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https://github.com/isledecomp/isle.git
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Update isle.cpp
Renamed the variable again, this time to “g_targetDepthNotSet” due to me realizing that it gets set to 0 AFTER “g_targetDepth” gets set.
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@ -356,7 +356,7 @@ LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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return DefWindowProcA(hWnd, WM_NCPAINT, wParam, lParam);
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case WM_DISPLAYCHANGE:
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if (g_isle && VideoManager() && g_isle->m_fullScreen && VideoManager()->m_unk74 && VideoManager()->m_unk74[0x220]) {
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if (g_targetDepthSet == 0) {
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if (g_targetDepthNotSet == 0) {
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unsigned char valid = FALSE;
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if (LOWORD(lParam) == g_targetWidth && HIWORD(lParam) == g_targetHeight && g_targetDepth == wParam) {
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valid = TRUE;
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@ -371,7 +371,7 @@ LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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g_reqEnableRMDevice = 1;
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}
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} else {
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g_targetDepthSet = 0;
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g_targetDepthNotSet = 0;
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g_targetDepth = wParam;
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}
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}
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