re-include mxdirectdraw.cpp in project

This commit is contained in:
itsmattkc 2023-06-29 11:13:07 -07:00
parent 455fe9811a
commit fda46848c7
3 changed files with 349 additions and 778 deletions

View File

@ -1,325 +1,325 @@
#pragma comment(lib, "ddraw") #pragma comment(lib, "ddraw")
#include "mxdirectdraw.h" #include "mxdirectdraw.h"
// 0x10100c68 // 0x10100c68
BOOL g_paletteIndexed8 = 0; BOOL g_paletteIndexed8 = 0;
// 0x10100c70 // 0x10100c70
BOOL DAT_10100c70 = 0; BOOL DAT_10100c70 = 0;
// OFFSET: LEGO1 0x1009e7a0 // OFFSET: LEGO1 0x1009e7a0
HRESULT MxDirectDraw::SetEntries() HRESULT MxDirectDraw::SetEntries()
{ {
HRESULT ret; HRESULT ret;
if (m_paletteIndexed8) { if (m_paletteIndexed8) {
if (m_ddpal) { if (m_ddpal) {
ret = m_ddpal->SetEntries(0, 0, 256, m_pal1); ret = m_ddpal->SetEntries(0, 0, 256, m_pal1);
if (ret != DD_OK) { if (ret != DD_OK) {
FUN_1009e830("SetEntries failed", ret); FUN_1009e830("SetEntries failed", ret);
return 0; return 0;
} }
} }
} }
return 1; return 1;
} }
// OFFSET: LEGO1 0x1009e7f0 // OFFSET: LEGO1 0x1009e7f0
HRESULT MxDirectDraw::FlipToGDISurface() HRESULT MxDirectDraw::FlipToGDISurface()
{ {
HRESULT ret; HRESULT ret;
if (m_ddraw) { if (m_ddraw) {
ret = m_ddraw->FlipToGDISurface(); ret = m_ddraw->FlipToGDISurface();
if (ret != DD_OK) { if (ret != DD_OK) {
FUN_1009e830("FlipToGDISurface failed", ret); FUN_1009e830("FlipToGDISurface failed", ret);
} }
return !ret; return !ret;
} }
return 1; return 1;
} }
// OFFSET: LEGO1 0x1009e830 // OFFSET: LEGO1 0x1009e830
void MxDirectDraw::FUN_1009e830(char *error_msg, HRESULT ret) void MxDirectDraw::FUN_1009e830(char *error_msg, HRESULT ret)
{ {
if (!DAT_10100c70) { if (!DAT_10100c70) {
DAT_10100c70 = 1; DAT_10100c70 = 1;
vtable08(); vtable08();
if (m_unk85c) { if (m_unk85c) {
m_unk85c(error_msg, ret, m_unk864); m_unk85c(error_msg, ret, m_unk864);
} }
} }
DAT_10100c70 = 0; DAT_10100c70 = 0;
} }
// OFFSET: LEGO1 0x1009d570 // OFFSET: LEGO1 0x1009d570
int MxDirectDraw::GetPrimaryBitDepth() int MxDirectDraw::GetPrimaryBitDepth()
{ {
DWORD dwRGBBitCount; DWORD dwRGBBitCount;
LPDIRECTDRAW pDDraw; LPDIRECTDRAW pDDraw;
DDSURFACEDESC ddsd; DDSURFACEDESC ddsd;
HRESULT result = DirectDrawCreate(NULL, &pDDraw, NULL); HRESULT result = DirectDrawCreate(NULL, &pDDraw, NULL);
dwRGBBitCount = 8; dwRGBBitCount = 8;
if (!result) if (!result)
{ {
memset(&ddsd, 0, sizeof(ddsd)); memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd); ddsd.dwSize = sizeof(ddsd);
pDDraw->GetDisplayMode(&ddsd); pDDraw->GetDisplayMode(&ddsd);
dwRGBBitCount = ddsd.ddpfPixelFormat.dwRGBBitCount; dwRGBBitCount = ddsd.ddpfPixelFormat.dwRGBBitCount;
g_paletteIndexed8 = (ddsd.ddpfPixelFormat.dwFlags & DDPF_PALETTEINDEXED8) != 0; g_paletteIndexed8 = (ddsd.ddpfPixelFormat.dwFlags & DDPF_PALETTEINDEXED8) != 0;
pDDraw->Release(); pDDraw->Release();
} }
return dwRGBBitCount; return dwRGBBitCount;
} }
// OFFSET: LEGO1 0x1009e6a0 // OFFSET: LEGO1 0x1009e6a0
int MxDirectDraw::Pause(int param_1) int MxDirectDraw::Pause(int param_1)
{ {
if (param_1) { if (param_1) {
m_unk86c++; m_unk86c++;
if (m_unk86c > 1) { if (m_unk86c > 1) {
return 1; return 1;
} }
if (!SetEntries()) { if (!SetEntries()) {
return 0; return 0;
} }
if (m_fullScreen) { if (m_fullScreen) {
if (!FlipToGDISurface()) { if (!FlipToGDISurface()) {
return 0; return 0;
} }
DrawMenuBar(hWindow); DrawMenuBar(hWindow);
RedrawWindow(hWindow, NULL, NULL, RDW_FRAME); RedrawWindow(hWindow, NULL, NULL, RDW_FRAME);
} }
return 1; return 1;
} else { } else {
m_unk86c--; m_unk86c--;
if (m_unk86c > 0) { if (m_unk86c > 0) {
return 1; return 1;
} else if (m_unk86c < 0) { } else if (m_unk86c < 0) {
m_unk86c = 0; m_unk86c = 0;
} }
FUN_1009e750(); FUN_1009e750();
} }
return 0; return 0;
} }
// OFFSET: LEGO1 0x1009e750 // OFFSET: LEGO1 0x1009e750
HRESULT MxDirectDraw::FUN_1009e750() HRESULT MxDirectDraw::FUN_1009e750()
{ {
HRESULT ret; HRESULT ret;
if (m_fullScreen && m_paletteIndexed8) { if (m_fullScreen && m_paletteIndexed8) {
if (m_ddpal) { if (m_ddpal) {
ret = m_ddpal->SetEntries(0, 0, 256, m_pal0); ret = m_ddpal->SetEntries(0, 0, 256, m_pal0);
if (ret != DD_OK) { if (ret != DD_OK) {
FUN_1009e830("SetEntries failed", ret); FUN_1009e830("SetEntries failed", ret);
return 0; return 0;
} }
} }
} }
return 1; return 1;
} }
// OFFSET: LEGO1 0x1009e880 // OFFSET: LEGO1 0x1009e880
char * MxDirectDraw::ErrorToString(HRESULT error) char * MxDirectDraw::ErrorToString(HRESULT error)
{ {
switch(error) { switch(error) {
case DD_OK: case DD_OK:
return "No error.\0"; return "No error.\0";
case DDERR_ALREADYINITIALIZED: case DDERR_ALREADYINITIALIZED:
return "This object is already initialized.\0"; return "This object is already initialized.\0";
case DDERR_BLTFASTCANTCLIP: case DDERR_BLTFASTCANTCLIP:
return "Return if a clipper object is attached to the source surface passed into a BltFast call.\0"; return "Return if a clipper object is attached to the source surface passed into a BltFast call.\0";
case DDERR_CANNOTATTACHSURFACE: case DDERR_CANNOTATTACHSURFACE:
return "This surface can not be attached to the requested surface.\0"; return "This surface can not be attached to the requested surface.\0";
case DDERR_CANNOTDETACHSURFACE: case DDERR_CANNOTDETACHSURFACE:
return "This surface can not be detached from the requested surface.\0"; return "This surface can not be detached from the requested surface.\0";
case DDERR_CANTCREATEDC: case DDERR_CANTCREATEDC:
return "Windows can not create any more DCs.\0"; return "Windows can not create any more DCs.\0";
case DDERR_CANTDUPLICATE: case DDERR_CANTDUPLICATE:
return "Can't duplicate primary & 3D surfaces, or surfaces that are implicitly created.\0"; return "Can't duplicate primary & 3D surfaces, or surfaces that are implicitly created.\0";
case DDERR_CLIPPERISUSINGHWND: case DDERR_CLIPPERISUSINGHWND:
return "An attempt was made to set a cliplist for a clipper object that is already monitoring an hwnd.\0"; return "An attempt was made to set a cliplist for a clipper object that is already monitoring an hwnd.\0";
case DDERR_COLORKEYNOTSET: case DDERR_COLORKEYNOTSET:
return "No src color key specified for this operation.\0"; return "No src color key specified for this operation.\0";
case DDERR_CURRENTLYNOTAVAIL: case DDERR_CURRENTLYNOTAVAIL:
return "Support is currently not available.\0"; return "Support is currently not available.\0";
case DDERR_DIRECTDRAWALREADYCREATED: case DDERR_DIRECTDRAWALREADYCREATED:
return "A DirectDraw object representing this driver has already been created for this process.\0"; return "A DirectDraw object representing this driver has already been created for this process.\0";
case DDERR_EXCEPTION: case DDERR_EXCEPTION:
return "An exception was encountered while performing the requested operation.\0"; return "An exception was encountered while performing the requested operation.\0";
case DDERR_EXCLUSIVEMODEALREADYSET: case DDERR_EXCLUSIVEMODEALREADYSET:
return "An attempt was made to set the cooperative level when it was already set to exclusive.\0"; return "An attempt was made to set the cooperative level when it was already set to exclusive.\0";
case DDERR_GENERIC: case DDERR_GENERIC:
return "Generic failure.\0"; return "Generic failure.\0";
case DDERR_HEIGHTALIGN: case DDERR_HEIGHTALIGN:
return "Height of rectangle provided is not a multiple of reqd alignment.\0"; return "Height of rectangle provided is not a multiple of reqd alignment.\0";
case DDERR_HWNDALREADYSET: case DDERR_HWNDALREADYSET:
return "The CooperativeLevel HWND has already been set. It can not be reset while the process has surfaces or palettes created.\0"; return "The CooperativeLevel HWND has already been set. It can not be reset while the process has surfaces or palettes created.\0";
case DDERR_HWNDSUBCLASSED: case DDERR_HWNDSUBCLASSED:
return "HWND used by DirectDraw CooperativeLevel has been subclassed, this prevents DirectDraw from restoring state.\0"; return "HWND used by DirectDraw CooperativeLevel has been subclassed, this prevents DirectDraw from restoring state.\0";
case DDERR_IMPLICITLYCREATED: case DDERR_IMPLICITLYCREATED:
return "This surface can not be restored because it is an implicitly created surface.\0"; return "This surface can not be restored because it is an implicitly created surface.\0";
case DDERR_INCOMPATIBLEPRIMARY: case DDERR_INCOMPATIBLEPRIMARY:
return "Unable to match primary surface creation request with existing primary surface.\0"; return "Unable to match primary surface creation request with existing primary surface.\0";
case DDERR_INVALIDCAPS: case DDERR_INVALIDCAPS:
return "One or more of the caps bits passed to the callback are incorrect.\0"; return "One or more of the caps bits passed to the callback are incorrect.\0";
case DDERR_INVALIDCLIPLIST: case DDERR_INVALIDCLIPLIST:
return "DirectDraw does not support the provided cliplist.\0"; return "DirectDraw does not support the provided cliplist.\0";
case DDERR_INVALIDDIRECTDRAWGUID: case DDERR_INVALIDDIRECTDRAWGUID:
return "The GUID passed to DirectDrawCreate is not a valid DirectDraw driver identifier.\0"; return "The GUID passed to DirectDrawCreate is not a valid DirectDraw driver identifier.\0";
case DDERR_INVALIDMODE: case DDERR_INVALIDMODE:
return "DirectDraw does not support the requested mode.\0"; return "DirectDraw does not support the requested mode.\0";
case DDERR_INVALIDOBJECT: case DDERR_INVALIDOBJECT:
return "DirectDraw received a pointer that was an invalid DIRECTDRAW object.\0"; return "DirectDraw received a pointer that was an invalid DIRECTDRAW object.\0";
case DDERR_INVALIDPARAMS: case DDERR_INVALIDPARAMS:
return "One or more of the parameters passed to the function are incorrect.\0"; return "One or more of the parameters passed to the function are incorrect.\0";
case DDERR_INVALIDPIXELFORMAT: case DDERR_INVALIDPIXELFORMAT:
return "The pixel format was invalid as specified.\0"; return "The pixel format was invalid as specified.\0";
case DDERR_INVALIDPOSITION: case DDERR_INVALIDPOSITION:
return "Returned when the position of the overlay on the destination is no longer legal for that destination.\0"; return "Returned when the position of the overlay on the destination is no longer legal for that destination.\0";
case DDERR_INVALIDRECT: case DDERR_INVALIDRECT:
return "Rectangle provided was invalid.\0"; return "Rectangle provided was invalid.\0";
case DDERR_LOCKEDSURFACES: case DDERR_LOCKEDSURFACES:
return "Operation could not be carried out because one or more surfaces are locked.\0"; return "Operation could not be carried out because one or more surfaces are locked.\0";
case DDERR_NO3D: case DDERR_NO3D:
return "There is no 3D present.\0"; return "There is no 3D present.\0";
case DDERR_NOALPHAHW: case DDERR_NOALPHAHW:
return "Operation could not be carried out because there is no alpha accleration hardware present or available.\0"; return "Operation could not be carried out because there is no alpha accleration hardware present or available.\0";
case DDERR_NOBLTHW: case DDERR_NOBLTHW:
return "No blitter hardware present.\0"; return "No blitter hardware present.\0";
case DDERR_NOCLIPLIST: case DDERR_NOCLIPLIST:
return "No cliplist available.\0"; return "No cliplist available.\0";
case DDERR_NOCLIPPERATTACHED: case DDERR_NOCLIPPERATTACHED:
return "No clipper object attached to surface object.\0"; return "No clipper object attached to surface object.\0";
case DDERR_NOCOLORCONVHW: case DDERR_NOCOLORCONVHW:
return "Operation could not be carried out because there is no color conversion hardware present or available.\0"; return "Operation could not be carried out because there is no color conversion hardware present or available.\0";
case DDERR_NOCOLORKEY: case DDERR_NOCOLORKEY:
return "Surface doesn't currently have a color key\0"; return "Surface doesn't currently have a color key\0";
case DDERR_NOCOLORKEYHW: case DDERR_NOCOLORKEYHW:
return "Operation could not be carried out because there is no hardware support of the destination color key.\0"; return "Operation could not be carried out because there is no hardware support of the destination color key.\0";
case DDERR_NOCOOPERATIVELEVELSET: case DDERR_NOCOOPERATIVELEVELSET:
return "Create function called without DirectDraw object method SetCooperativeLevel being called.\0"; return "Create function called without DirectDraw object method SetCooperativeLevel being called.\0";
case DDERR_NODC: case DDERR_NODC:
return "No DC was ever created for this surface.\0"; return "No DC was ever created for this surface.\0";
case DDERR_NODDROPSHW: case DDERR_NODDROPSHW:
return "No DirectDraw ROP hardware.\0"; return "No DirectDraw ROP hardware.\0";
case DDERR_NODIRECTDRAWHW: case DDERR_NODIRECTDRAWHW:
return "A hardware-only DirectDraw object creation was attempted but the driver did not support any hardware.\0"; return "A hardware-only DirectDraw object creation was attempted but the driver did not support any hardware.\0";
case DDERR_NOEMULATION: case DDERR_NOEMULATION:
return "Software emulation not available.\0"; return "Software emulation not available.\0";
case DDERR_NOEXCLUSIVEMODE: case DDERR_NOEXCLUSIVEMODE:
return "Operation requires the application to have exclusive mode but the application does not have exclusive mode.\0"; return "Operation requires the application to have exclusive mode but the application does not have exclusive mode.\0";
case DDERR_NOFLIPHW: case DDERR_NOFLIPHW:
return "Flipping visible surfaces is not supported.\0"; return "Flipping visible surfaces is not supported.\0";
case DDERR_NOGDI: case DDERR_NOGDI:
return "There is no GDI present.\0"; return "There is no GDI present.\0";
case DDERR_NOHWND: case DDERR_NOHWND:
return "Clipper notification requires an HWND or no HWND has previously been set as the CooperativeLevel HWND.\0"; return "Clipper notification requires an HWND or no HWND has previously been set as the CooperativeLevel HWND.\0";
case DDERR_NOMIRRORHW: case DDERR_NOMIRRORHW:
return "Operation could not be carried out because there is no hardware present or available.\0"; return "Operation could not be carried out because there is no hardware present or available.\0";
case DDERR_NOOVERLAYDEST: case DDERR_NOOVERLAYDEST:
return "Returned when GetOverlayPosition is called on an overlay that UpdateOverlay has never been called on to establish a destination.\0"; return "Returned when GetOverlayPosition is called on an overlay that UpdateOverlay has never been called on to establish a destination.\0";
case DDERR_NOOVERLAYHW: case DDERR_NOOVERLAYHW:
return "Operation could not be carried out because there is no overlay hardware present or available.\0"; return "Operation could not be carried out because there is no overlay hardware present or available.\0";
case DDERR_NOPALETTEATTACHED: case DDERR_NOPALETTEATTACHED:
return "No palette object attached to this surface.\0"; return "No palette object attached to this surface.\0";
case DDERR_NOPALETTEHW: case DDERR_NOPALETTEHW:
return "No hardware support for 16 or 256 color palettes.\0"; return "No hardware support for 16 or 256 color palettes.\0";
case DDERR_NORASTEROPHW: case DDERR_NORASTEROPHW:
return "Operation could not be carried out because there is no appropriate raster op hardware present or available.\0"; return "Operation could not be carried out because there is no appropriate raster op hardware present or available.\0";
case DDERR_NOROTATIONHW: case DDERR_NOROTATIONHW:
return "Operation could not be carried out because there is no rotation hardware present or available.\0"; return "Operation could not be carried out because there is no rotation hardware present or available.\0";
case DDERR_NOSTRETCHHW: case DDERR_NOSTRETCHHW:
return "Operation could not be carried out because there is no hardware support for stretching.\0"; return "Operation could not be carried out because there is no hardware support for stretching.\0";
case DDERR_NOT4BITCOLOR: case DDERR_NOT4BITCOLOR:
return "DirectDrawSurface is not in 4 bit color palette and the requested operation requires 4 bit color palette.\0"; return "DirectDrawSurface is not in 4 bit color palette and the requested operation requires 4 bit color palette.\0";
case DDERR_NOT4BITCOLORINDEX: case DDERR_NOT4BITCOLORINDEX:
return "DirectDrawSurface is not in 4 bit color index palette and the requested operation requires 4 bit color index palette.\0"; return "DirectDrawSurface is not in 4 bit color index palette and the requested operation requires 4 bit color index palette.\0";
case DDERR_NOT8BITCOLOR: case DDERR_NOT8BITCOLOR:
return "DirectDrawSurface is not in 8 bit color mode and the requested operation requires 8 bit color.\0"; return "DirectDrawSurface is not in 8 bit color mode and the requested operation requires 8 bit color.\0";
case DDERR_NOTAOVERLAYSURFACE: case DDERR_NOTAOVERLAYSURFACE:
return "Returned when an overlay member is called for a non-overlay surface.\0"; return "Returned when an overlay member is called for a non-overlay surface.\0";
case DDERR_NOTEXTUREHW: case DDERR_NOTEXTUREHW:
return "Operation could not be carried out because there is no texture mapping hardware present or available.\0"; return "Operation could not be carried out because there is no texture mapping hardware present or available.\0";
case DDERR_NOTFLIPPABLE: case DDERR_NOTFLIPPABLE:
return "An attempt has been made to flip a surface that is not flippable.\0"; return "An attempt has been made to flip a surface that is not flippable.\0";
case DDERR_NOTFOUND: case DDERR_NOTFOUND:
return "Requested item was not found.\0"; return "Requested item was not found.\0";
case DDERR_NOTLOCKED: case DDERR_NOTLOCKED:
return "Surface was not locked. An attempt to unlock a surface that was not locked at all, or by this process, has been attempted.\0"; return "Surface was not locked. An attempt to unlock a surface that was not locked at all, or by this process, has been attempted.\0";
case DDERR_NOTPALETTIZED: case DDERR_NOTPALETTIZED:
return "The surface being used is not a palette-based surface.\0"; return "The surface being used is not a palette-based surface.\0";
case DDERR_NOVSYNCHW: case DDERR_NOVSYNCHW:
return "Operation could not be carried out because there is no hardware support for vertical blank synchronized operations.\0"; return "Operation could not be carried out because there is no hardware support for vertical blank synchronized operations.\0";
case DDERR_NOZBUFFERHW: case DDERR_NOZBUFFERHW:
return "Operation could not be carried out because there is no hardware support for zbuffer blitting.\0"; return "Operation could not be carried out because there is no hardware support for zbuffer blitting.\0";
case DDERR_NOZOVERLAYHW: case DDERR_NOZOVERLAYHW:
return "Overlay surfaces could not be z layered based on their BltOrder because the hardware does not support z layering of overlays.\0"; return "Overlay surfaces could not be z layered based on their BltOrder because the hardware does not support z layering of overlays.\0";
case DDERR_OUTOFCAPS: case DDERR_OUTOFCAPS:
return "The hardware needed for the requested operation has already been allocated.\0"; return "The hardware needed for the requested operation has already been allocated.\0";
case DDERR_OUTOFMEMORY: case DDERR_OUTOFMEMORY:
return "DirectDraw does not have enough memory to perform the operation.\0"; return "DirectDraw does not have enough memory to perform the operation.\0";
case DDERR_OUTOFVIDEOMEMORY: case DDERR_OUTOFVIDEOMEMORY:
return "DirectDraw does not have enough memory to perform the operation.\0"; return "DirectDraw does not have enough memory to perform the operation.\0";
case DDERR_OVERLAYCANTCLIP: case DDERR_OVERLAYCANTCLIP:
return "The hardware does not support clipped overlays.\0"; return "The hardware does not support clipped overlays.\0";
case DDERR_OVERLAYCOLORKEYONLYONEACTIVE: case DDERR_OVERLAYCOLORKEYONLYONEACTIVE:
return "Can only have ony color key active at one time for overlays.\0"; return "Can only have ony color key active at one time for overlays.\0";
case DDERR_OVERLAYNOTVISIBLE: case DDERR_OVERLAYNOTVISIBLE:
return "Returned when GetOverlayPosition is called on a hidden overlay.\0"; return "Returned when GetOverlayPosition is called on a hidden overlay.\0";
case DDERR_PALETTEBUSY: case DDERR_PALETTEBUSY:
return "Access to this palette is being refused because the palette is already locked by another thread.\0"; return "Access to this palette is being refused because the palette is already locked by another thread.\0";
case DDERR_PRIMARYSURFACEALREADYEXISTS: case DDERR_PRIMARYSURFACEALREADYEXISTS:
return "This process already has created a primary surface.\0"; return "This process already has created a primary surface.\0";
case DDERR_REGIONTOOSMALL: case DDERR_REGIONTOOSMALL:
return "Region passed to Clipper::GetClipList is too small.\0"; return "Region passed to Clipper::GetClipList is too small.\0";
case DDERR_SURFACEALREADYATTACHED: case DDERR_SURFACEALREADYATTACHED:
return "This surface is already attached to the surface it is being attached to.\0"; return "This surface is already attached to the surface it is being attached to.\0";
case DDERR_SURFACEALREADYDEPENDENT: case DDERR_SURFACEALREADYDEPENDENT:
return "This surface is already a dependency of the surface it is being made a dependency of.\0"; return "This surface is already a dependency of the surface it is being made a dependency of.\0";
case DDERR_SURFACEBUSY: case DDERR_SURFACEBUSY:
return "Access to this surface is being refused because the surface is already locked by another thread.\0"; return "Access to this surface is being refused because the surface is already locked by another thread.\0";
case DDERR_SURFACEISOBSCURED: case DDERR_SURFACEISOBSCURED:
return "Access to surface refused because the surface is obscured.\0"; return "Access to surface refused because the surface is obscured.\0";
case DDERR_SURFACELOST: case DDERR_SURFACELOST:
return "Access to this surface is being refused because the surface memory is gone. The DirectDrawSurface object representing this surface should have Restore called on it.\0"; return "Access to this surface is being refused because the surface memory is gone. The DirectDrawSurface object representing this surface should have Restore called on it.\0";
case DDERR_SURFACENOTATTACHED: case DDERR_SURFACENOTATTACHED:
return "The requested surface is not attached.\0"; return "The requested surface is not attached.\0";
case DDERR_TOOBIGHEIGHT: case DDERR_TOOBIGHEIGHT:
return "Height requested by DirectDraw is too large.\0"; return "Height requested by DirectDraw is too large.\0";
case DDERR_TOOBIGSIZE: case DDERR_TOOBIGSIZE:
return "Size requested by DirectDraw is too large, but the individual height and width are OK.\0"; return "Size requested by DirectDraw is too large, but the individual height and width are OK.\0";
case DDERR_TOOBIGWIDTH: case DDERR_TOOBIGWIDTH:
return "Width requested by DirectDraw is too large.\0"; return "Width requested by DirectDraw is too large.\0";
case DDERR_UNSUPPORTED: case DDERR_UNSUPPORTED:
return "Action not supported.\0"; return "Action not supported.\0";
case DDERR_UNSUPPORTEDFORMAT: case DDERR_UNSUPPORTEDFORMAT:
return "FOURCC format requested is unsupported by DirectDraw.\0"; return "FOURCC format requested is unsupported by DirectDraw.\0";
case DDERR_UNSUPPORTEDMASK: case DDERR_UNSUPPORTEDMASK:
return "Bitmask in the pixel format requested is unsupported by DirectDraw.\0"; return "Bitmask in the pixel format requested is unsupported by DirectDraw.\0";
case DDERR_VERTICALBLANKINPROGRESS: case DDERR_VERTICALBLANKINPROGRESS:
return "Vertical blank is in progress.\0"; return "Vertical blank is in progress.\0";
case DDERR_WASSTILLDRAWING: case DDERR_WASSTILLDRAWING:
return "Informs DirectDraw that the previous Blt which is transfering information to or from this Surface is incomplete.\0"; return "Informs DirectDraw that the previous Blt which is transfering information to or from this Surface is incomplete.\0";
case DDERR_WRONGMODE: case DDERR_WRONGMODE:
return "This surface can not be restored because it was created in a different mode.\0"; return "This surface can not be restored because it was created in a different mode.\0";
case DDERR_XALIGN: case DDERR_XALIGN:
return "Rectangle provided was not horizontally aligned on required boundary.\0"; return "Rectangle provided was not horizontally aligned on required boundary.\0";
default: default:
return "Unrecognized error value.\0"; return "Unrecognized error value.\0";
} }
} }

477
isle.mak
View File

@ -137,6 +137,7 @@ CLEAN :
-@erase "$(INTDIR)\mxcontrolpresenter.obj" -@erase "$(INTDIR)\mxcontrolpresenter.obj"
-@erase "$(INTDIR)\mxcore.obj" -@erase "$(INTDIR)\mxcore.obj"
-@erase "$(INTDIR)\mxcriticalsection.obj" -@erase "$(INTDIR)\mxcriticalsection.obj"
-@erase "$(INTDIR)\mxdirectdraw.obj"
-@erase "$(INTDIR)\mxdiskstreamcontroller.obj" -@erase "$(INTDIR)\mxdiskstreamcontroller.obj"
-@erase "$(INTDIR)\mxdiskstreamprovider.obj" -@erase "$(INTDIR)\mxdiskstreamprovider.obj"
-@erase "$(INTDIR)\mxdsaction.obj" -@erase "$(INTDIR)\mxdsaction.obj"
@ -342,6 +343,7 @@ LINK32_OBJS= \
"$(INTDIR)\mxcontrolpresenter.obj" \ "$(INTDIR)\mxcontrolpresenter.obj" \
"$(INTDIR)\mxcore.obj" \ "$(INTDIR)\mxcore.obj" \
"$(INTDIR)\mxcriticalsection.obj" \ "$(INTDIR)\mxcriticalsection.obj" \
"$(INTDIR)\mxdirectdraw.obj" \
"$(INTDIR)\mxdiskstreamcontroller.obj" \ "$(INTDIR)\mxdiskstreamcontroller.obj" \
"$(INTDIR)\mxdiskstreamprovider.obj" \ "$(INTDIR)\mxdiskstreamprovider.obj" \
"$(INTDIR)\mxdsaction.obj" \ "$(INTDIR)\mxdsaction.obj" \
@ -513,6 +515,7 @@ CLEAN :
-@erase "$(INTDIR)\mxcontrolpresenter.obj" -@erase "$(INTDIR)\mxcontrolpresenter.obj"
-@erase "$(INTDIR)\mxcore.obj" -@erase "$(INTDIR)\mxcore.obj"
-@erase "$(INTDIR)\mxcriticalsection.obj" -@erase "$(INTDIR)\mxcriticalsection.obj"
-@erase "$(INTDIR)\mxdirectdraw.obj"
-@erase "$(INTDIR)\mxdiskstreamcontroller.obj" -@erase "$(INTDIR)\mxdiskstreamcontroller.obj"
-@erase "$(INTDIR)\mxdiskstreamprovider.obj" -@erase "$(INTDIR)\mxdiskstreamprovider.obj"
-@erase "$(INTDIR)\mxdsaction.obj" -@erase "$(INTDIR)\mxdsaction.obj"
@ -720,6 +723,7 @@ LINK32_OBJS= \
"$(INTDIR)\mxcontrolpresenter.obj" \ "$(INTDIR)\mxcontrolpresenter.obj" \
"$(INTDIR)\mxcore.obj" \ "$(INTDIR)\mxcore.obj" \
"$(INTDIR)\mxcriticalsection.obj" \ "$(INTDIR)\mxcriticalsection.obj" \
"$(INTDIR)\mxdirectdraw.obj" \
"$(INTDIR)\mxdiskstreamcontroller.obj" \ "$(INTDIR)\mxdiskstreamcontroller.obj" \
"$(INTDIR)\mxdiskstreamprovider.obj" \ "$(INTDIR)\mxdiskstreamprovider.obj" \
"$(INTDIR)\mxdsaction.obj" \ "$(INTDIR)\mxdsaction.obj" \
@ -2502,9 +2506,6 @@ DEP_CPP_LEGOT=\
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\legoworld.cpp SOURCE=.\LEGO1\legoworld.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_LEGOW=\ DEP_CPP_LEGOW=\
".\LEGO1\legoentity.h"\ ".\LEGO1\legoentity.h"\
".\LEGO1\legoworld.h"\ ".\LEGO1\legoworld.h"\
@ -2517,22 +2518,6 @@ DEP_CPP_LEGOW=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_LEGOW=\
".\LEGO1\legoentity.h"\
".\LEGO1\legoworld.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxentity.h"\
".\LEGO1\mxtypes.h"\
"$(INTDIR)\legoworld.obj" : $(SOURCE) $(DEP_CPP_LEGOW) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
@ -2714,9 +2699,6 @@ DEP_CPP_MXFLC=\
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\mxloopingsmkpresenter.cpp SOURCE=.\LEGO1\mxloopingsmkpresenter.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_MXLOO=\ DEP_CPP_MXLOO=\
".\LEGO1\mxcore.h"\ ".\LEGO1\mxcore.h"\
".\LEGO1\mxcriticalsection.h"\ ".\LEGO1\mxcriticalsection.h"\
@ -2732,25 +2714,6 @@ DEP_CPP_MXLOO=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_MXLOO=\
".\LEGO1\mxcore.h"\
".\LEGO1\mxcriticalsection.h"\
".\LEGO1\mxloopingsmkpresenter.h"\
".\LEGO1\mxmediapresenter.h"\
".\LEGO1\mxpresenter.h"\
".\LEGO1\mxsmkpresenter.h"\
".\LEGO1\mxtypes.h"\
".\LEGO1\mxvideopresenter.h"\
"$(INTDIR)\mxloopingsmkpresenter.obj" : $(SOURCE) $(DEP_CPP_MXLOO) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
@ -3345,9 +3308,6 @@ DEP_CPP_MXDSS=\
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\act3state.cpp SOURCE=.\LEGO1\act3state.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_ACT3ST=\ DEP_CPP_ACT3ST=\
".\LEGO1\act3state.h"\ ".\LEGO1\act3state.h"\
".\LEGO1\legostate.h"\ ".\LEGO1\legostate.h"\
@ -3359,29 +3319,11 @@ DEP_CPP_ACT3ST=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_ACT3ST=\
".\LEGO1\act3state.h"\
".\LEGO1\legostate.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxtypes.h"\
"$(INTDIR)\act3state.obj" : $(SOURCE) $(DEP_CPP_ACT3ST) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\helicopterstate.cpp SOURCE=.\LEGO1\helicopterstate.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_HELICO=\ DEP_CPP_HELICO=\
".\LEGO1\helicopterstate.h"\ ".\LEGO1\helicopterstate.h"\
".\LEGO1\legostate.h"\ ".\LEGO1\legostate.h"\
@ -3393,29 +3335,11 @@ DEP_CPP_HELICO=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_HELICO=\
".\LEGO1\helicopterstate.h"\
".\LEGO1\legostate.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxtypes.h"\
"$(INTDIR)\helicopterstate.obj" : $(SOURCE) $(DEP_CPP_HELICO) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\jukeboxstate.cpp SOURCE=.\LEGO1\jukeboxstate.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_JUKEBOX=\ DEP_CPP_JUKEBOX=\
".\LEGO1\jukeboxstate.h"\ ".\LEGO1\jukeboxstate.h"\
".\LEGO1\legostate.h"\ ".\LEGO1\legostate.h"\
@ -3427,29 +3351,11 @@ DEP_CPP_JUKEBOX=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_JUKEBOX=\
".\LEGO1\jukeboxstate.h"\
".\LEGO1\legostate.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxtypes.h"\
"$(INTDIR)\jukeboxstate.obj" : $(SOURCE) $(DEP_CPP_JUKEBOX) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\legoact2state.cpp SOURCE=.\LEGO1\legoact2state.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_LEGOAC=\ DEP_CPP_LEGOAC=\
".\LEGO1\legoact2state.h"\ ".\LEGO1\legoact2state.h"\
".\LEGO1\legostate.h"\ ".\LEGO1\legostate.h"\
@ -3461,29 +3367,11 @@ DEP_CPP_LEGOAC=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_LEGOAC=\
".\LEGO1\legoact2state.h"\
".\LEGO1\legostate.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxtypes.h"\
"$(INTDIR)\legoact2state.obj" : $(SOURCE) $(DEP_CPP_LEGOAC) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\legopathcontroller.cpp SOURCE=.\LEGO1\legopathcontroller.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_LEGOPATH=\ DEP_CPP_LEGOPATH=\
".\LEGO1\legopathcontroller.h"\ ".\LEGO1\legopathcontroller.h"\
".\LEGO1\mxcore.h"\ ".\LEGO1\mxcore.h"\
@ -3494,28 +3382,11 @@ DEP_CPP_LEGOPATH=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_LEGOPATH=\
".\LEGO1\legopathcontroller.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxtypes.h"\
"$(INTDIR)\legopathcontroller.obj" : $(SOURCE) $(DEP_CPP_LEGOPATH) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\legovideomanager.cpp SOURCE=.\LEGO1\legovideomanager.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_LEGOV=\ DEP_CPP_LEGOV=\
".\LEGO1\lego3dmanager.h"\ ".\LEGO1\lego3dmanager.h"\
".\LEGO1\lego3dview.h"\ ".\LEGO1\lego3dview.h"\
@ -3537,39 +3408,11 @@ DEP_CPP_LEGOV=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_LEGOV=\
".\LEGO1\lego3dmanager.h"\
".\LEGO1\lego3dview.h"\
".\LEGO1\legovideomanager.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxcriticalsection.h"\
".\LEGO1\mxpalette.h"\
".\LEGO1\mxrect32.h"\
".\LEGO1\mxtypes.h"\
".\LEGO1\mxunknown100dc6b0.h"\
".\LEGO1\mxvariabletable.h"\
".\LEGO1\mxvideomanager.h"\
".\LEGO1\mxvideoparam.h"\
".\LEGO1\mxvideoparamflags.h"\
".\LEGO1\viewmanager.h"\
"$(INTDIR)\legovideomanager.obj" : $(SOURCE) $(DEP_CPP_LEGOV) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\mxbackgroundaudiomanager.cpp SOURCE=.\LEGO1\mxbackgroundaudiomanager.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_MXBAC=\ DEP_CPP_MXBAC=\
".\LEGO1\mxbackgroundaudiomanager.h"\ ".\LEGO1\mxbackgroundaudiomanager.h"\
".\LEGO1\mxcore.h"\ ".\LEGO1\mxcore.h"\
@ -3581,29 +3424,11 @@ DEP_CPP_MXBAC=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_MXBAC=\
".\LEGO1\mxbackgroundaudiomanager.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxtypes.h"\
"$(INTDIR)\mxbackgroundaudiomanager.obj" : $(SOURCE) $(DEP_CPP_MXBAC)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\mxdiskstreamprovider.cpp SOURCE=.\LEGO1\mxdiskstreamprovider.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_MXDISK=\ DEP_CPP_MXDISK=\
".\LEGO1\mxcore.h"\ ".\LEGO1\mxcore.h"\
".\LEGO1\mxdiskstreamprovider.h"\ ".\LEGO1\mxdiskstreamprovider.h"\
@ -3615,29 +3440,11 @@ DEP_CPP_MXDISK=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_MXDISK=\
".\LEGO1\mxcore.h"\
".\LEGO1\mxdiskstreamprovider.h"\
".\LEGO1\mxstreamprovider.h"\
".\LEGO1\mxtypes.h"\
"$(INTDIR)\mxdiskstreamprovider.obj" : $(SOURCE) $(DEP_CPP_MXDISK) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\mxdsaction.cpp SOURCE=.\LEGO1\mxdsaction.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_MXDSA=\ DEP_CPP_MXDSA=\
".\LEGO1\mxatomid.h"\ ".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\ ".\LEGO1\mxcore.h"\
@ -3650,30 +3457,11 @@ DEP_CPP_MXDSA=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_MXDSA=\
".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxdsaction.h"\
".\LEGO1\mxdsobject.h"\
".\LEGO1\mxtypes.h"\
"$(INTDIR)\mxdsaction.obj" : $(SOURCE) $(DEP_CPP_MXDSA) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\mxdsanim.cpp SOURCE=.\LEGO1\mxdsanim.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_MXDSAN=\ DEP_CPP_MXDSAN=\
".\LEGO1\mxatomid.h"\ ".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\ ".\LEGO1\mxcore.h"\
@ -3688,32 +3476,11 @@ DEP_CPP_MXDSAN=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_MXDSAN=\
".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxdsaction.h"\
".\LEGO1\mxdsanim.h"\
".\LEGO1\mxdsmediaaction.h"\
".\LEGO1\mxdsobject.h"\
".\LEGO1\mxtypes.h"\
"$(INTDIR)\mxdsanim.obj" : $(SOURCE) $(DEP_CPP_MXDSAN) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\mxdsevent.cpp SOURCE=.\LEGO1\mxdsevent.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_MXDSE=\ DEP_CPP_MXDSE=\
".\LEGO1\mxatomid.h"\ ".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\ ".\LEGO1\mxcore.h"\
@ -3728,32 +3495,11 @@ DEP_CPP_MXDSE=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_MXDSE=\
".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxdsaction.h"\
".\LEGO1\mxdsevent.h"\
".\LEGO1\mxdsmediaaction.h"\
".\LEGO1\mxdsobject.h"\
".\LEGO1\mxtypes.h"\
"$(INTDIR)\mxdsevent.obj" : $(SOURCE) $(DEP_CPP_MXDSE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\mxdsmediaaction.cpp SOURCE=.\LEGO1\mxdsmediaaction.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_MXDSM=\ DEP_CPP_MXDSM=\
".\LEGO1\mxatomid.h"\ ".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\ ".\LEGO1\mxcore.h"\
@ -3767,31 +3513,11 @@ DEP_CPP_MXDSM=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_MXDSM=\
".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxdsaction.h"\
".\LEGO1\mxdsmediaaction.h"\
".\LEGO1\mxdsobject.h"\
".\LEGO1\mxtypes.h"\
"$(INTDIR)\mxdsmediaaction.obj" : $(SOURCE) $(DEP_CPP_MXDSM) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\mxdsmultiaction.cpp SOURCE=.\LEGO1\mxdsmultiaction.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_MXDSMU=\ DEP_CPP_MXDSMU=\
".\LEGO1\mxatomid.h"\ ".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\ ".\LEGO1\mxcore.h"\
@ -3805,31 +3531,11 @@ DEP_CPP_MXDSMU=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_MXDSMU=\
".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxdsaction.h"\
".\LEGO1\mxdsmultiaction.h"\
".\LEGO1\mxdsobject.h"\
".\LEGO1\mxtypes.h"\
"$(INTDIR)\mxdsmultiaction.obj" : $(SOURCE) $(DEP_CPP_MXDSMU) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\mxdsobjectaction.cpp SOURCE=.\LEGO1\mxdsobjectaction.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_MXDSOB=\ DEP_CPP_MXDSOB=\
".\LEGO1\mxatomid.h"\ ".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\ ".\LEGO1\mxcore.h"\
@ -3844,32 +3550,11 @@ DEP_CPP_MXDSOB=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_MXDSOB=\
".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxdsaction.h"\
".\LEGO1\mxdsmediaaction.h"\
".\LEGO1\mxdsobject.h"\
".\LEGO1\mxdsobjectaction.h"\
".\LEGO1\mxtypes.h"\
"$(INTDIR)\mxdsobjectaction.obj" : $(SOURCE) $(DEP_CPP_MXDSOB) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\mxdsparallelaction.cpp SOURCE=.\LEGO1\mxdsparallelaction.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_MXDSP=\ DEP_CPP_MXDSP=\
".\LEGO1\mxatomid.h"\ ".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\ ".\LEGO1\mxcore.h"\
@ -3884,32 +3569,11 @@ DEP_CPP_MXDSP=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_MXDSP=\
".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxdsaction.h"\
".\LEGO1\mxdsmultiaction.h"\
".\LEGO1\mxdsobject.h"\
".\LEGO1\mxdsparallelaction.h"\
".\LEGO1\mxtypes.h"\
"$(INTDIR)\mxdsparallelaction.obj" : $(SOURCE) $(DEP_CPP_MXDSP) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\mxdsselectaction.cpp SOURCE=.\LEGO1\mxdsselectaction.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_MXDSSE=\ DEP_CPP_MXDSSE=\
".\LEGO1\mxatomid.h"\ ".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\ ".\LEGO1\mxcore.h"\
@ -3925,33 +3589,11 @@ DEP_CPP_MXDSSE=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_MXDSSE=\
".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxdsaction.h"\
".\LEGO1\mxdsmultiaction.h"\
".\LEGO1\mxdsobject.h"\
".\LEGO1\mxdsparallelaction.h"\
".\LEGO1\mxdsselectaction.h"\
".\LEGO1\mxtypes.h"\
"$(INTDIR)\mxdsselectaction.obj" : $(SOURCE) $(DEP_CPP_MXDSSE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\mxdsserialaction.cpp SOURCE=.\LEGO1\mxdsserialaction.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_MXDSSER=\ DEP_CPP_MXDSSER=\
".\LEGO1\mxatomid.h"\ ".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\ ".\LEGO1\mxcore.h"\
@ -3966,32 +3608,11 @@ DEP_CPP_MXDSSER=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_MXDSSER=\
".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxdsaction.h"\
".\LEGO1\mxdsmultiaction.h"\
".\LEGO1\mxdsobject.h"\
".\LEGO1\mxdsserialaction.h"\
".\LEGO1\mxtypes.h"\
"$(INTDIR)\mxdsserialaction.obj" : $(SOURCE) $(DEP_CPP_MXDSSER) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\mxdssound.cpp SOURCE=.\LEGO1\mxdssound.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_MXDSSO=\ DEP_CPP_MXDSSO=\
".\LEGO1\mxatomid.h"\ ".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\ ".\LEGO1\mxcore.h"\
@ -4006,32 +3627,11 @@ DEP_CPP_MXDSSO=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_MXDSSO=\
".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxdsaction.h"\
".\LEGO1\mxdsmediaaction.h"\
".\LEGO1\mxdsobject.h"\
".\LEGO1\mxdssound.h"\
".\LEGO1\mxtypes.h"\
"$(INTDIR)\mxdssound.obj" : $(SOURCE) $(DEP_CPP_MXDSSO) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\mxdsstill.cpp SOURCE=.\LEGO1\mxdsstill.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_MXDSST=\ DEP_CPP_MXDSST=\
".\LEGO1\mxatomid.h"\ ".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\ ".\LEGO1\mxcore.h"\
@ -4046,32 +3646,11 @@ DEP_CPP_MXDSST=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_MXDSST=\
".\LEGO1\mxatomid.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxdsaction.h"\
".\LEGO1\mxdsmediaaction.h"\
".\LEGO1\mxdsobject.h"\
".\LEGO1\mxdsstill.h"\
".\LEGO1\mxtypes.h"\
"$(INTDIR)\mxdsstill.obj" : $(SOURCE) $(DEP_CPP_MXDSST) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\mxdssubscriber.cpp SOURCE=.\LEGO1\mxdssubscriber.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_MXDSSU=\ DEP_CPP_MXDSSU=\
".\LEGO1\mxcore.h"\ ".\LEGO1\mxcore.h"\
".\LEGO1\mxdssubscriber.h"\ ".\LEGO1\mxdssubscriber.h"\
@ -4082,28 +3661,11 @@ DEP_CPP_MXDSSU=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_MXDSSU=\
".\LEGO1\mxcore.h"\
".\LEGO1\mxdssubscriber.h"\
".\LEGO1\mxtypes.h"\
"$(INTDIR)\mxdssubscriber.obj" : $(SOURCE) $(DEP_CPP_MXDSSU) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\mxloopingflcpresenter.cpp SOURCE=.\LEGO1\mxloopingflcpresenter.cpp
!IF "$(CFG)" == "LEGO1 - Win32 Release"
DEP_CPP_MXLOOP=\ DEP_CPP_MXLOOP=\
".\LEGO1\mxcore.h"\ ".\LEGO1\mxcore.h"\
".\LEGO1\mxcriticalsection.h"\ ".\LEGO1\mxcriticalsection.h"\
@ -4119,20 +3681,29 @@ DEP_CPP_MXLOOP=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug" # End Source File
################################################################################
# Begin Source File
DEP_CPP_MXLOOP=\ SOURCE=.\LEGO1\mxdirectdraw.cpp
".\LEGO1\mxcore.h"\
".\LEGO1\mxcriticalsection.h"\ !IF "$(CFG)" == "LEGO1 - Win32 Release"
".\LEGO1\mxflcpresenter.h"\
".\LEGO1\mxloopingflcpresenter.h"\ DEP_CPP_MXDIR=\
".\LEGO1\mxmediapresenter.h"\ ".\LEGO1\mxdirectdraw.h"\
".\LEGO1\mxpresenter.h"\
".\LEGO1\mxtypes.h"\
".\LEGO1\mxvideopresenter.h"\
"$(INTDIR)\mxloopingflcpresenter.obj" : $(SOURCE) $(DEP_CPP_MXLOOP) "$(INTDIR)" "$(INTDIR)\mxdirectdraw.obj" : $(SOURCE) $(DEP_CPP_MXDIR) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
DEP_CPP_MXDIR=\
".\LEGO1\mxdirectdraw.h"\
"$(INTDIR)\mxdirectdraw.obj" : $(SOURCE) $(DEP_CPP_MXDIR) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)

BIN
isle.mdp

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