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@ -610,6 +610,7 @@ MxU8 Infocenter::HandleButtonUp(MxS32 p_x, MxS32 p_y)
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else {
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if (m_unk0x1c8 != -1) {
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m_infoManDialogueTimer = 0;
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switch (m_mapAreas[m_unk0x1c8].m_unk0x04) {
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case 3:
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GameState()->FUN_10039780(m_unk0xfc);
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@ -677,6 +678,7 @@ MxU8 Infocenter::HandleButtonUp(MxS32 p_x, MxS32 p_y)
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if (m_infocenterState->GetUnknown0x74() == 5) {
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InfomainScript dialogueToPlay;
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if (GameState()->GetUnknown10() == 0) {
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if (m_infocenterState->GetInfocenterBufferElement(0) == NULL) {
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m_infocenterState->SetUnknown0x74(2);
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@ -722,6 +724,7 @@ MxU8 Infocenter::HandleButtonUp(MxS32 p_x, MxS32 p_y)
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UpdateFrameHot(TRUE);
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FUN_10070d10(0, 0);
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}
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return FALSE;
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}
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