...
* Implement parts of `LegoCarBuild` and dependents
* Fix BETA10 offset
* Fix constants
* Code style: Rename parameters
* Linter fixes v2
* Linter errors v3
* Add BETA10 variable names for presenters
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-09-03 13:50:30 -07:00
jonschz
1b46859cf6
Implement RaceSkel, add BETA10 annotations ( #1088 )
...
* Implement `RaceSkel`, add BETA10 annotations
* fix formatting
* Fix order
* Address some review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-21 22:30:27 +02:00
jonschz
757df96c0d
Implement/match LegoRaceMap ( #1087 )
...
* Implement/match LegoRaceMap
* Fix CI, address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-17 11:30:39 -07:00
MS
9555aaba74
Remove USHRT_MAX from ParseExtra functions ( #1086 )
2024-08-17 08:56:25 -07:00
jonschz
e09acfcddb
Implement/match LegoCarRaceActor::VTable0x1c ( #1078 )
...
* Implement/match `LegoCarRaceActor::VTable0x1c`
* Fix formatting
* Fix LegoEdge::CWVertex()
* Fix more CI issues
* Trz to fix lvalue compile issue
* Fix formatting
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-04 21:13:12 +02:00
jonschz
1f251ff817
Implement/match LegoCarRaceActor::FUN_10080590 ( #1070 )
...
* Implement/match `LegoCarRaceActor::FUN_10080590`
* Add vbtable annotations
* disable formatter for assertion
* Fix BETA10 annotations
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-28 20:13:18 +02:00
jonschz
4a861faca3
Refactor file names based on BETA10 ( #1064 )
...
* Refactor file names based on BETA10
* Extract LegoDeviceEnumerate to dedicated file
* Fix compiler errors
* Migrate contiguous block of code to `LegoDeviceEnumerate`
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-08 14:52:50 -07:00
jonschz
afa5b90117
Implement LegoRaceCar::FUN_10012ff0(), refactoring ( #1063 )
...
* Implement `LegoRaceCar::FUN_10012ff0()`, refactor based on BETA10
* Add BETA10 annotations
* Rename functions and variables based on BETA10 assertions
* Address issues raised by linter
* Rename variable, add BETA10 vtables
* Rename legoracecar files to legoracers
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-07 05:10:46 -07:00
Christian Semmler
a75ace8a53
Implement/match TowTrack::VTable0x70 ( #1062 )
2024-07-06 04:44:01 +02:00
Christian Semmler
87a9a37b33
Implement/match Jetski class ( #1061 )
2024-07-05 02:11:20 +02:00
Christian Semmler
d92fc97a58
Implement/match DuneBuggy class ( #1055 )
...
* Implement/match DuneBuggy class
* Fix name
* Fix
2024-07-02 21:16:35 +02:00
Christian Semmler
9ba05d021d
Implement/match LegoPlantManager::ScheduleAnimation ( #1051 )
...
* Implement/match LegoPlantManager::ScheduleAnimation
* Add assert
2024-07-02 01:14:04 +02:00
Christian Semmler
536aa4b1fe
Implement/match LegoPlantManager::FUN_10027120 ( #1046 )
2024-06-26 15:39:36 +02:00
Anonymous Maarten
0637deea13
m_extraCharacterId is an integer, not a pointer ( #1045 )
2024-06-26 04:17:45 -07:00
Christian Semmler
62307e1819
Implement/match LegoPlantManager::FUN_10026c50 ( #1043 )
...
* Minor fixes
* Implement/match LegoPlantManager::FUN_10026c50
2024-06-25 17:28:10 +02:00
jonschz
c9c130eb87
Implement AnimState ( #1042 )
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* Implement LegoAnim
* fix: minor issues
* fix ncc complaints
* refactor: address review comments
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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-21 14:41:01 -04:00
Christian Semmler
1d666f62e5
Implement/match LegoPlantManager interaction functions ( #1041 )
2024-06-19 18:57:05 +02:00
Christian Semmler
656e7fc674
Implement/match more LegoPlantManager functions ( #1040 )
2024-06-19 18:02:54 +02:00
Christian Semmler
e507f42717
Implement/match LegoPlantManager::CreatePlant ( #1039 )
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* Implement/match LegoPlantManager::CreatePlant
* Update names
* Fix name
* Fix
* Fix
2024-06-18 19:35:03 +02:00
Christian Semmler
1a46d370ec
Bootstrap LegoPlantManager, add plants data ( #1038 )
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* Bootstrap LegoPlantManager, add plants data
* Naming
* Move
* Fix
2024-06-17 20:11:27 +02:00