Add neccessary MxDSMultiAction functions

This commit is contained in:
Christian Semmler 2023-09-23 09:02:42 -04:00
parent 5da487f6fa
commit fb2fb90f91
3 changed files with 32 additions and 0 deletions

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@ -17,6 +17,28 @@ MxDSMultiAction::~MxDSMultiAction()
delete this->m_actions; delete this->m_actions;
} }
// OFFSET: LEGO1 0x100ca0d0
void MxDSMultiAction::CopyFrom(MxDSMultiAction &p_dsMultiAction)
{
this->m_actions->DeleteAll();
MxDSActionListCursor cursor(p_dsMultiAction.m_actions);
MxDSAction *action;
while (cursor.Next(action))
this->m_actions->Append(action->Clone());
}
// OFFSET: LEGO1 0x100ca260
MxDSMultiAction &MxDSMultiAction::operator=(MxDSMultiAction &p_dsMultiAction)
{
if (this == &p_dsMultiAction)
return *this;
MxDSAction::operator=(p_dsMultiAction);
this->CopyFrom(p_dsMultiAction);
return *this;
}
// OFFSET: LEGO1 0x100ca5e0 // OFFSET: LEGO1 0x100ca5e0
undefined4 MxDSMultiAction::unk14() undefined4 MxDSMultiAction::unk14()
{ {

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@ -12,6 +12,9 @@ class MxDSMultiAction : public MxDSAction
MxDSMultiAction(); MxDSMultiAction();
virtual ~MxDSMultiAction() override; virtual ~MxDSMultiAction() override;
void CopyFrom(MxDSMultiAction &p_dsMultiAction);
MxDSMultiAction &operator=(MxDSMultiAction &p_dsMultiAction);
// OFFSET: LEGO1 0x100c9f50 // OFFSET: LEGO1 0x100c9f50
inline virtual const char *ClassName() const override // vtable+0x0c inline virtual const char *ClassName() const override // vtable+0x0c
{ {

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@ -59,6 +59,7 @@ class MxList : protected MxListParent<T>
virtual ~MxList(); virtual ~MxList();
void Append(T*); void Append(T*);
void DeleteAll();
MxU32 GetCount() { return m_count; } MxU32 GetCount() { return m_count; }
void SetDestroy(void (*p_customDestructor)(T *)) { this->m_customDestructor = p_customDestructor; } void SetDestroy(void (*p_customDestructor)(T *)) { this->m_customDestructor = p_customDestructor; }
@ -115,6 +116,12 @@ class MxListCursorChildChild : public MxListCursorChild<T>
template <class T> template <class T>
// OFFSET: LEGO1 0x1001ce20 // OFFSET: LEGO1 0x1001ce20
MxList<T>::~MxList() MxList<T>::~MxList()
{
DeleteAll();
}
template <class T>
inline void MxList<T>::DeleteAll()
{ {
for (MxListEntry<T> *t = m_first;;) { for (MxListEntry<T> *t = m_first;;) {
if (!t) if (!t)