diff --git a/LEGO1/lego/legoomni/include/legopointofviewcontroller.h b/LEGO1/lego/legoomni/include/legopointofviewcontroller.h index 497d5486..7ef5aeed 100644 --- a/LEGO1/lego/legoomni/include/legopointofviewcontroller.h +++ b/LEGO1/lego/legoomni/include/legopointofviewcontroller.h @@ -42,37 +42,37 @@ class LegoPointOfViewController : public LegoMouseController { MxResult Create(Lego3DView* p_lego3DView); - void LeftDown(int x, int y); - void LeftDrag(int x, int y); + void LeftDown(int p_x, int p_y); + void LeftDrag(int p_x, int p_y); // FUNCTION: LEGO1 0x10011e40 - virtual void LeftUp(int x, int y) + virtual void LeftUp(int p_x, int p_y) { - LegoMouseController::LeftUp(x, y); + LegoMouseController::LeftUp(p_x, p_y); AffectPointOfView(); } override; // vtable+0x14 // FUNCTION: LEGO1 0x10011e60 - virtual void RightDown(int x, int y) + virtual void RightDown(int p_x, int p_y) { - LegoMouseController::RightDown(x, y); + LegoMouseController::RightDown(p_x, p_y); AffectPointOfView(); } override; // vtable+0x20 // FUNCTION: LEGO1 0x10011e80 - virtual void RightDrag(int x, int y) + virtual void RightDrag(int p_x, int p_y) { - LegoMouseController::RightDrag(x, y); + LegoMouseController::RightDrag(p_x, p_y); AffectPointOfView(); } override; // vtable+0x24 // FUNCTION: LEGO1 0x10011ea0 - virtual void RightUp(int x, int y) + virtual void RightUp(int p_x, int p_y) { - LegoMouseController::RightUp(x, y); + LegoMouseController::RightUp(p_x, p_y); AffectPointOfView(); } override; // vtable+0x28 diff --git a/LEGO1/lego/legoomni/src/entity/legopovcontroller.cpp b/LEGO1/lego/legoomni/src/entity/legopovcontroller.cpp index 7c4eb897..4859fc1b 100644 --- a/LEGO1/lego/legoomni/src/entity/legopovcontroller.cpp +++ b/LEGO1/lego/legoomni/src/entity/legopovcontroller.cpp @@ -17,49 +17,49 @@ LegoMouseController::~LegoMouseController() } // FUNCTION: LEGO1 0x10065620 -void LegoMouseController::LeftDown(int x, int y) +void LegoMouseController::LeftDown(int p_x, int p_y) { m_isButtonDown = 1; - m_buttonX = x; - m_buttonY = y; + m_buttonX = p_x; + m_buttonY = p_y; } // FUNCTION: LEGO1 0x10065640 -void LegoMouseController::LeftUp(int x, int y) +void LegoMouseController::LeftUp(int p_x, int p_y) { m_isButtonDown = 0; - m_buttonX = x; - m_buttonY = y; + m_buttonX = p_x; + m_buttonY = p_y; } // FUNCTION: LEGO1 0x10065660 -void LegoMouseController::LeftDrag(int x, int y) +void LegoMouseController::LeftDrag(int p_x, int p_y) { - m_buttonX = x; - m_buttonY = y; + m_buttonX = p_x; + m_buttonY = p_y; } // FUNCTION: LEGO1 0x10065680 -void LegoMouseController::RightDown(int x, int y) +void LegoMouseController::RightDown(int p_x, int p_y) { m_isButtonDown = 1; - m_buttonX = x; - m_buttonY = y; + m_buttonX = p_x; + m_buttonY = p_y; } // FUNCTION: LEGO1 0x100656a0 -void LegoMouseController::RightUp(int x, int y) +void LegoMouseController::RightUp(int p_x, int p_y) { m_isButtonDown = 0; - m_buttonX = x; - m_buttonY = y; + m_buttonX = p_x; + m_buttonY = p_y; } // FUNCTION: LEGO1 0x100656c0 -void LegoMouseController::RightDrag(int x, int y) +void LegoMouseController::RightDrag(int p_x, int p_y) { - m_buttonX = x; - m_buttonY = y; + m_buttonX = p_x; + m_buttonY = p_y; } ////////////////////////////////////////////////////////////////////// @@ -97,16 +97,16 @@ MxResult LegoPointOfViewController::Create(Lego3DView* p_lego3DView) } // FUNCTION: LEGO1 0x100658c0 -void LegoPointOfViewController::LeftDown(int x, int y) +void LegoPointOfViewController::LeftDown(int p_x, int p_y) { - LegoMouseController::LeftDown(x, y); + LegoMouseController::LeftDown(p_x, p_y); AffectPointOfView(); } // FUNCTION: LEGO1 0x100658e0 -void LegoPointOfViewController::LeftDrag(int x, int y) +void LegoPointOfViewController::LeftDrag(int p_x, int p_y) { - LegoMouseController::LeftDrag(x, y); + LegoMouseController::LeftDrag(p_x, p_y); AffectPointOfView(); }