Rename function

This commit is contained in:
Christian Semmler 2024-06-16 10:41:57 -04:00
parent 2b9547e7c3
commit ff9110db28
3 changed files with 3 additions and 3 deletions

View File

@ -30,7 +30,7 @@ class Motocycle : public IslePathActor {
MxLong HandlePathStruct(LegoPathStructNotificationParam&) override; // vtable+0xdc
void Exit() override; // vtable+0xe4
void FUN_10035e10();
void ActivateSceneActions();
// SYNTHETIC: LEGO1 0x100359d0
// Motocycle::`scalar deleting destructor'

View File

@ -146,7 +146,7 @@ MxLong Motocycle::HandlePathStruct(LegoPathStructNotificationParam& p_param)
}
// FUNCTION: LEGO1 0x10035e10
void Motocycle::FUN_10035e10()
void Motocycle::ActivateSceneActions()
{
PlayMusic(JukeboxScript::c_PoliceStation_Music);

View File

@ -1006,7 +1006,7 @@ MxLong Isle::HandleTransitionEnd()
FUN_10032d30(IsleScript::c_MotoBikeDashboard_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_motocycle->FUN_10035e10();
m_motocycle->ActivateSceneActions();
}
break;
case LegoGameState::e_copter: