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Fix use of NULL
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e9a18fd476
commit
f12d699ce1
@ -30,7 +30,7 @@ MxLong GasStationEntity::VTable0x50(MxParam& p_param)
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Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
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isle->SetDestLocation(LegoGameState::Area::e_garage);
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AnimationManager()->FUN_10061010(NULL);
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AnimationManager()->FUN_10061010(0);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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}
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}
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@ -30,7 +30,7 @@ MxLong HospitalEntity::VTable0x50(MxParam& p_param)
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Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
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isle->SetDestLocation(LegoGameState::Area::e_hospital);
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AnimationManager()->FUN_10061010(NULL);
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AnimationManager()->FUN_10061010(0);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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}
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}
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@ -28,7 +28,7 @@ MxLong BeachHouseEntity::VTable0x50(MxParam& p_param)
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Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
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isle->SetDestLocation(LegoGameState::Area::e_jetskibuild);
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AnimationManager()->FUN_10061010(NULL);
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AnimationManager()->FUN_10061010(0);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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}
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@ -30,7 +30,7 @@ MxLong PoliceEntity::VTable0x50(MxParam& p_param)
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Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
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isle->SetDestLocation(LegoGameState::Area::e_police);
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AnimationManager()->FUN_10061010(NULL);
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AnimationManager()->FUN_10061010(0);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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}
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}
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@ -28,7 +28,7 @@ MxLong RaceStandsEntity::VTable0x50(MxParam& p_param)
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Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
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isle->SetDestLocation(LegoGameState::Area::e_racecarbuild);
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AnimationManager()->FUN_10061010(NULL);
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AnimationManager()->FUN_10061010(0);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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}
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