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implement MxTransitionManager::Transition_Windows()
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@ -348,10 +348,51 @@ void MxTransitionManager::Transition_Pixelation()
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// OFFSET: LEGO1 0x1004c270 STUB
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// OFFSET: LEGO1 0x1004c270
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void MxTransitionManager::Transition_Windows()
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void MxTransitionManager::Transition_Windows()
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{
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{
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// TODO
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if (m_animationTimer == 240) {
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m_animationTimer = 0;
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EndTransition(TRUE);
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return;
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}
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DDSURFACEDESC ddsd;
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ZeroMemory(&ddsd, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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HRESULT res = m_ddSurface->Lock(NULL, &ddsd, DDLOCK_WAIT, NULL);
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if (res == DDERR_SURFACELOST) {
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m_ddSurface->Restore();
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res = m_ddSurface->Lock(NULL, &ddsd, DDLOCK_WAIT, NULL);
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}
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if (res == DD_OK) {
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SubmitCopyRect(&ddsd);
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MxS32 widthInPixels = ddsd.lPitch / 8;
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MxU8 *line = (MxU8 *) ddsd.lpSurface + m_animationTimer * ddsd.lPitch;
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memset(line, 0, widthInPixels * 640);
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MxS32 count = m_animationTimer + 1;
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while (count < 480 - m_animationTimer) {
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line += ddsd.lPitch;
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memset(line + m_animationTimer * widthInPixels, 0, ddsd.lPitch / 8);
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memset(line + (640 - 1 - m_animationTimer) * widthInPixels, 0, ddsd.lPitch / 8);
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count++;
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}
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line += ddsd.lPitch;
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memset(line, 0, widthInPixels * 640);
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SetupCopyRect(&ddsd);
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m_ddSurface->Unlock(ddsd.lpSurface);
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m_animationTimer++;
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}
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}
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}
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// OFFSET: LEGO1 0x1004c3e0 STUB
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// OFFSET: LEGO1 0x1004c3e0 STUB
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