Merge branch 'master' into smartheap

This commit is contained in:
itsmattkc 2023-07-07 12:25:43 -07:00
commit f6914b074d
12 changed files with 512 additions and 6 deletions

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@ -45,8 +45,8 @@ jobs:
- name: Setup cmake
uses: jwlawson/actions-setup-cmake@v1.13
with:
# Use 2.8 for maximum backwards compatibility
cmake-version: '2.8.x'
# Use minimum supported version
cmake-version: '3.0.x'
- name: Build
shell: cmd
@ -112,8 +112,8 @@ jobs:
curl -fLSs -o ISLEPROGRESS-OLD.TXT https://github.com/isledecomp/isle/releases/download/continuous/ISLEPROGRESS.TXT
curl -fLSs -o LEGO1PROGRESS-OLD.TXT https://github.com/isledecomp/isle/releases/download/continuous/LEGO1PROGRESS.TXT
diff -u ISLEPROGRESS-OLD.TXT ISLEPROGRESS.TXT || true
diff -u LEGO1PROGRESS-OLD.TXT LEGO1PROGRESS.TXT || true
diff -u0 ISLEPROGRESS-OLD.TXT ISLEPROGRESS.TXT || true
diff -u0 LEGO1PROGRESS-OLD.TXT LEGO1PROGRESS.TXT || true
- name: Test Exports
shell: bash

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@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 2.8...3.5 FATAL_ERROR)
cmake_minimum_required(VERSION 3.0...3.5 FATAL_ERROR)
project(isle CXX)
@ -81,6 +81,7 @@ add_library(lego1 SHARED
LEGO1/legoroi.cpp
LEGO1/legosoundmanager.cpp
LEGO1/legostate.cpp
LEGO1/legostream.cpp
LEGO1/legotexturepresenter.cpp
LEGO1/legoutil.cpp
LEGO1/legovideomanager.cpp
@ -136,6 +137,7 @@ add_library(lego1 SHARED
LEGO1/mxpalette.cpp
LEGO1/mxpresenter.cpp
LEGO1/mxscheduler.cpp
LEGO1/mxsemaphore.cpp
LEGO1/mxsmkpresenter.cpp
LEGO1/mxsoundmanager.cpp
LEGO1/mxsoundpresenter.cpp
@ -143,6 +145,7 @@ add_library(lego1 SHARED
LEGO1/mxstreamer.cpp
LEGO1/mxstring.cpp
LEGO1/mxstringvariable.cpp
LEGO1/mxthread.cpp
LEGO1/mxtimer.cpp
LEGO1/mxtransitionmanager.cpp
LEGO1/mxunknown100dc6b0.cpp

149
LEGO1/legostream.cpp Normal file
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@ -0,0 +1,149 @@
#include "legostream.h"
#include <cstdio>
#include <string>
// Very likely but not certain sizes.
// The classes are only used on the stack in functions we have not 100% matched
// yet, we can confirm the size once we have.
DECOMP_SIZE_ASSERT(LegoStream, 0x8);
DECOMP_SIZE_ASSERT(LegoFileStream, 0xC);
DECOMP_SIZE_ASSERT(LegoMemoryStream, 0x10);
// OFFSET: LEGO1 0x10045ae0
MxBool LegoStream::IsWriteMode()
{
return m_mode == LEGOSTREAM_MODE_WRITE;
}
// OFFSET: LEGO1 0x10045af0
MxBool LegoStream::IsReadMode()
{
return m_mode == LEGOSTREAM_MODE_READ;
}
// OFFSET: LEGO1 0x100991c0
LegoFileStream::LegoFileStream()
: LegoStream()
{
m_hFile = NULL;
}
// OFFSET: LEGO1 0x10099250
LegoFileStream::~LegoFileStream()
{
if (m_hFile != NULL)
fclose(m_hFile);
}
// OFFSET: LEGO1 0x100992c0
MxResult LegoFileStream::Read(char* p_buffer, MxU32 p_size)
{
if (m_hFile == NULL)
return FAILURE;
return (fread(p_buffer, 1, p_size, m_hFile) == p_size) ? SUCCESS : FAILURE;
}
// OFFSET: LEGO1 0x10099300
MxResult LegoFileStream::Write(char* p_buffer, MxU32 p_size)
{
if (m_hFile == NULL)
return FAILURE;
return (fwrite(p_buffer, 1, p_size, m_hFile) == p_size) ? SUCCESS : FAILURE;
}
// OFFSET: LEGO1 0x10099340
MxResult LegoFileStream::Tell(MxU32* p_offset)
{
if (m_hFile == NULL)
return FAILURE;
int got = ftell(m_hFile);
if (got == -1)
return FAILURE;
*p_offset = got;
return SUCCESS;
}
// OFFSET: LEGO1 0x10099370
MxResult LegoFileStream::Seek(MxU32 p_offset)
{
if (m_hFile == NULL)
return FAILURE;
return (fseek(m_hFile, p_offset, 0) == 0) ? SUCCESS : FAILURE;
}
// OFFSET: LEGO1 0x100993a0
MxResult LegoFileStream::Open(const char* p_filename, OpenFlags p_mode)
{
char modeString[4];
if (m_hFile != NULL)
fclose(m_hFile);
modeString[0] = '\0';
if (p_mode & ReadBit)
{
m_mode = LEGOSTREAM_MODE_READ;
strcat(modeString, "r");
}
if (p_mode & WriteBit)
{
if (m_mode != LEGOSTREAM_MODE_READ)
m_mode = LEGOSTREAM_MODE_WRITE;
strcat(modeString, "w");
}
if ((p_mode & 4) != 0)
strcat(modeString, "b");
else
strcat(modeString, "t");
return (m_hFile = fopen(p_filename, modeString)) ? SUCCESS : FAILURE;
}
// OFFSET: LEGO1 0x10099080
LegoMemoryStream::LegoMemoryStream(char* p_buffer)
: LegoStream()
{
m_buffer = p_buffer;
m_offset = 0;
}
// OFFSET: LEGO1 0x10099160
MxResult LegoMemoryStream::Read(char* p_buffer, MxU32 p_size)
{
memcpy(p_buffer, m_buffer + m_offset, p_size);
m_offset += p_size;
return SUCCESS;
}
// OFFSET: LEGO1 0x10099190
MxResult LegoMemoryStream::Write(char* p_buffer, MxU32 p_size)
{
memcpy(m_buffer + m_offset, p_buffer, p_size);
m_offset += p_size;
return SUCCESS;
}
// OFFSET: LEGO1 0x100994a0
MxResult LegoMemoryStream::Tell(MxU32* p_offset)
{
*p_offset = m_offset;
return SUCCESS;
}
// OFFSET: LEGO1 0x100994b0
MxResult LegoMemoryStream::Seek(MxU32 p_offset)
{
m_offset = p_offset;
return SUCCESS;
}

73
LEGO1/legostream.h Normal file
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@ -0,0 +1,73 @@
#ifndef LEGOSTREAM_H
#define LEGOSTREAM_H
#include "decomp.h"
#include "mxtypes.h"
#include <iosfwd>
#define LEGOSTREAM_MODE_READ 1
#define LEGOSTREAM_MODE_WRITE 2
// VTABLE 0x100d7d80
class LegoStream
{
public:
LegoStream() : m_mode(0) {}
inline virtual ~LegoStream() {};
virtual MxResult Read(char* p_buffer, MxU32 p_size) = 0;
virtual MxResult Write(char* p_buffer, MxU32 p_size) = 0;
virtual MxResult Tell(MxU32* p_offset) = 0;
virtual MxResult Seek(MxU32 p_offset) = 0;
virtual MxBool IsWriteMode();
virtual MxBool IsReadMode();
enum OpenFlags
{
ReadBit = 1,
WriteBit = 2,
BinaryBit = 4,
};
protected:
MxU8 m_mode;
};
// VTABLE 0x100db730
class LegoFileStream : public LegoStream
{
public:
LegoFileStream();
virtual ~LegoFileStream();
MxResult Read(char* p_buffer, MxU32 p_size) override;
MxResult Write(char* p_buffer, MxU32 p_size) override;
MxResult Tell(MxU32* p_offset) override;
MxResult Seek(MxU32 p_offset) override;
MxResult Open(const char* p_filename, OpenFlags p_mode);
private:
FILE *m_hFile;
};
// VTABLE 0x100db710
class LegoMemoryStream : public LegoStream
{
public:
LegoMemoryStream(char* p_buffer);
~LegoMemoryStream() {}
MxResult Read(char* p_buffer, MxU32 p_size) override;
MxResult Write(char* p_buffer, MxU32 p_size) override;
MxResult Tell(MxU32* p_offset) override;
MxResult Seek(MxU32 p_offset) override;
private:
char *m_buffer;
MxU32 m_offset;
};
#endif // LEGOSTREAM_H

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@ -1,5 +1,17 @@
#include "mxdiskstreamprovider.h"
#include "mxthread.h"
// OFFSET: LEGO1 0x100d0f30
MxResult MxDiskStreamProviderThread::Run()
{
if (m_target != NULL)
m_target->WaitForWorkToComplete();
MxThread::Run();
// They should probably have writen "return MxThread::Run()" but they didn't.
return SUCCESS;
}
// OFFSET: LEGO1 0x100d0f70
MxDiskStreamProvider::MxDiskStreamProvider()
{
@ -11,3 +23,22 @@ MxDiskStreamProvider::~MxDiskStreamProvider()
{
// TODO
}
// Matching but with esi / edi swapped
// OFFSET: LEGO1 0x100d1750
MxResult MxDiskStreamProvider::WaitForWorkToComplete()
{
while (m_remainingWork != 0)
{
m_busySemaphore.Wait(INFINITE);
if (m_unk1 != 0)
PerformWork();
}
return SUCCESS;
}
// OFFSET: LEGO1 0x100d1760 STUB
void MxDiskStreamProvider::PerformWork()
{
// TODO
}

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@ -2,6 +2,25 @@
#define MXDISKSTREAMPROVIDER_H
#include "mxstreamprovider.h"
#include "mxthread.h"
#include "mxcriticalsection.h"
class MxDiskStreamProvider;
// VTABLE 0x100dd130
class MxDiskStreamProviderThread : public MxThread
{
public:
// Only inlined, no offset
inline MxDiskStreamProviderThread()
: MxThread()
, m_target(NULL) {}
MxResult Run() override;
private:
MxDiskStreamProvider *m_target;
};
// VTABLE 0x100dd138
class MxDiskStreamProvider : public MxStreamProvider
@ -23,6 +42,20 @@ class MxDiskStreamProvider : public MxStreamProvider
{
return !strcmp(name, MxDiskStreamProvider::ClassName()) || MxStreamProvider::IsA(name);
}
MxResult WaitForWorkToComplete();
void PerformWork();
private:
MxDiskStreamProviderThread m_thread;
MxSemaphore m_busySemaphore;
byte m_remainingWork;
byte m_unk1;
MxCriticalSection m_criticalSection;
byte unk2[4];
void* unk3;
void *unk4;
};
#endif // MXDISKSTREAMPROVIDER_H

29
LEGO1/mxsemaphore.cpp Normal file
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@ -0,0 +1,29 @@
#include "mxsemaphore.h"
// OFFSET: LEGO1 0x100c87d0
MxSemaphore::MxSemaphore()
{
m_hSemaphore = NULL;
}
// OFFSET: LEGO1 0x100c8800
MxResult MxSemaphore::Init(MxU32 p_initialCount, MxU32 p_maxCount)
{
MxResult result = FAILURE;
if (m_hSemaphore = CreateSemaphoreA(NULL, p_initialCount, p_maxCount, NULL))
result = SUCCESS;
return result;
}
// OFFSET: LEGO1 0x100c8830
void MxSemaphore::Wait(MxU32 p_timeoutMS)
{
WaitForSingleObject(m_hSemaphore, p_timeoutMS);
}
// OFFSET: LEGO1 0x100c8850
void MxSemaphore::Release(MxU32 p_releaseCount)
{
ReleaseSemaphore(m_hSemaphore, p_releaseCount, NULL);
}

27
LEGO1/mxsemaphore.h Normal file
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@ -0,0 +1,27 @@
#ifndef MX_SEMAPHORE_H
#define MX_SEMAPHORE_H
#include "mxtypes.h"
#include <windows.h>
class MxSemaphore
{
public:
MxSemaphore();
// Inlined only, no offset
~MxSemaphore()
{
CloseHandle(m_hSemaphore);
}
virtual MxResult Init(MxU32 p_initialCount, MxU32 p_maxCount);
void Wait(MxU32 p_timeoutMS);
void Release(MxU32 p_releaseCount);
private:
HANDLE m_hSemaphore;
};
#endif // MX_SEMAPHORE_H

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@ -2,6 +2,7 @@
#define MXSTREAMPROVIDER_H
#include "mxcore.h"
#include "mxdsfile.h"
// VTABLE 0x100dd100
class MxStreamProvider : public MxCore
@ -18,6 +19,10 @@ class MxStreamProvider : public MxCore
{
return !strcmp(name, MxStreamProvider::ClassName()) || MxCore::IsA(name);
}
private:
void *m_pLookup;
MxDSFile* m_pFile;
};
#endif // MXSTREAMPROVIDER_H

99
LEGO1/mxthread.cpp Normal file
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@ -0,0 +1,99 @@
#include "mxthread.h"
#include <process.h>
#include "mxomni.h"
// OFFSET: LEGO1 0x100bf690
MxResult MxThread::Run()
{
m_semaphore.Release(1);
return SUCCESS;
}
// OFFSET: LEGO1 0x100bf510
MxThread::MxThread()
{
m_hThread = NULL;
m_running = TRUE;
m_threadId = 0;
}
// OFFSET: LEGO1 0x100bf5a0
MxThread::~MxThread()
{
if (m_hThread)
CloseHandle((HANDLE)m_hThread);
}
typedef unsigned(__stdcall *ThreadFunc)(void *);
// OFFSET: LEGO1 0x100bf610
MxResult MxThread::Start(int p_stack, int p_flag)
{
MxResult result = FAILURE;
if (m_semaphore.Init(0, 1) == SUCCESS)
{
if (m_hThread = _beginthreadex(NULL, p_stack << 2, (ThreadFunc)&MxThread::ThreadProc, this, p_flag, &m_threadId))
result = SUCCESS;
}
return result;
}
// OFFSET: LEGO1 0x100bf670
void MxThread::Terminate()
{
m_running = FALSE;
m_semaphore.Wait(INFINITE);
}
// OFFSET: LEGO1 0x100bf680
unsigned MxThread::ThreadProc(void *p_thread)
{
return static_cast<MxThread*>(p_thread)->Run();
}
// OFFSET: LEGO1 0x100bf660
void MxThread::Sleep(MxS32 p_milliseconds)
{
::Sleep(p_milliseconds);
}
// OFFSET: LEGO1 0x100b8bb0
MxTickleThread::MxTickleThread(MxCore *p_target, int p_frequencyMS)
{
m_target = p_target;
m_frequencyMS = p_frequencyMS;
}
// OFFSET: LEGO1 0x100d0f50
MxResult MxTickleThread::StartWithTarget(MxCore* p_target)
{
m_target = p_target;
return Start(0x1000, 0);
}
// Match except for register allocation
// OFFSET: LEGO1 0x100b8c90
MxResult MxTickleThread::Run()
{
MxTimer* timer = Timer();
int lastTickled = -m_frequencyMS;
while (IsRunning())
{
int currentTime = timer->GetTime();
if (currentTime < lastTickled) {
lastTickled = -m_frequencyMS;
}
int timeRemainingMS = (m_frequencyMS - currentTime) + lastTickled;
if (timeRemainingMS <= 0) {
m_target->Tickle();
timeRemainingMS = 0;
lastTickled = currentTime;
}
Sleep(timeRemainingMS);
}
return MxThread::Run();
}

57
LEGO1/mxthread.h Normal file
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@ -0,0 +1,57 @@
#ifndef MXTHREAD_H
#define MXTHREAD_H
#include "mxtypes.h"
#include "mxsemaphore.h"
class MxCore;
class MxThread
{
public:
// Note: Comes before virtual destructor
virtual MxResult Run();
MxResult Start(int p_stack, int p_flag);
void Terminate();
void Sleep(MxS32 p_milliseconds);
// Inferred, not in DLL
inline MxBool IsRunning() { return m_running; }
protected:
MxThread();
virtual ~MxThread();
private:
static unsigned ThreadProc(void *p_thread);
MxULong m_hThread;
MxU32 m_threadId;
MxBool m_running;
MxSemaphore m_semaphore;
};
class MxTickleThread : public MxThread
{
public:
MxTickleThread(MxCore *p_target, int p_frequencyMS);
// Unclear at this time whether this function and the m_target field are
// actually a general "userdata" pointer in the base MxThread, but it seems
// like the only usage is with an MxTickleThread.
MxResult StartWithTarget(MxCore* p_target);
// Only inlined, no offset
virtual ~MxTickleThread() {}
MxResult Run() override;
private:
MxCore *m_target;
MxS32 m_frequencyMS;
};
#endif // MXTHREAD_H

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@ -18,7 +18,7 @@ class MxTimer : public MxCore
inline MxLong GetTime()
{
if (this->m_isRunning)
return s_LastTimeCalculated;
return s_LastTimeTimerStarted;
else
return s_LastTimeCalculated - this->m_startTime;
}