line ending change

This commit is contained in:
itsmattkc 2023-06-27 16:06:10 -07:00
parent daa0bf3f61
commit f73987e472
43 changed files with 617 additions and 617 deletions

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@ -1,9 +1,9 @@
#ifndef ACT3ACTOR_H
#define ACT3ACTOR_H
class Act3Actor
{
// VTABLE 0x100d7750
};
#endif // ACT3ACTOR_H
#ifndef ACT3ACTOR_H
#define ACT3ACTOR_H
class Act3Actor
{
// VTABLE 0x100d7750
};
#endif // ACT3ACTOR_H

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@ -1,4 +1,4 @@
#include "act3shark.h"
// 0x100f03a0
#include "act3shark.h"
// 0x100f03a0
static char* g_act3SharkString = "Act3Shark";

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@ -1,11 +1,11 @@
#ifndef ACT3SHARK_H
#define ACT3SHARK_H
#include "legoanimactor.h"
class Act3Shark : public LegoAnimActor
{
// VTABLE 0x100d7920
};
#endif // ACT3SHARK_H
#ifndef ACT3SHARK_H
#define ACT3SHARK_H
#include "legoanimactor.h"
class Act3Shark : public LegoAnimActor
{
// VTABLE 0x100d7920
};
#endif // ACT3SHARK_H

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@ -1,15 +1,15 @@
#ifndef AMBULANCE_H
#define AMBULANCE_H
#include "islepathactor.h"
class Ambulance : public IslePathActor
{
public:
Ambulance();
// VTABLE 0x100d71a8
// SIZE 0x184
};
#endif // AMBULANCE_H
#ifndef AMBULANCE_H
#define AMBULANCE_H
#include "islepathactor.h"
class Ambulance : public IslePathActor
{
public:
Ambulance();
// VTABLE 0x100d71a8
// SIZE 0x184
};
#endif // AMBULANCE_H

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@ -1,24 +1,24 @@
#ifndef BIKE_H
#define BIKE_H
#include "islepathactor.h"
#ifndef undefined4
#define undefined4 int
#endif
class Bike : public IslePathActor
{
public:
Bike();
virtual undefined4 VTable0xcc(); // vtable+0xcc
virtual undefined4 VTable0xd4(undefined4 param); // vtable+0xd4
virtual void VTable0xe4(); // vtable+0xe4
// VTABLE 0x100d9808
// SIZE 0x74
};
#endif // BIKE_H
#ifndef BIKE_H
#define BIKE_H
#include "islepathactor.h"
#ifndef undefined4
#define undefined4 int
#endif
class Bike : public IslePathActor
{
public:
Bike();
virtual undefined4 VTable0xcc(); // vtable+0xcc
virtual undefined4 VTable0xd4(undefined4 param); // vtable+0xd4
virtual void VTable0xe4(); // vtable+0xe4
// VTABLE 0x100d9808
// SIZE 0x74
};
#endif // BIKE_H

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@ -1,13 +1,13 @@
#ifndef BUMPBOUY_H
#define BUMPBOUY_H
#include "mxbool.h"
class BumpBouy
{
public:
virtual const char* GetClassName() const; // vtable+0xc
virtual MxBool IsClass(const char *name) const; // vtable+0x10
};
#endif // BUMPBOUY_H
#ifndef BUMPBOUY_H
#define BUMPBOUY_H
#include "mxbool.h"
class BumpBouy
{
public:
virtual const char* GetClassName() const; // vtable+0xc
virtual MxBool IsClass(const char *name) const; // vtable+0x10
};
#endif // BUMPBOUY_H

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@ -1,12 +1,12 @@
#ifndef DOORS_H
#define DOORS_H
#include "legopathactor.h"
class Doors : public LegoPathActor
{
// SIZE 0x1f8
};
#endif // DOORS_H
#ifndef DOORS_H
#define DOORS_H
#include "legopathactor.h"
class Doors : public LegoPathActor
{
// SIZE 0x1f8
};
#endif // DOORS_H

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@ -1,15 +1,15 @@
#ifndef DUNEBUGGY_H
#define DUNEBUGGY_H
#include "islepathactor.h"
class DuneBuggy : public IslePathActor
{
public:
DuneBuggy();
// VTABLE 0x100d8f98
// SIZE 0x16c
};
#ifndef DUNEBUGGY_H
#define DUNEBUGGY_H
#include "islepathactor.h"
class DuneBuggy : public IslePathActor
{
public:
DuneBuggy();
// VTABLE 0x100d8f98
// SIZE 0x16c
};
#endif // DUNEBUGGY_H

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@ -1,18 +1,18 @@
#ifndef GASSTATIONENTITY_H
#define GASSTATIONENTITY_H
#include "buildingentity.h"
#ifndef undefined4
#define undefined4 int
#endif
class GasStationEntity : public BuildingEntity
{
virtual undefined4 VTable0x50(); // vtable+0x50
// VTABLE 0x100d5258
// SIZE 0x68
};
#endif // GASSTATIONENTITY_H
#ifndef GASSTATIONENTITY_H
#define GASSTATIONENTITY_H
#include "buildingentity.h"
#ifndef undefined4
#define undefined4 int
#endif
class GasStationEntity : public BuildingEntity
{
virtual undefined4 VTable0x50(); // vtable+0x50
// VTABLE 0x100d5258
// SIZE 0x68
};
#endif // GASSTATIONENTITY_H

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@ -1,18 +1,18 @@
#ifndef HOSPITAL_H
#define HOSPITAL_H
#include "legoworld.h"
class Hospital : public LegoWorld
{
public:
Hospital();
virtual ~Hospital(); // vtable+0x0
virtual long Notify(MxParam &p); // vtable+0x04
virtual void VTable0x68(char param_1); // vtable+0x68
// SIZE 0x300
};
#endif // HOSPITAL_H
#ifndef HOSPITAL_H
#define HOSPITAL_H
#include "legoworld.h"
class Hospital : public LegoWorld
{
public:
Hospital();
virtual ~Hospital(); // vtable+0x0
virtual long Notify(MxParam &p); // vtable+0x04
virtual void VTable0x68(char param_1); // vtable+0x68
// SIZE 0x300
};
#endif // HOSPITAL_H

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@ -1,18 +1,18 @@
#ifndef HOSPITALENTITY_H
#define HOSPITALENTITY_H
#include "buildingentity.h"
#ifndef undefined4
#define undefined4 int
#endif
class HospitalEntity : public BuildingEntity
{
virtual undefined4 VTable0x50(); // vtable+0x50
// VTABLE 0x100d5068
// SIZE 0x68
};
#endif // HOSPITALENTITY_H
#ifndef HOSPITALENTITY_H
#define HOSPITALENTITY_H
#include "buildingentity.h"
#ifndef undefined4
#define undefined4 int
#endif
class HospitalEntity : public BuildingEntity
{
virtual undefined4 VTable0x50(); // vtable+0x50
// VTABLE 0x100d5068
// SIZE 0x68
};
#endif // HOSPITALENTITY_H

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@ -1,24 +1,24 @@
#ifndef ISLE_H
#define ISLE_H
#include "legoworld.h"
#ifndef undefined4
#define undefined4 int
#endif
class Isle : public LegoWorld
{
public:
Isle();
virtual void VTable0x50(); // vtable+0x50
virtual undefined4 VTable0x64(); // vtable+0x64
virtual void VTable0x6c(int* param); // vtable+0x6c
// VTABLE 0x100d6fb8
// SIZE 0x140
// Radio at 0x12c
};
#endif // ISLE_H
#ifndef ISLE_H
#define ISLE_H
#include "legoworld.h"
#ifndef undefined4
#define undefined4 int
#endif
class Isle : public LegoWorld
{
public:
Isle();
virtual void VTable0x50(); // vtable+0x50
virtual undefined4 VTable0x64(); // vtable+0x64
virtual void VTable0x6c(int* param); // vtable+0x6c
// VTABLE 0x100d6fb8
// SIZE 0x140
// Radio at 0x12c
};
#endif // ISLE_H

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@ -1,16 +1,16 @@
#ifndef JETSKI_H
#define JETSKI_H
#include "islepathactor.h"
class Jetski : public IslePathActor
{
public:
Jetski();
// VTABLE 0x100d9ec8
// SIZE 0x164
};
#endif // JETSKI_H
#ifndef JETSKI_H
#define JETSKI_H
#include "islepathactor.h"
class Jetski : public IslePathActor
{
public:
Jetski();
// VTABLE 0x100d9ec8
// SIZE 0x164
};
#endif // JETSKI_H

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@ -1,14 +1,14 @@
#ifndef JUKEBOX_H
#define JUKEBOX_H
#include "legoentity.h"
class JukeBox : public LegoEntity
{
public:
JukeBox();
// SIZE 0x50
};
#endif // JUKEBOX_H
#ifndef JUKEBOX_H
#define JUKEBOX_H
#include "legoentity.h"
class JukeBox : public LegoEntity
{
public:
JukeBox();
// SIZE 0x50
};
#endif // JUKEBOX_H

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@ -1,11 +1,11 @@
#ifndef LEGO3DWAVEPRESENTER_H
#define LEGO3DWAVEPRESENTER_H
#include "legowavepresenter.h"
class Lego3DWavePresenter : public LegoWavePresenter
{
// SIZE 0xa0
};
#endif // LEGO3DWAVEPRESENTER_H
#ifndef LEGO3DWAVEPRESENTER_H
#define LEGO3DWAVEPRESENTER_H
#include "legowavepresenter.h"
class Lego3DWavePresenter : public LegoWavePresenter
{
// SIZE 0xa0
};
#endif // LEGO3DWAVEPRESENTER_H

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@ -1,15 +1,15 @@
#ifndef LEGOACTIONCONTROLPRESENTER_H
#define LEGOACTIONCONTROLPRESENTER_H
#include "mxmediapresenter.h"
class LegoActionControlPresenter : public MxMediaPresenter
{
public:
void VTable0x5c(char param); // vtable+0x5c
// VTABLE 0x100d5118
// SIZE 0x68
};
#endif // LEGOACTIONCONTROLPRESENTER_H
#ifndef LEGOACTIONCONTROLPRESENTER_H
#define LEGOACTIONCONTROLPRESENTER_H
#include "mxmediapresenter.h"
class LegoActionControlPresenter : public MxMediaPresenter
{
public:
void VTable0x5c(char param); // vtable+0x5c
// VTABLE 0x100d5118
// SIZE 0x68
};
#endif // LEGOACTIONCONTROLPRESENTER_H

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@ -1,11 +1,11 @@
#ifndef LEGOACTORPRESENTER_H
#define LEGOACTORPRESENTER_H
#include "legoentitypresenter.h"
class LegoActorPresenter : public LegoEntityPresenter
{
// VTABLE 0x100d5320
};
#endif // LEGOACTORPRESENTER_H
#ifndef LEGOACTORPRESENTER_H
#define LEGOACTORPRESENTER_H
#include "legoentitypresenter.h"
class LegoActorPresenter : public LegoEntityPresenter
{
// VTABLE 0x100d5320
};
#endif // LEGOACTORPRESENTER_H

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@ -1,15 +1,15 @@
#ifndef LEGOANIMACTOR_H
#define LEGOANIMACTOR_H
#include "legopathactor.h"
class LegoAnimActor : public LegoPathActor
{
public:
virtual const char* GetClassName() const;
virtual MxBool IsClass(const char *name) const;
// VTABLE 0x100d5440
};
#endif // LEGOANIMACTOR_H
#ifndef LEGOANIMACTOR_H
#define LEGOANIMACTOR_H
#include "legopathactor.h"
class LegoAnimActor : public LegoPathActor
{
public:
virtual const char* GetClassName() const;
virtual MxBool IsClass(const char *name) const;
// VTABLE 0x100d5440
};
#endif // LEGOANIMACTOR_H

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@ -1,15 +1,15 @@
#ifndef LEGOANIMMMPRESENTER_H
#define LEGOANIMMMPRESENTER_H
#include "mxcompositepresenter.h"
class LegoAnimMMPresenter : public MxCompositePresenter
{
public:
LegoAnimMMPresenter();
// VTABLE 0x100d7de8
// SIZE 0x74
};
#endif // LEGOANIMMMPRESENTER_H
#ifndef LEGOANIMMMPRESENTER_H
#define LEGOANIMMMPRESENTER_H
#include "mxcompositepresenter.h"
class LegoAnimMMPresenter : public MxCompositePresenter
{
public:
LegoAnimMMPresenter();
// VTABLE 0x100d7de8
// SIZE 0x74
};
#endif // LEGOANIMMMPRESENTER_H

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@ -1,17 +1,17 @@
#ifndef LEGOANIMPRESENTER_H
#define LEGOANIMPRESENTER_H
#include "mxvideopresenter.h"
class LegoAnimPresenter : public MxVideoPresenter
{
public:
LegoAnimPresenter();
private:
void Init();
// VTABLE 0x100d90c8
};
#endif // LEGOANIMPRESENTER_H
#ifndef LEGOANIMPRESENTER_H
#define LEGOANIMPRESENTER_H
#include "mxvideopresenter.h"
class LegoAnimPresenter : public MxVideoPresenter
{
public:
LegoAnimPresenter();
private:
void Init();
// VTABLE 0x100d90c8
};
#endif // LEGOANIMPRESENTER_H

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@ -1,21 +1,21 @@
#ifndef LEGOCACHESOUND_H
#define LEGOCACHESOUND_H
#include "mxcore.h"
class LegoCacheSound : public MxCore
{
public:
LegoCacheSound();
virtual ~LegoCacheSound(); // vtable+0x0
virtual void VTable0x18(); // vtable+0x18
private:
void Init();
// VTABLE 0x100d4718
// SIZE 0x88
};
#endif // LEGOCACHESOUND_H
#ifndef LEGOCACHESOUND_H
#define LEGOCACHESOUND_H
#include "mxcore.h"
class LegoCacheSound : public MxCore
{
public:
LegoCacheSound();
virtual ~LegoCacheSound(); // vtable+0x0
virtual void VTable0x18(); // vtable+0x18
private:
void Init();
// VTABLE 0x100d4718
// SIZE 0x88
};
#endif // LEGOCACHESOUND_H

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@ -1,16 +1,16 @@
#ifndef LEGOCAMERACONTROLLER_H
#define LEGOCAMERACONTROLLER_H
#include "mxcore.h"
class LegoCameraController : public MxCore
{
public:
virtual ~LegoCameraController(); // vtable+0x0
virtual void VTable0x44(); // vtable+0x44
// VTABLE 0x100d57b0
};
#endif // LEGOCAMERACONTROLLER_H
#ifndef LEGOCAMERACONTROLLER_H
#define LEGOCAMERACONTROLLER_H
#include "mxcore.h"
class LegoCameraController : public MxCore
{
public:
virtual ~LegoCameraController(); // vtable+0x0
virtual void VTable0x44(); // vtable+0x44
// VTABLE 0x100d57b0
};
#endif // LEGOCAMERACONTROLLER_H

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@ -1,13 +1,13 @@
#ifndef LEGOCARBUILDANIMPRESENTER_H
#define LEGOCARBUILDANIMPRESENTER_H
#include "legoanimpresenter.h"
class LegoCarBuildAnimPresenter : public LegoAnimPresenter
{
public:
LegoCarBuildAnimPresenter();
virtual ~LegoCarBuildAnimPresenter(); // vtable+0x0
};
#endif // LEGOCARBUILDANIMPRESENTER_H
#ifndef LEGOCARBUILDANIMPRESENTER_H
#define LEGOCARBUILDANIMPRESENTER_H
#include "legoanimpresenter.h"
class LegoCarBuildAnimPresenter : public LegoAnimPresenter
{
public:
LegoCarBuildAnimPresenter();
virtual ~LegoCarBuildAnimPresenter(); // vtable+0x0
};
#endif // LEGOCARBUILDANIMPRESENTER_H

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@ -1,11 +1,11 @@
#ifndef LEGOCARRACEACTOR_H
#define LEGOCARRACEACTOR_H
#include "legoraceactor.h"
class LegoCarRaceActor : public LegoRaceActor
{
};
#endif // LEGOCARRACEACTOR_H
#ifndef LEGOCARRACEACTOR_H
#define LEGOCARRACEACTOR_H
#include "legoraceactor.h"
class LegoCarRaceActor : public LegoRaceActor
{
};
#endif // LEGOCARRACEACTOR_H

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@ -1,19 +1,19 @@
#ifndef LEGOENTITYPRESENTER_H
#define LEGOENTITYPRESENTER_H
#include "mxcompositepresenter.h"
class LegoEntityPresenter : public MxCompositePresenter
{
public:
LegoEntityPresenter();
virtual ~LegoEntityPresenter(); // vtable+0x0
private:
void Init();
// VTABLE 0x100d8398
};
#endif // LEGOENTITYPRESENTER_H
#ifndef LEGOENTITYPRESENTER_H
#define LEGOENTITYPRESENTER_H
#include "mxcompositepresenter.h"
class LegoEntityPresenter : public MxCompositePresenter
{
public:
LegoEntityPresenter();
virtual ~LegoEntityPresenter(); // vtable+0x0
private:
void Init();
// VTABLE 0x100d8398
};
#endif // LEGOENTITYPRESENTER_H

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@ -1,11 +1,11 @@
#ifndef LEGOEXTRAACTOR_H
#define LEGOEXTRAACTOR_H
#include "legoanimactor.h"
class LegoExtraActor : public LegoAnimActor
{
// VTABLE 0x100d6c10
};
#endif // LEGOEXTRAACTOR_H
#ifndef LEGOEXTRAACTOR_H
#define LEGOEXTRAACTOR_H
#include "legoanimactor.h"
class LegoExtraActor : public LegoAnimActor
{
// VTABLE 0x100d6c10
};
#endif // LEGOEXTRAACTOR_H

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@ -1,12 +1,12 @@
#ifndef LEGOFLCTEXTUREPRESENTER_H
#define LEGOFLCTEXTUREPRESENTER_H
#include "mxflcpresenter.h"
class LegoFlcTexturePresenter : public MxFlcPresenter
{
public:
LegoFlcTexturePresenter();
};
#endif // LEGOFLCTEXTUREPRESENTER_H
#ifndef LEGOFLCTEXTUREPRESENTER_H
#define LEGOFLCTEXTUREPRESENTER_H
#include "mxflcpresenter.h"
class LegoFlcTexturePresenter : public MxFlcPresenter
{
public:
LegoFlcTexturePresenter();
};
#endif // LEGOFLCTEXTUREPRESENTER_H

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@ -1,17 +1,17 @@
#ifndef LEGOHIDEANIMPRESENTER_H
#define LEGOHIDEANIMPRESENTER_H
#include "legoloopinganimpresenter.h"
class LegoHideAnimPresenter : public LegoLoopingAnimPresenter
{
public:
LegoHideAnimPresenter();
private:
void Init();
// VTABLE 0x100d9278
};
#ifndef LEGOHIDEANIMPRESENTER_H
#define LEGOHIDEANIMPRESENTER_H
#include "legoloopinganimpresenter.h"
class LegoHideAnimPresenter : public LegoLoopingAnimPresenter
{
public:
LegoHideAnimPresenter();
private:
void Init();
// VTABLE 0x100d9278
};
#endif // LEGOHIDEANIMPRESENTER_H

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@ -1,16 +1,16 @@
#ifndef LEGOJETSKI_H
#define LEGOJETSKI_H
#include "legojetskiraceactor.h"
class LegoJetski : public LegoJetskiRaceActor
{
public:
virtual const char* GetClassName() const;
virtual MxBool IsClass(const char *name) const;
// VTABLE 0x100d5a40
};
#endif // LEGOJETSKI_H
#ifndef LEGOJETSKI_H
#define LEGOJETSKI_H
#include "legojetskiraceactor.h"
class LegoJetski : public LegoJetskiRaceActor
{
public:
virtual const char* GetClassName() const;
virtual MxBool IsClass(const char *name) const;
// VTABLE 0x100d5a40
};
#endif // LEGOJETSKI_H

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@ -1,11 +1,11 @@
#ifndef LEGOJETSKIRACEACTOR_H
#define LEGOJETSKIRACEACTOR_H
#include "legocarraceactor.h"
class LegoJetskiRaceActor : public LegoCarRaceActor
{
};
#endif // LEGOJETSKIRACEACTOR_H
#ifndef LEGOJETSKIRACEACTOR_H
#define LEGOJETSKIRACEACTOR_H
#include "legocarraceactor.h"
class LegoJetskiRaceActor : public LegoCarRaceActor
{
};
#endif // LEGOJETSKIRACEACTOR_H

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@ -1,19 +1,19 @@
#ifndef LEGOPALETTEPRESENTER_H
#define LEGOPALETTEPRESENTER_H
#include "mxvideopresenter.h"
class LegoPalettePresenter : public MxVideoPresenter
{
public:
LegoPalettePresenter();
virtual ~LegoPalettePresenter(); // vtable+0x0
private:
void Init();
// VTABLE 0x100d9aa0
};
#endif // LEGOPALETTEPRESENTER_H
#ifndef LEGOPALETTEPRESENTER_H
#define LEGOPALETTEPRESENTER_H
#include "mxvideopresenter.h"
class LegoPalettePresenter : public MxVideoPresenter
{
public:
LegoPalettePresenter();
virtual ~LegoPalettePresenter(); // vtable+0x0
private:
void Init();
// VTABLE 0x100d9aa0
};
#endif // LEGOPALETTEPRESENTER_H

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@ -1,11 +1,11 @@
#ifndef LEGOPATHCONTROLLER_H
#define LEGOPATHCONTROLLER_H
#include "mxcore.h"
class LegoPathController : public MxCore
{
};
#endif // LEGOPATHCONTROLLER_H
#ifndef LEGOPATHCONTROLLER_H
#define LEGOPATHCONTROLLER_H
#include "mxcore.h"
class LegoPathController : public MxCore
{
};
#endif // LEGOPATHCONTROLLER_H

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@ -1,15 +1,15 @@
#ifndef LEGOPATHPRESENTER_H
#define LEGOPATHPRESENTER_H
#include "mxmediapresenter.h"
class LegoPathPresenter : public MxMediaPresenter
{
public:
LegoPathPresenter();
// VTABLE 0x100d7c10
};
#endif // LEGOPATHPRESENTER_H
#ifndef LEGOPATHPRESENTER_H
#define LEGOPATHPRESENTER_H
#include "mxmediapresenter.h"
class LegoPathPresenter : public MxMediaPresenter
{
public:
LegoPathPresenter();
// VTABLE 0x100d7c10
};
#endif // LEGOPATHPRESENTER_H

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@ -1,12 +1,12 @@
#ifndef LEGORACEACTOR_H
#define LEGORACEACTOR_H
#include "legoanimactor.h"
class LegoRaceActor : public LegoAnimActor
{
};
#endif // LEGORACEACTOR_H
#ifndef LEGORACEACTOR_H
#define LEGORACEACTOR_H
#include "legoanimactor.h"
class LegoRaceActor : public LegoAnimActor
{
};
#endif // LEGORACEACTOR_H

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@ -1,13 +1,13 @@
#ifndef LEGOSOUNDMANAGER_H
#define LEGOSOUNDMANAGER_H
#include "mxsoundmanager.h"
class LegoSoundManager : public MxSoundManager
{
public:
LegoSoundManager();
virtual ~LegoSoundManager();
};
#endif // LEGOSOUNDMANAGER_H
#ifndef LEGOSOUNDMANAGER_H
#define LEGOSOUNDMANAGER_H
#include "mxsoundmanager.h"
class LegoSoundManager : public MxSoundManager
{
public:
LegoSoundManager();
virtual ~LegoSoundManager();
};
#endif // LEGOSOUNDMANAGER_H

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@ -1,15 +1,15 @@
#ifndef LEGOTEXTUREPRESENTER_H
#define LEGOTEXTUREPRESENTER_H
#include "mxmediapresenter.h"
class LegoTexturePresenter : public MxMediaPresenter
{
public:
virtual void DoneTickle(); // vtable+0x2c, override MxPresenter
// VTABLE 0x
// SIZE 0x54
};
#endif // LEGOTEXTUREPRESENTER_H
#ifndef LEGOTEXTUREPRESENTER_H
#define LEGOTEXTUREPRESENTER_H
#include "mxmediapresenter.h"
class LegoTexturePresenter : public MxMediaPresenter
{
public:
virtual void DoneTickle(); // vtable+0x2c, override MxPresenter
// VTABLE 0x
// SIZE 0x54
};
#endif // LEGOTEXTUREPRESENTER_H

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@ -1,12 +1,12 @@
#ifndef LEGOWAVEPRESENTER_H
#define LEGOWAVEPRESENTER_H
#include "mxsoundpresenter.h"
class LegoWavePresenter : public MxSoundPresenter
{
private:
void Init();
};
#endif // LEGOWAVEPRESENTER_H
#ifndef LEGOWAVEPRESENTER_H
#define LEGOWAVEPRESENTER_H
#include "mxsoundpresenter.h"
class LegoWavePresenter : public MxSoundPresenter
{
private:
void Init();
};
#endif // LEGOWAVEPRESENTER_H

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@ -1,18 +1,18 @@
#ifndef MOTORCYCLE_H
#define MOTORCYCLE_H
#include "islepathactor.h"
class Motorcycle : public IslePathActor
{
public:
Motorcycle();
virtual void VTable0xcc(); // vtable+0xcc
virtual void VTable0xe4(); // vtable+0xe4
// VTABLE 0x100d7090
// SIZE 0x16c
};
#endif // MOTORCYCLE_H
#ifndef MOTORCYCLE_H
#define MOTORCYCLE_H
#include "islepathactor.h"
class Motorcycle : public IslePathActor
{
public:
Motorcycle();
virtual void VTable0xcc(); // vtable+0xcc
virtual void VTable0xe4(); // vtable+0xe4
// VTABLE 0x100d7090
// SIZE 0x16c
};
#endif // MOTORCYCLE_H

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@ -1,14 +1,14 @@
#ifndef MXCOMPOSITEMEDIAPRESENTER_H
#define MXCOMPOSITEMEDIAPRESENTER_H
#include "mxcompositepresenter.h"
class MxCompositeMediaPresenter : public MxCompositePresenter
{
public:
MxCompositeMediaPresenter();
// SIZE 0x50
};
#endif // MXCOMPOSITEMEDIAPRESENTER_H
#ifndef MXCOMPOSITEMEDIAPRESENTER_H
#define MXCOMPOSITEMEDIAPRESENTER_H
#include "mxcompositepresenter.h"
class MxCompositeMediaPresenter : public MxCompositePresenter
{
public:
MxCompositeMediaPresenter();
// SIZE 0x50
};
#endif // MXCOMPOSITEMEDIAPRESENTER_H

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@ -1,16 +1,16 @@
#ifndef MXCONTROLPRESENTER_H
#define MXCONTROLPRESENTER_H
#include "mxcompositepresenter.h"
class MxControlPresenter : public MxCompositePresenter
{
public:
MxControlPresenter();
// VTABLE 0x100d7b88
// SIZE 0x5c
};
#endif // MXCONTROLPRESENTER_H
#ifndef MXCONTROLPRESENTER_H
#define MXCONTROLPRESENTER_H
#include "mxcompositepresenter.h"
class MxControlPresenter : public MxCompositePresenter
{
public:
MxControlPresenter();
// VTABLE 0x100d7b88
// SIZE 0x5c
};
#endif // MXCONTROLPRESENTER_H

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@ -1,11 +1,11 @@
#ifndef MXDISKSTREAMPROVIDER_H
#define MXDISKSTREAMPROVIDER_H
#include "mxstreamprovider.h"
class MxDiskStreamProvider : public MxStreamProvider
{
};
#endif // MXDISKSTREAMPROVIDER_H
#ifndef MXDISKSTREAMPROVIDER_H
#define MXDISKSTREAMPROVIDER_H
#include "mxstreamprovider.h"
class MxDiskStreamProvider : public MxStreamProvider
{
};
#endif // MXDISKSTREAMPROVIDER_H

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@ -1,11 +1,11 @@
#ifndef MXDSANIM_H
#define MXDSANIM_H
#include "mxdsmediaaction.h"
class MxDSAnim : public MxDSMediaAction
{
};
#endif // MXDSANIM_H
#ifndef MXDSANIM_H
#define MXDSANIM_H
#include "mxdsmediaaction.h"
class MxDSAnim : public MxDSMediaAction
{
};
#endif // MXDSANIM_H

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@ -1,11 +1,11 @@
#ifndef MXDSEVENT_H
#define MXDSEVENT_H
#include "mxdsmediaaction.h"
class MxDSEvent : public MxDSMediaAction
{
};
#endif // MXDSEVENT_H
#ifndef MXDSEVENT_H
#define MXDSEVENT_H
#include "mxdsmediaaction.h"
class MxDSEvent : public MxDSMediaAction
{
};
#endif // MXDSEVENT_H