diff --git a/LEGO1/legoroi.cpp b/LEGO1/legoroi.cpp index 7083268c..a458fa60 100644 --- a/LEGO1/legoroi.cpp +++ b/LEGO1/legoroi.cpp @@ -4,11 +4,11 @@ // SIZE 0x14 typedef struct { - const char* name; - MxS32 red; - MxS32 green; - MxS32 blue; - MxS32 unk10; + const char* m_name; + MxS32 m_red; + MxS32 m_green; + MxS32 m_blue; + MxS32 m_unk10; } ROIColorAlias; // 0x100dbe28 @@ -70,11 +70,11 @@ MxBool LegoROI::ColorAliasLookup(char* p_param, MxFloat& p_red, MxFloat& p_green // to represent `the end of this array` that would improve this? MxU32 i = 0; do { - if (strcmpi(g_roiColorAliases[i].name, p_param) == 0) { - p_red = g_roiColorAliases[i].red * g_normalizeByteToFloat; - p_green = g_roiColorAliases[i].green * g_normalizeByteToFloat; - p_blue = g_roiColorAliases[i].blue * g_normalizeByteToFloat; - p_other = g_roiColorAliases[i].unk10 * g_normalizeByteToFloat; + if (strcmpi(g_roiColorAliases[i].m_name, p_param) == 0) { + p_red = g_roiColorAliases[i].m_red * g_normalizeByteToFloat; + p_green = g_roiColorAliases[i].m_green * g_normalizeByteToFloat; + p_blue = g_roiColorAliases[i].m_blue * g_normalizeByteToFloat; + p_other = g_roiColorAliases[i].m_unk10 * g_normalizeByteToFloat; return TRUE; } i++;