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Fix path part
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@ -168,7 +168,7 @@ void LegoGameState::GetFileSavePath(MxString* p_outPath, MxULong p_slotn)
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strcpy(path, m_savePath);
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// Slot: "G0", "G1", ...
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strcat(path, "G");
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strcat(path, "\\G");
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baseForSlot[0] += p_slotn;
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strcat(path, baseForSlot);
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