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Refactor LegoVehicleBuildState::m_animationState to enum
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63e5ee1df3
commit
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@ -16,6 +16,14 @@ class MxActionNotificationParam;
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// SIZE 0x50
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class LegoVehicleBuildState : public LegoState {
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public:
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enum AnimationState {
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e_unknown0 = 0,
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e_entering = 1,
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e_unknown2 = 2,
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e_cutscene = 3,
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e_exiting = 6
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};
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LegoVehicleBuildState(const char* p_classType);
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// FUNCTION: LEGO1 0x10025ff0
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@ -46,17 +54,11 @@ class LegoVehicleBuildState : public LegoState {
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// * LegoJetskiBuildState
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MxString m_className; // 0x38
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// Known States:
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// * 1 == enter(ing) build screen
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// * 2 == ?
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// * 3 == cutscene/dialogue
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// * 4 == ?
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// * 6 == exit(ing) build screen
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MxU32 m_animationState; // 0x48
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undefined m_unk0x4c; // 0x4c
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MxBool m_unk0x4d; // 0x4d
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MxBool m_unk0x4e; // 0x4e
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MxU8 m_placedPartCount; // 0x4f
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AnimationState m_animationState; // 0x48
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undefined m_unk0x4c; // 0x4c
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MxBool m_unk0x4d; // 0x4d
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MxBool m_unk0x4e; // 0x4e
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MxU8 m_placedPartCount; // 0x4f
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};
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typedef LegoVehicleBuildState LegoRaceCarBuildState;
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@ -148,7 +148,7 @@ MxResult LegoCarBuild::Create(MxDSAction& p_dsAction)
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GameState()->StopArea(LegoGameState::e_previousArea);
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m_buildState->m_animationState = 1;
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m_buildState->m_animationState = LegoVehicleBuildState::e_entering;
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m_unk0x100 = 0;
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BackgroundAudioManager()->Stop();
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@ -555,7 +555,7 @@ MxLong LegoCarBuild::Notify(MxParam& p_param)
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assert(m_buildState);
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if (((m_buildState->m_animationState != 4) && (m_buildState->m_animationState != 6)) &&
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(m_buildState->m_animationState != 2)) {
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m_buildState->m_animationState = 0;
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m_buildState->m_animationState = LegoVehicleBuildState::e_unknown0;
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result = FUN_100244e0(
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((LegoEventNotificationParam&) p_param).GetX(),
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((LegoEventNotificationParam&) p_param).GetY()
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@ -625,7 +625,7 @@ void LegoCarBuild::ReadyWorld()
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if (BackgroundAudioManager()->GetEnabled()) {
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InvokeAction(Extra::ActionType::e_start, *g_jukeboxScript, FUN_10025ee0(m_unk0x330), NULL);
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m_buildState->m_animationState = 2;
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m_buildState->m_animationState = LegoVehicleBuildState::e_unknown2;
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NotificationManager()->Send(this, MxNotificationParam());
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}
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else {
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@ -670,7 +670,7 @@ undefined4 LegoCarBuild::FUN_10024480(MxActionNotificationParam* p_param)
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switch (m_buildState->m_animationState) {
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case 3:
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BackgroundAudioManager()->RaiseVolume();
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m_buildState->m_animationState = 0;
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m_buildState->m_animationState = LegoVehicleBuildState::e_unknown0;
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result = 1;
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break;
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case 6:
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@ -835,7 +835,7 @@ undefined4 LegoCarBuild::FUN_10024c20(LegoEventNotificationParam* p_param)
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}
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assert(destWorld);
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m_buildState->m_animationState = 6;
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m_buildState->m_animationState = LegoVehicleBuildState::e_exiting;
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if (m_unk0x258->m_numberOfParts != m_unk0x258->m_placedPartCount) {
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FUN_100243a0();
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@ -887,7 +887,7 @@ undefined4 LegoCarBuild::FUN_10024c20(LegoEventNotificationParam* p_param)
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void LegoCarBuild::FUN_10024ef0()
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{
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FUN_1003eda0();
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m_buildState->m_animationState = 3;
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m_buildState->m_animationState = LegoVehicleBuildState::e_cutscene;
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FUN_10025720(FUN_10025d70());
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m_buildState->m_unk0x4c += 1;
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FUN_10015820(FALSE, 7);
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@ -1061,7 +1061,7 @@ MxBool LegoCarBuild::Escape()
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InvokeAction(Extra::ActionType::e_stop, *g_jukeboxScript, targetEntityId, NULL);
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DeleteObjects(&m_atomId, 500, 999);
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m_buildState->m_animationState = 0;
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m_buildState->m_animationState = LegoVehicleBuildState::e_unknown0;
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m_destLocation = LegoGameState::e_infomain;
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return TRUE;
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}
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