Rename param

This commit is contained in:
Christian Semmler 2025-02-21 15:44:36 -07:00
parent 2c99291515
commit f6ed418bcb
2 changed files with 4 additions and 4 deletions

View File

@ -155,7 +155,7 @@ class Act3 : public LegoWorld {
const Matrix4& p_destination,
const Matrix4& p_startPosition,
const Matrix4& p_endPosition,
const MxQuaternionTransformer& p_unk0x1f4
const MxQuaternionTransformer& p_quatTransform
);
Act3State* m_state; // 0xf8

View File

@ -793,7 +793,7 @@ void Act3::DebugCopter(
const Matrix4& p_destination,
const Matrix4& p_startPosition,
const Matrix4& p_endPosition,
const MxQuaternionTransformer& p_unk0x1f4
const MxQuaternionTransformer& p_quatTransform
)
{
DebugPrintf("Copter matrix...\n\n");
@ -825,8 +825,8 @@ void Act3::DebugCopter(
Mx4DPointFloat startQuat, endQuat;
if (p_unk0x1f4.GetFlags() != 0) {
p_unk0x1f4.GetQuat(startQuat, endQuat);
if (p_quatTransform.GetFlags() != 0) {
p_quatTransform.GetQuat(startQuat, endQuat);
DebugPrintf("Source quaternion...");
// STRING: LEGO1 0x100f7864