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@ -301,11 +301,11 @@ LegoROI* LegoCharacterManager::CreateROI(const char* p_key)
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roi->SetComp(comp);
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for (i = 0; i < _countof(g_characterLODs) - 1; i++) {
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char lodName[256];
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ViewLODList *lodList, *dupLodList;
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LegoROI* childROI;
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MxS32 lodSize;
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const char* parentName;
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char lodName[256];
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LegoCharacterData::Part& part = data->m_parts[i];
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