mirror of
https://github.com/isledecomp/isle.git
synced 2026-01-24 00:31:16 +00:00
re-include mxdirectdraw.cpp in project
This commit is contained in:
parent
455fe9811a
commit
fda46848c7
475
isle.mak
475
isle.mak
@ -137,6 +137,7 @@ CLEAN :
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-@erase "$(INTDIR)\mxcontrolpresenter.obj"
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-@erase "$(INTDIR)\mxcontrolpresenter.obj"
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-@erase "$(INTDIR)\mxcore.obj"
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-@erase "$(INTDIR)\mxcore.obj"
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-@erase "$(INTDIR)\mxcriticalsection.obj"
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-@erase "$(INTDIR)\mxcriticalsection.obj"
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-@erase "$(INTDIR)\mxdirectdraw.obj"
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-@erase "$(INTDIR)\mxdiskstreamcontroller.obj"
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-@erase "$(INTDIR)\mxdiskstreamcontroller.obj"
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-@erase "$(INTDIR)\mxdiskstreamprovider.obj"
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-@erase "$(INTDIR)\mxdiskstreamprovider.obj"
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-@erase "$(INTDIR)\mxdsaction.obj"
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-@erase "$(INTDIR)\mxdsaction.obj"
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@ -342,6 +343,7 @@ LINK32_OBJS= \
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"$(INTDIR)\mxcontrolpresenter.obj" \
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"$(INTDIR)\mxcontrolpresenter.obj" \
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"$(INTDIR)\mxcore.obj" \
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"$(INTDIR)\mxcore.obj" \
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"$(INTDIR)\mxcriticalsection.obj" \
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"$(INTDIR)\mxcriticalsection.obj" \
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"$(INTDIR)\mxdirectdraw.obj" \
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"$(INTDIR)\mxdiskstreamcontroller.obj" \
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"$(INTDIR)\mxdiskstreamcontroller.obj" \
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"$(INTDIR)\mxdiskstreamprovider.obj" \
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"$(INTDIR)\mxdiskstreamprovider.obj" \
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"$(INTDIR)\mxdsaction.obj" \
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"$(INTDIR)\mxdsaction.obj" \
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@ -513,6 +515,7 @@ CLEAN :
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-@erase "$(INTDIR)\mxcontrolpresenter.obj"
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-@erase "$(INTDIR)\mxcontrolpresenter.obj"
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-@erase "$(INTDIR)\mxcore.obj"
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-@erase "$(INTDIR)\mxcore.obj"
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-@erase "$(INTDIR)\mxcriticalsection.obj"
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-@erase "$(INTDIR)\mxcriticalsection.obj"
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-@erase "$(INTDIR)\mxdirectdraw.obj"
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-@erase "$(INTDIR)\mxdiskstreamcontroller.obj"
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-@erase "$(INTDIR)\mxdiskstreamcontroller.obj"
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-@erase "$(INTDIR)\mxdiskstreamprovider.obj"
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-@erase "$(INTDIR)\mxdiskstreamprovider.obj"
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-@erase "$(INTDIR)\mxdsaction.obj"
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-@erase "$(INTDIR)\mxdsaction.obj"
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@ -720,6 +723,7 @@ LINK32_OBJS= \
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"$(INTDIR)\mxcontrolpresenter.obj" \
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"$(INTDIR)\mxcontrolpresenter.obj" \
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"$(INTDIR)\mxcore.obj" \
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"$(INTDIR)\mxcore.obj" \
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"$(INTDIR)\mxcriticalsection.obj" \
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"$(INTDIR)\mxcriticalsection.obj" \
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"$(INTDIR)\mxdirectdraw.obj" \
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"$(INTDIR)\mxdiskstreamcontroller.obj" \
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"$(INTDIR)\mxdiskstreamcontroller.obj" \
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"$(INTDIR)\mxdiskstreamprovider.obj" \
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"$(INTDIR)\mxdiskstreamprovider.obj" \
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"$(INTDIR)\mxdsaction.obj" \
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"$(INTDIR)\mxdsaction.obj" \
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@ -2502,9 +2506,6 @@ DEP_CPP_LEGOT=\
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# Begin Source File
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# Begin Source File
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SOURCE=.\LEGO1\legoworld.cpp
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SOURCE=.\LEGO1\legoworld.cpp
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!IF "$(CFG)" == "LEGO1 - Win32 Release"
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DEP_CPP_LEGOW=\
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DEP_CPP_LEGOW=\
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".\LEGO1\legoentity.h"\
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".\LEGO1\legoentity.h"\
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".\LEGO1\legoworld.h"\
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".\LEGO1\legoworld.h"\
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@ -2517,22 +2518,6 @@ DEP_CPP_LEGOW=\
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$(CPP) $(CPP_PROJ) $(SOURCE)
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
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DEP_CPP_LEGOW=\
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".\LEGO1\legoentity.h"\
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".\LEGO1\legoworld.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxentity.h"\
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".\LEGO1\mxtypes.h"\
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"$(INTDIR)\legoworld.obj" : $(SOURCE) $(DEP_CPP_LEGOW) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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# End Source File
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# End Source File
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################################################################################
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################################################################################
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# Begin Source File
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# Begin Source File
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@ -2714,9 +2699,6 @@ DEP_CPP_MXFLC=\
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# Begin Source File
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# Begin Source File
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SOURCE=.\LEGO1\mxloopingsmkpresenter.cpp
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SOURCE=.\LEGO1\mxloopingsmkpresenter.cpp
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!IF "$(CFG)" == "LEGO1 - Win32 Release"
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DEP_CPP_MXLOO=\
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DEP_CPP_MXLOO=\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxcriticalsection.h"\
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".\LEGO1\mxcriticalsection.h"\
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@ -2732,25 +2714,6 @@ DEP_CPP_MXLOO=\
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$(CPP) $(CPP_PROJ) $(SOURCE)
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
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DEP_CPP_MXLOO=\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxcriticalsection.h"\
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".\LEGO1\mxloopingsmkpresenter.h"\
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".\LEGO1\mxmediapresenter.h"\
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".\LEGO1\mxpresenter.h"\
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".\LEGO1\mxsmkpresenter.h"\
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".\LEGO1\mxtypes.h"\
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".\LEGO1\mxvideopresenter.h"\
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"$(INTDIR)\mxloopingsmkpresenter.obj" : $(SOURCE) $(DEP_CPP_MXLOO) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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# End Source File
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# End Source File
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################################################################################
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################################################################################
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# Begin Source File
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# Begin Source File
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@ -3345,9 +3308,6 @@ DEP_CPP_MXDSS=\
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# Begin Source File
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# Begin Source File
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SOURCE=.\LEGO1\act3state.cpp
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SOURCE=.\LEGO1\act3state.cpp
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!IF "$(CFG)" == "LEGO1 - Win32 Release"
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DEP_CPP_ACT3ST=\
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DEP_CPP_ACT3ST=\
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".\LEGO1\act3state.h"\
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".\LEGO1\act3state.h"\
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".\LEGO1\legostate.h"\
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".\LEGO1\legostate.h"\
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@ -3359,29 +3319,11 @@ DEP_CPP_ACT3ST=\
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$(CPP) $(CPP_PROJ) $(SOURCE)
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
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DEP_CPP_ACT3ST=\
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".\LEGO1\act3state.h"\
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".\LEGO1\legostate.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxtypes.h"\
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"$(INTDIR)\act3state.obj" : $(SOURCE) $(DEP_CPP_ACT3ST) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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# End Source File
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# End Source File
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################################################################################
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################################################################################
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# Begin Source File
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# Begin Source File
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SOURCE=.\LEGO1\helicopterstate.cpp
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SOURCE=.\LEGO1\helicopterstate.cpp
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!IF "$(CFG)" == "LEGO1 - Win32 Release"
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DEP_CPP_HELICO=\
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DEP_CPP_HELICO=\
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".\LEGO1\helicopterstate.h"\
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".\LEGO1\helicopterstate.h"\
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".\LEGO1\legostate.h"\
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".\LEGO1\legostate.h"\
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@ -3393,29 +3335,11 @@ DEP_CPP_HELICO=\
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$(CPP) $(CPP_PROJ) $(SOURCE)
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
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DEP_CPP_HELICO=\
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".\LEGO1\helicopterstate.h"\
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".\LEGO1\legostate.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxtypes.h"\
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"$(INTDIR)\helicopterstate.obj" : $(SOURCE) $(DEP_CPP_HELICO) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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# End Source File
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# End Source File
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################################################################################
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################################################################################
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# Begin Source File
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# Begin Source File
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SOURCE=.\LEGO1\jukeboxstate.cpp
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SOURCE=.\LEGO1\jukeboxstate.cpp
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!IF "$(CFG)" == "LEGO1 - Win32 Release"
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DEP_CPP_JUKEBOX=\
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DEP_CPP_JUKEBOX=\
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".\LEGO1\jukeboxstate.h"\
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".\LEGO1\jukeboxstate.h"\
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".\LEGO1\legostate.h"\
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".\LEGO1\legostate.h"\
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@ -3427,29 +3351,11 @@ DEP_CPP_JUKEBOX=\
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$(CPP) $(CPP_PROJ) $(SOURCE)
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
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DEP_CPP_JUKEBOX=\
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".\LEGO1\jukeboxstate.h"\
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".\LEGO1\legostate.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxtypes.h"\
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"$(INTDIR)\jukeboxstate.obj" : $(SOURCE) $(DEP_CPP_JUKEBOX) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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# End Source File
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# End Source File
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################################################################################
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################################################################################
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# Begin Source File
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# Begin Source File
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SOURCE=.\LEGO1\legoact2state.cpp
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SOURCE=.\LEGO1\legoact2state.cpp
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!IF "$(CFG)" == "LEGO1 - Win32 Release"
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DEP_CPP_LEGOAC=\
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DEP_CPP_LEGOAC=\
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".\LEGO1\legoact2state.h"\
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".\LEGO1\legoact2state.h"\
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".\LEGO1\legostate.h"\
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".\LEGO1\legostate.h"\
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@ -3461,29 +3367,11 @@ DEP_CPP_LEGOAC=\
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$(CPP) $(CPP_PROJ) $(SOURCE)
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
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DEP_CPP_LEGOAC=\
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".\LEGO1\legoact2state.h"\
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".\LEGO1\legostate.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxtypes.h"\
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"$(INTDIR)\legoact2state.obj" : $(SOURCE) $(DEP_CPP_LEGOAC) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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# End Source File
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# End Source File
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################################################################################
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################################################################################
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# Begin Source File
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# Begin Source File
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SOURCE=.\LEGO1\legopathcontroller.cpp
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SOURCE=.\LEGO1\legopathcontroller.cpp
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!IF "$(CFG)" == "LEGO1 - Win32 Release"
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DEP_CPP_LEGOPATH=\
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DEP_CPP_LEGOPATH=\
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".\LEGO1\legopathcontroller.h"\
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".\LEGO1\legopathcontroller.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxcore.h"\
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@ -3494,28 +3382,11 @@ DEP_CPP_LEGOPATH=\
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$(CPP) $(CPP_PROJ) $(SOURCE)
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
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DEP_CPP_LEGOPATH=\
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".\LEGO1\legopathcontroller.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxtypes.h"\
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"$(INTDIR)\legopathcontroller.obj" : $(SOURCE) $(DEP_CPP_LEGOPATH) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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# End Source File
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# End Source File
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################################################################################
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################################################################################
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# Begin Source File
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# Begin Source File
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SOURCE=.\LEGO1\legovideomanager.cpp
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SOURCE=.\LEGO1\legovideomanager.cpp
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!IF "$(CFG)" == "LEGO1 - Win32 Release"
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DEP_CPP_LEGOV=\
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DEP_CPP_LEGOV=\
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".\LEGO1\lego3dmanager.h"\
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".\LEGO1\lego3dmanager.h"\
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".\LEGO1\lego3dview.h"\
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".\LEGO1\lego3dview.h"\
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@ -3537,39 +3408,11 @@ DEP_CPP_LEGOV=\
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$(CPP) $(CPP_PROJ) $(SOURCE)
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
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DEP_CPP_LEGOV=\
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".\LEGO1\lego3dmanager.h"\
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".\LEGO1\lego3dview.h"\
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".\LEGO1\legovideomanager.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxcriticalsection.h"\
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".\LEGO1\mxpalette.h"\
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".\LEGO1\mxrect32.h"\
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".\LEGO1\mxtypes.h"\
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".\LEGO1\mxunknown100dc6b0.h"\
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".\LEGO1\mxvariabletable.h"\
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".\LEGO1\mxvideomanager.h"\
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".\LEGO1\mxvideoparam.h"\
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".\LEGO1\mxvideoparamflags.h"\
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".\LEGO1\viewmanager.h"\
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"$(INTDIR)\legovideomanager.obj" : $(SOURCE) $(DEP_CPP_LEGOV) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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# End Source File
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# End Source File
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################################################################################
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################################################################################
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# Begin Source File
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# Begin Source File
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SOURCE=.\LEGO1\mxbackgroundaudiomanager.cpp
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SOURCE=.\LEGO1\mxbackgroundaudiomanager.cpp
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!IF "$(CFG)" == "LEGO1 - Win32 Release"
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DEP_CPP_MXBAC=\
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DEP_CPP_MXBAC=\
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".\LEGO1\mxbackgroundaudiomanager.h"\
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".\LEGO1\mxbackgroundaudiomanager.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxcore.h"\
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@ -3581,29 +3424,11 @@ DEP_CPP_MXBAC=\
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$(CPP) $(CPP_PROJ) $(SOURCE)
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
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DEP_CPP_MXBAC=\
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".\LEGO1\mxbackgroundaudiomanager.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxtypes.h"\
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"$(INTDIR)\mxbackgroundaudiomanager.obj" : $(SOURCE) $(DEP_CPP_MXBAC)\
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"$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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# End Source File
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# End Source File
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################################################################################
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################################################################################
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# Begin Source File
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# Begin Source File
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SOURCE=.\LEGO1\mxdiskstreamprovider.cpp
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SOURCE=.\LEGO1\mxdiskstreamprovider.cpp
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!IF "$(CFG)" == "LEGO1 - Win32 Release"
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DEP_CPP_MXDISK=\
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DEP_CPP_MXDISK=\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxdiskstreamprovider.h"\
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".\LEGO1\mxdiskstreamprovider.h"\
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@ -3615,29 +3440,11 @@ DEP_CPP_MXDISK=\
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$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDISK=\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdiskstreamprovider.h"\
|
|
||||||
".\LEGO1\mxstreamprovider.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdiskstreamprovider.obj" : $(SOURCE) $(DEP_CPP_MXDISK) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdsaction.cpp
|
SOURCE=.\LEGO1\mxdsaction.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSA=\
|
DEP_CPP_MXDSA=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -3650,30 +3457,11 @@ DEP_CPP_MXDSA=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSA=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdsaction.obj" : $(SOURCE) $(DEP_CPP_MXDSA) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdsanim.cpp
|
SOURCE=.\LEGO1\mxdsanim.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSAN=\
|
DEP_CPP_MXDSAN=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -3688,32 +3476,11 @@ DEP_CPP_MXDSAN=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSAN=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsanim.h"\
|
|
||||||
".\LEGO1\mxdsmediaaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdsanim.obj" : $(SOURCE) $(DEP_CPP_MXDSAN) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdsevent.cpp
|
SOURCE=.\LEGO1\mxdsevent.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSE=\
|
DEP_CPP_MXDSE=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -3728,32 +3495,11 @@ DEP_CPP_MXDSE=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSE=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsevent.h"\
|
|
||||||
".\LEGO1\mxdsmediaaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdsevent.obj" : $(SOURCE) $(DEP_CPP_MXDSE) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdsmediaaction.cpp
|
SOURCE=.\LEGO1\mxdsmediaaction.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSM=\
|
DEP_CPP_MXDSM=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -3767,31 +3513,11 @@ DEP_CPP_MXDSM=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSM=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsmediaaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdsmediaaction.obj" : $(SOURCE) $(DEP_CPP_MXDSM) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdsmultiaction.cpp
|
SOURCE=.\LEGO1\mxdsmultiaction.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSMU=\
|
DEP_CPP_MXDSMU=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -3805,31 +3531,11 @@ DEP_CPP_MXDSMU=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSMU=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsmultiaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdsmultiaction.obj" : $(SOURCE) $(DEP_CPP_MXDSMU) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdsobjectaction.cpp
|
SOURCE=.\LEGO1\mxdsobjectaction.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSOB=\
|
DEP_CPP_MXDSOB=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -3844,32 +3550,11 @@ DEP_CPP_MXDSOB=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSOB=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsmediaaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxdsobjectaction.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdsobjectaction.obj" : $(SOURCE) $(DEP_CPP_MXDSOB) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdsparallelaction.cpp
|
SOURCE=.\LEGO1\mxdsparallelaction.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSP=\
|
DEP_CPP_MXDSP=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -3884,32 +3569,11 @@ DEP_CPP_MXDSP=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSP=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsmultiaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxdsparallelaction.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdsparallelaction.obj" : $(SOURCE) $(DEP_CPP_MXDSP) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdsselectaction.cpp
|
SOURCE=.\LEGO1\mxdsselectaction.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSSE=\
|
DEP_CPP_MXDSSE=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -3925,33 +3589,11 @@ DEP_CPP_MXDSSE=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSSE=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsmultiaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxdsparallelaction.h"\
|
|
||||||
".\LEGO1\mxdsselectaction.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdsselectaction.obj" : $(SOURCE) $(DEP_CPP_MXDSSE) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdsserialaction.cpp
|
SOURCE=.\LEGO1\mxdsserialaction.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSSER=\
|
DEP_CPP_MXDSSER=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -3966,32 +3608,11 @@ DEP_CPP_MXDSSER=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSSER=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsmultiaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxdsserialaction.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdsserialaction.obj" : $(SOURCE) $(DEP_CPP_MXDSSER) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdssound.cpp
|
SOURCE=.\LEGO1\mxdssound.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSSO=\
|
DEP_CPP_MXDSSO=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -4006,32 +3627,11 @@ DEP_CPP_MXDSSO=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSSO=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsmediaaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxdssound.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdssound.obj" : $(SOURCE) $(DEP_CPP_MXDSSO) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdsstill.cpp
|
SOURCE=.\LEGO1\mxdsstill.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSST=\
|
DEP_CPP_MXDSST=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -4046,32 +3646,11 @@ DEP_CPP_MXDSST=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSST=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsmediaaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxdsstill.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdsstill.obj" : $(SOURCE) $(DEP_CPP_MXDSST) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdssubscriber.cpp
|
SOURCE=.\LEGO1\mxdssubscriber.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSSU=\
|
DEP_CPP_MXDSSU=\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
".\LEGO1\mxdssubscriber.h"\
|
".\LEGO1\mxdssubscriber.h"\
|
||||||
@ -4082,28 +3661,11 @@ DEP_CPP_MXDSSU=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSSU=\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdssubscriber.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdssubscriber.obj" : $(SOURCE) $(DEP_CPP_MXDSSU) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxloopingflcpresenter.cpp
|
SOURCE=.\LEGO1\mxloopingflcpresenter.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXLOOP=\
|
DEP_CPP_MXLOOP=\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
".\LEGO1\mxcriticalsection.h"\
|
".\LEGO1\mxcriticalsection.h"\
|
||||||
@ -4119,20 +3681,29 @@ DEP_CPP_MXLOOP=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
|
# End Source File
|
||||||
|
################################################################################
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\LEGO1\mxdirectdraw.cpp
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||||
|
|
||||||
|
DEP_CPP_MXDIR=\
|
||||||
|
".\LEGO1\mxdirectdraw.h"\
|
||||||
|
|
||||||
|
|
||||||
|
"$(INTDIR)\mxdirectdraw.obj" : $(SOURCE) $(DEP_CPP_MXDIR) "$(INTDIR)"
|
||||||
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||||
|
|
||||||
DEP_CPP_MXLOOP=\
|
DEP_CPP_MXDIR=\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxdirectdraw.h"\
|
||||||
".\LEGO1\mxcriticalsection.h"\
|
|
||||||
".\LEGO1\mxflcpresenter.h"\
|
|
||||||
".\LEGO1\mxloopingflcpresenter.h"\
|
|
||||||
".\LEGO1\mxmediapresenter.h"\
|
|
||||||
".\LEGO1\mxpresenter.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
".\LEGO1\mxvideopresenter.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxloopingflcpresenter.obj" : $(SOURCE) $(DEP_CPP_MXLOOP) "$(INTDIR)"
|
"$(INTDIR)\mxdirectdraw.obj" : $(SOURCE) $(DEP_CPP_MXDIR) "$(INTDIR)"
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user