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Rename param
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2c99291515
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@ -155,7 +155,7 @@ class Act3 : public LegoWorld {
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const Matrix4& p_destination,
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const Matrix4& p_startPosition,
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const Matrix4& p_endPosition,
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const MxQuaternionTransformer& p_unk0x1f4
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const MxQuaternionTransformer& p_quatTransform
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);
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Act3State* m_state; // 0xf8
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@ -793,7 +793,7 @@ void Act3::DebugCopter(
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const Matrix4& p_destination,
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const Matrix4& p_startPosition,
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const Matrix4& p_endPosition,
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const MxQuaternionTransformer& p_unk0x1f4
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const MxQuaternionTransformer& p_quatTransform
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)
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{
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DebugPrintf("Copter matrix...\n\n");
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@ -825,8 +825,8 @@ void Act3::DebugCopter(
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Mx4DPointFloat startQuat, endQuat;
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if (p_unk0x1f4.GetFlags() != 0) {
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p_unk0x1f4.GetQuat(startQuat, endQuat);
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if (p_quatTransform.GetFlags() != 0) {
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p_quatTransform.GetQuat(startQuat, endQuat);
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DebugPrintf("Source quaternion...");
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// STRING: LEGO1 0x100f7864
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