Merge branch 'master' into omniheaders

This commit is contained in:
Christian Semmler 2023-10-04 09:44:43 -04:00 committed by GitHub
commit ed7ed76773
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GPG Key ID: 4AEE18F83AFDEB23
14 changed files with 441 additions and 118 deletions

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@ -213,7 +213,7 @@ if (ISLE_USE_DX5)
endif() endif()
# Link libraries # Link libraries
target_link_libraries(lego1 PRIVATE ddraw dsound dxguid winmm) target_link_libraries(lego1 PRIVATE ddraw dsound dxguid dinput winmm)
# Make sure filenames are ALL CAPS # Make sure filenames are ALL CAPS
set_property(TARGET lego1 PROPERTY OUTPUT_NAME LEGO1) set_property(TARGET lego1 PROPERTY OUTPUT_NAME LEGO1)
@ -272,4 +272,4 @@ if (MSVC)
set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "/incremental:no") set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "/incremental:no")
set(CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO "/incremental:no /debug") set(CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO "/incremental:no /debug")
set(CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL "/incremental:no") set(CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL "/incremental:no")
endif() endif()

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@ -1,25 +1,175 @@
#include "legoinputmanager.h" #include "legoinputmanager.h"
#include "legocontrolmanager.h"
#include "legoomni.h"
#include "decomp.h" #include "mxautolocker.h"
DECOMP_SIZE_ASSERT(LegoInputManager, 0x338); // 0x10059085 DECOMP_SIZE_ASSERT(LegoInputManager, 0x338);
// OFFSET: LEGO1 0x1005b790 STUB // OFFSET: LEGO1 0x1005b790
LegoInputManager::LegoInputManager() LegoInputManager::LegoInputManager()
{ {
// TODO m_unk0x5c = NULL;
m_unk0x64 = 0;
m_unk0x60 = 0;
m_unk0x68 = NULL;
m_unk0x80 = 0;
m_timer = 0;
m_unk0x6c = 0;
m_unk0x70 = 0;
m_controlManager = NULL;
m_unk0x81 = 0;
m_unk0x88 = FALSE;
m_directInput = NULL;
m_directInputDevice = NULL;
m_unk0x94 = 0;
m_unk0x195 = 0;
m_joyid = -1;
m_joystickIndex = -1;
m_useJoystick = FALSE;
m_unk0x335 = FALSE;
m_unk0x336 = FALSE;
m_unk0x74 = 0x19;
m_timeout = 1000;
} }
// OFFSET: LEGO1 0x1005b8f0 STUB // OFFSET: LEGO1 0x1005b8b0 STUB
MxResult LegoInputManager::Tickle()
{
// TODO
return SUCCESS;
}
// OFFSET: LEGO1 0x1005b8f0
LegoInputManager::~LegoInputManager() LegoInputManager::~LegoInputManager()
{ {
// TODO Destroy();
} }
// OFFSET: LEGO1 0x1005c740 STUB // OFFSET: LEGO1 0x1005bfe0
void LegoInputManager::QueueEvent(NotificationId id, unsigned char p2, MxLong p3, MxLong p4, unsigned char p5) void LegoInputManager::Destroy()
{ {
// TODO ReleaseDX();
if (m_unk0x5c)
delete m_unk0x5c;
m_unk0x5c = NULL;
if (m_unk0x68)
delete m_unk0x68;
m_unk0x68 = NULL;
if (m_controlManager)
delete m_controlManager;
}
// OFFSET: LEGO1 0x1005c030
void LegoInputManager::CreateAndAcquireKeyboard(HWND hwnd)
{
HINSTANCE hinstance = (HINSTANCE) GetWindowLong(hwnd, GWL_HINSTANCE);
HRESULT hresult = DirectInputCreate(hinstance, 0x500, &m_directInput, NULL); // 0x500 for DX5
if (hresult == DI_OK) {
HRESULT createdeviceresult = m_directInput->CreateDevice(GUID_SysKeyboard, &m_directInputDevice, NULL);
if (createdeviceresult == DI_OK) {
m_directInputDevice->SetCooperativeLevel(hwnd, DISCL_NONEXCLUSIVE | DISCL_FOREGROUND);
m_directInputDevice->SetDataFormat(&c_dfDIKeyboard);
m_directInputDevice->Acquire();
}
}
}
// OFFSET: LEGO1 0x1005c0a0
void LegoInputManager::ReleaseDX()
{
if (m_directInputDevice != NULL) {
m_directInputDevice->Unacquire();
m_directInputDevice->Release();
m_directInputDevice = NULL;
}
if (m_directInput != NULL) {
m_directInput->Release();
m_directInput = NULL;
}
}
// OFFSET: LEGO1 0x1005c240
MxResult LegoInputManager::GetJoystickId()
{
JOYINFOEX joyinfoex;
if (m_useJoystick != FALSE) {
MxS32 joyid = m_joystickIndex;
if (joyid >= 0) {
joyinfoex.dwSize = 0x34;
joyinfoex.dwFlags = 0xFF;
if (joyGetPosEx(joyid, &joyinfoex) == JOYERR_NOERROR && joyGetDevCaps(joyid, &m_joyCaps, 0x194) == JOYERR_NOERROR) {
m_joyid = joyid;
return SUCCESS;
}
}
for (joyid = JOYSTICKID1; joyid < 16; joyid++) {
joyinfoex.dwSize = 0x34;
joyinfoex.dwFlags = 0xFF;
if (joyGetPosEx(joyid, &joyinfoex) == JOYERR_NOERROR && joyGetDevCaps(joyid, &m_joyCaps, 0x194) == JOYERR_NOERROR) {
m_joyid = joyid;
return SUCCESS;
}
}
}
return FAILURE;
}
// OFFSET: LEGO1 0x1005c320
MxResult LegoInputManager::GetJoystickState(MxU32 *joystick_x, MxU32 *joystick_y, DWORD *buttons_state, MxU32 *pov_position)
{
if (m_useJoystick != FALSE) {
if (m_joyid < 0 && GetJoystickId() == -1) {
m_useJoystick = FALSE;
return FAILURE;
}
JOYINFOEX joyinfoex;
joyinfoex.dwSize = 0x34;
joyinfoex.dwFlags = JOY_RETURNX | JOY_RETURNY | JOY_RETURNBUTTONS;
MxU32 capabilities = m_joyCaps.wCaps;
if ((capabilities & JOYCAPS_HASPOV) != 0) {
joyinfoex.dwFlags = JOY_RETURNX | JOY_RETURNY | JOY_RETURNPOV | JOY_RETURNBUTTONS;
if ((capabilities & JOYCAPS_POVCTS) != 0)
joyinfoex.dwFlags = JOY_RETURNX | JOY_RETURNY | JOY_RETURNPOV | JOY_RETURNBUTTONS | JOY_RETURNPOVCTS;
}
MMRESULT mmresult = joyGetPosEx(m_joyid, &joyinfoex);
if (mmresult == MMSYSERR_NOERROR) {
*buttons_state = joyinfoex.dwButtons;
MxU32 xmin = m_joyCaps.wXmin;
MxU32 ymax = m_joyCaps.wYmax;
MxU32 ymin = m_joyCaps.wYmin;
MxS32 ydiff = ymax - ymin;
*joystick_x = ((joyinfoex.dwXpos - xmin) * 100) / (m_joyCaps.wXmax - xmin);
*joystick_y = ((joyinfoex.dwYpos - m_joyCaps.wYmin) * 100) / ydiff;
if ((m_joyCaps.wCaps & (JOYCAPS_POV4DIR | JOYCAPS_POVCTS)) != 0) {
if (joyinfoex.dwPOV == JOY_POVCENTERED) {
*pov_position = (MxU32) -1;
return SUCCESS;
}
*pov_position = joyinfoex.dwPOV / 100;
return SUCCESS;
}
else {
*pov_position = (MxU32) -1;
return SUCCESS;
}
}
}
return FAILURE;
} }
// OFFSET: LEGO1 0x1005c470 STUB // OFFSET: LEGO1 0x1005c470 STUB
@ -34,11 +184,25 @@ void LegoInputManager::UnRegister(MxCore *)
// TODO // TODO
} }
// OFFSET: LEGO1 0x1005b8b0 STUB // OFFSET: LEGO1 0x1005c740 STUB
MxResult LegoInputManager::Tickle() void LegoInputManager::QueueEvent(NotificationId id, unsigned char p2, MxLong p3, MxLong p4, unsigned char p5)
{ {
// TODO // TODO
return 0;
} }
// OFFSET: LEGO1 0x1005cfb0
void LegoInputManager::SetTimer()
{
LegoOmni* omni = LegoOmni::GetInstance();
UINT timer = ::SetTimer(omni->GetWindowHandle(), 1, m_timeout, NULL);
m_timer = timer;
}
// OFFSET: LEGO1 0x1005cfd0
void LegoInputManager::KillTimer()
{
if (m_timer != 0) {
LegoOmni* omni = LegoOmni::GetInstance();
::KillTimer(omni->GetWindowHandle(), m_timer);
}
}

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@ -3,6 +3,9 @@
#include "decomp.h" #include "decomp.h"
#include "mxpresenter.h" #include "mxpresenter.h"
#include "mxlist.h"
#include <dinput.h>
enum NotificationId enum NotificationId
{ {
@ -14,6 +17,8 @@ enum NotificationId
TIMER = 15 TIMER = 15
}; };
class LegoControlManager;
// VTABLE 0x100d8760 // VTABLE 0x100d8760
// SIZE 0x338 // SIZE 0x338
class LegoInputManager : public MxPresenter class LegoInputManager : public MxPresenter
@ -28,22 +33,42 @@ class LegoInputManager : public MxPresenter
virtual MxResult Tickle() override; // vtable+0x8 virtual MxResult Tickle() override; // vtable+0x8
undefined m_pad40[0x48]; void Destroy();
void CreateAndAcquireKeyboard(HWND hwnd);
void ReleaseDX();
MxResult GetJoystickId();
MxResult GetJoystickState(MxU32 *joystick_x, MxU32 *joystick_y, DWORD *buttons_state, MxU32 *pov_position);
void SetTimer();
void KillTimer();
MxBool m_unk88; //private:
undefined m_unk89[0x113]; MxCriticalSection m_criticalSection;
MxList<undefined4> *m_unk0x5c; // list or hash table
// 0x19C undefined4 m_unk0x60;
int m_joystickIndex; undefined4 m_unk0x64;
MxList<undefined4> *m_unk0x68; // list or hash table
undefined m_pad1a0[0x194]; undefined4 m_unk0x6c;
undefined4 m_unk0x70;
// 0x334 undefined4 m_unk0x74;
UINT m_timer;
UINT m_timeout;
undefined m_unk0x80;
undefined m_unk0x81;
LegoControlManager* m_controlManager;
MxBool m_unk0x88;
IDirectInput *m_directInput;
IDirectInputDevice *m_directInputDevice;
undefined m_unk0x94;
undefined4 m_unk0x98;
undefined m_unk0x9c[0xF8];
undefined m_unk0x194;
MxBool m_unk0x195;
MxS32 m_joyid;
MxS32 m_joystickIndex;
JOYCAPS m_joyCaps;
MxBool m_useJoystick; MxBool m_useJoystick;
MxBool m_unk0x335;
undefined m_unk335; MxBool m_unk0x336;
MxBool m_unk336;
undefined m_unk337;
}; };
#endif // LEGOINPUTMANAGER_H #endif // LEGOINPUTMANAGER_H

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@ -312,3 +312,9 @@ MxBool LegoOmni::vtable40()
// FIXME: Stub // FIXME: Stub
return 0; return 0;
} }
// OFFSET: LEGO1 0x100157a0
LegoWorld *GetCurrentWorld()
{
return LegoOmni::GetInstance()->GetCurrentWorld();
}

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@ -73,12 +73,16 @@ class LegoOmni : public MxOmni
LegoGameState *GetGameState() { return m_gameState; } LegoGameState *GetGameState() { return m_gameState; }
LegoNavController *GetNavController() { return m_navController; } LegoNavController *GetNavController() { return m_navController; }
MxTransitionManager *GetTransitionManager() { return m_transitionManager; } MxTransitionManager *GetTransitionManager() { return m_transitionManager; }
LegoWorld *GetCurrentWorld() { return m_currentWorld; }
private: private:
int m_unk68; int m_unk68;
int m_unk6c; int m_unk6c;
LegoInputManager *m_inputMgr; // 0x70 LegoInputManager *m_inputMgr; // 0x70
char m_unk74[0x10]; undefined4 m_unk74;
undefined4 m_unk78;
LegoWorld *m_currentWorld;
undefined4 m_unk80;
LegoNavController *m_navController; // 0x84 LegoNavController *m_navController; // 0x84
Isle* m_isle; // 0x88 Isle* m_isle; // 0x88
char m_unk8c[0x4]; char m_unk8c[0x4];
@ -113,5 +117,6 @@ LegoBuildingManager* BuildingManager();
Isle* GetIsle(); Isle* GetIsle();
LegoPlantManager* PlantManager(); LegoPlantManager* PlantManager();
MxBool KeyValueStringParse(char *, const char *, const char *); MxBool KeyValueStringParse(char *, const char *, const char *);
LegoWorld *GetCurrentWorld();
#endif // LEGOOMNI_H #endif // LEGOOMNI_H

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@ -1,7 +1,12 @@
#include "motorcycle.h" #include "motorcycle.h"
// OFFSET: LEGO1 0x100357b0 STUB DECOMP_SIZE_ASSERT(Motorcycle, 0x16c);
// OFFSET: LEGO1 0x100357b0
Motorcycle::Motorcycle() Motorcycle::Motorcycle()
{ {
// TODO this->m_unk13c = 40.0;
this->m_unk150 = 1.75;
this->m_unk148 = 1;
this->m_unk164 = 1.0;
} }

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@ -1,6 +1,7 @@
#ifndef MOTORCYCLE_H #ifndef MOTORCYCLE_H
#define MOTORCYCLE_H #define MOTORCYCLE_H
#include "decomp.h"
#include "islepathactor.h" #include "islepathactor.h"
// VTABLE 0x100d7090 // VTABLE 0x100d7090
@ -22,7 +23,10 @@ class Motorcycle : public IslePathActor
{ {
return !strcmp(name, Motorcycle::ClassName()) || IslePathActor::IsA(name); return !strcmp(name, Motorcycle::ClassName()) || IslePathActor::IsA(name);
} }
private:
undefined m_unk160[4];
MxFloat m_unk164;
undefined m_unk168[4];
}; };
#endif // MOTORCYCLE_H #endif // MOTORCYCLE_H

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@ -33,6 +33,7 @@ class MxDisplaySurface : public MxCore
virtual void ReleaseDC(HDC p_hdc); virtual void ReleaseDC(HDC p_hdc);
virtual undefined4 vtable44(undefined4, undefined4*, undefined4, undefined4); virtual undefined4 vtable44(undefined4, undefined4*, undefined4, undefined4);
inline LPDIRECTDRAWSURFACE GetDirectDrawSurface1() { return this->m_ddSurface1; }
inline LPDIRECTDRAWSURFACE GetDirectDrawSurface2() { return this->m_ddSurface2; } inline LPDIRECTDRAWSURFACE GetDirectDrawSurface2() { return this->m_ddSurface2; }
private: private:

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@ -18,6 +18,7 @@ class MxDSAction : public MxDSObject
Flag_Bit3 = 0x04, Flag_Bit3 = 0x04,
Flag_Enabled = 0x20, Flag_Enabled = 0x20,
Flag_Parsed = 0x80, Flag_Parsed = 0x80,
Flag_Bit9 = 0x200,
}; };
__declspec(dllexport) MxDSAction(); __declspec(dllexport) MxDSAction();
@ -52,16 +53,18 @@ class MxDSAction : public MxDSObject
void AppendData(MxU16 p_extraLength, const char *p_extraData); void AppendData(MxU16 p_extraLength, const char *p_extraData);
inline MxU32 GetFlags() { return this->m_flags; } inline MxU32 GetFlags() { return m_flags; }
inline void SetFlags(MxU32 m_flags) { this->m_flags = m_flags; } inline void SetFlags(MxU32 p_flags) { m_flags = p_flags; }
inline char *GetExtraData() { return m_extraData; } inline char *GetExtraData() { return m_extraData; }
inline MxU16 GetExtraLength() const { return m_extraLength; } inline MxU16 GetExtraLength() const { return m_extraLength; }
inline MxLong GetStartTime() const { return m_startTime; } inline MxLong GetStartTime() const { return m_startTime; }
inline MxS32 GetLoopCount() { return m_loopCount; }
inline void SetLoopCount(MxS32 p_loopCount) { m_loopCount = p_loopCount; }
inline const MxVector3Data &GetLocation() const { return m_location; } inline const MxVector3Data &GetLocation() const { return m_location; }
inline void SetOmni(MxOmni *p_omni) { m_omni = p_omni; } inline void SetOmni(MxOmni *p_omni) { m_omni = p_omni; }
inline MxBool IsLooping() const { return this->m_flags & Flag_Looping; } inline MxBool IsLooping() const { return m_flags & Flag_Looping; }
inline MxBool IsBit3() const { return this->m_flags & Flag_Bit3; } inline MxBool IsBit3() const { return m_flags & Flag_Bit3; }
private: private:
MxU32 m_sizeOnDisk; MxU32 m_sizeOnDisk;

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@ -4,20 +4,28 @@
DECOMP_SIZE_ASSERT(MxLoopingFlcPresenter, 0x6c); DECOMP_SIZE_ASSERT(MxLoopingFlcPresenter, 0x6c);
// OFFSET: LEGO1 0x100b4310 STUB // OFFSET: LEGO1 0x100b4310
MxLoopingFlcPresenter::MxLoopingFlcPresenter() MxLoopingFlcPresenter::MxLoopingFlcPresenter()
{ {
// TODO Init();
} }
// OFFSET: LEGO1 0x100b43b0 STUB // OFFSET: LEGO1 0x100b43b0 STUB
MxLoopingFlcPresenter::~MxLoopingFlcPresenter() MxLoopingFlcPresenter::~MxLoopingFlcPresenter()
{ {
// TODO Destroy(TRUE);
} }
// OFFSET: LEGO1 0x100b4410 STUB // OFFSET: LEGO1 0x100b4410
void MxLoopingFlcPresenter::Init() void MxLoopingFlcPresenter::Init()
{ {
// TODO this->m_unk68 = 0;
this->m_flags &= 0xfd;
this->m_flags &= 0xfb;
}
// OFFSET: LEGO1 0x100b4432 STUB
void MxLoopingFlcPresenter::Destroy(MxBool p_param)
{
// TODO
} }

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@ -22,6 +22,8 @@ class MxLoopingFlcPresenter : public MxFlcPresenter
private: private:
void Init(); void Init();
void Destroy(MxBool);
undefined4 m_unk68; undefined4 m_unk68;
}; };

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@ -69,6 +69,7 @@ class MxPresenter : public MxCore
MxBool IsEnabled(); MxBool IsEnabled();
inline MxS32 GetDisplayZ() { return this->m_displayZ; } inline MxS32 GetDisplayZ() { return this->m_displayZ; }
inline MxDSAction *GetAction() { return this->m_action; }
protected: protected:
__declspec(dllexport) void Init(); __declspec(dllexport) void Init();

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@ -8,15 +8,18 @@
DECOMP_SIZE_ASSERT(MxTransitionManager, 0x900); DECOMP_SIZE_ASSERT(MxTransitionManager, 0x900);
// 0x100f4378
RECT g_fullScreenRect = {0, 0, 640, 480};
// OFFSET: LEGO1 0x1004b8d0 // OFFSET: LEGO1 0x1004b8d0
MxTransitionManager::MxTransitionManager() MxTransitionManager::MxTransitionManager()
{ {
m_animationTimer = 0; m_animationTimer = 0;
m_transitionType = NOT_TRANSITIONING; m_transitionType = NOT_TRANSITIONING;
m_ddSurface = NULL; m_ddSurface = NULL;
m_unk08 = 0; m_waitIndicator = NULL;
m_unk1c = 0; m_copyBuffer = NULL;
m_unk20.bit0 = FALSE; m_copyFlags.bit0 = FALSE;
m_unk28.bit0 = FALSE; m_unk28.bit0 = FALSE;
m_unk24 = 0; m_unk24 = 0;
} }
@ -24,11 +27,11 @@ MxTransitionManager::MxTransitionManager()
// OFFSET: LEGO1 0x1004ba00 // OFFSET: LEGO1 0x1004ba00
MxTransitionManager::~MxTransitionManager() MxTransitionManager::~MxTransitionManager()
{ {
free(m_unk1c); free(m_copyBuffer);
if (m_unk08 != NULL) { if (m_waitIndicator != NULL) {
delete m_unk08->m_unk1c; delete m_waitIndicator->GetAction();
delete m_unk08; delete m_waitIndicator;
} }
TickleManager()->UnregisterClient(this); TickleManager()->UnregisterClient(this);
@ -42,10 +45,104 @@ MxResult MxTransitionManager::Tickle()
return 0; return 0;
} }
// OFFSET: LEGO1 0x1004c470 STUB // OFFSET: LEGO1 0x1004bc30
void MxTransitionManager::SetWaitIndicator(MxVideoPresenter *videoPresenter) void MxTransitionManager::EndTransition(MxBool p_notifyWorld)
{ {
// TODO if (m_transitionType != NOT_TRANSITIONING) {
m_transitionType = NOT_TRANSITIONING;
m_copyFlags.bit0 = FALSE;
TickleManager()->UnregisterClient(this);
if (p_notifyWorld) {
LegoWorld *world = GetCurrentWorld();
if (world) {
world->Notify(MxParam(0x18, this));
}
}
}
}
// OFFSET: LEGO1 0x1004bd10
void MxTransitionManager::Transition_Dissolve()
{
// If the animation is finished
if (m_animationTimer == 40) {
m_animationTimer = 0;
EndTransition(TRUE);
return;
}
// If we are starting the animation
if (m_animationTimer == 0) {
// Generate the list of columns in order...
for (MxS32 i = 0; i < 640; i++) {
m_columnOrder[i] = i;
}
// ...then shuffle the list (to ensure that we hit each column once)
for (i = 0; i < 640; i++) {
MxS32 swap = rand() % 640;
MxU16 t = m_columnOrder[i];
m_columnOrder[i] = m_columnOrder[swap];
m_columnOrder[swap] = t;
}
// For each scanline, pick a random X offset
for (i = 0; i < 480; i++) {
m_randomShift[i] = rand() % 640;
}
}
// Run one tick of the animation
DDSURFACEDESC ddsd;
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
HRESULT res = m_ddSurface->Lock(NULL, &ddsd, 1, NULL);
if (res == DDERR_SURFACELOST) {
m_ddSurface->Restore();
res = m_ddSurface->Lock(NULL, &ddsd, 1, NULL);
}
if (res == DD_OK) {
SubmitCopyRect(ddsd);
for (MxS32 i = 0; i < 640; i++) {
// Select 16 columns on each tick
if (m_animationTimer * 16 > m_columnOrder[i])
continue;
if (m_animationTimer * 16 + 15 < m_columnOrder[i])
continue;
for (MxS32 j = 0; j < 480; j++) {
// Shift the chosen column a different amount at each scanline.
// We use the same shift for that scanline each time.
// By the end, every pixel gets hit.
MxS32 ofs = (m_randomShift[j] + i) % 640;
// Set the chosen pixel to black
if (ddsd.ddpfPixelFormat.dwRGBBitCount == 8) {
((MxU8*)ddsd.lpSurface)[j * ddsd.lPitch + ofs] = 0;
} else {
((MxU16*)ddsd.lpSurface)[j * ddsd.lPitch + ofs] = 0;
}
}
}
SetupCopyRect(ddsd);
m_ddSurface->Unlock(ddsd.lpSurface);
if (VideoManager()->GetVideoParam().flags().GetFlipSurfaces()) {
LPDIRECTDRAWSURFACE surf = VideoManager()->GetDisplaySurface()->GetDirectDrawSurface1();
surf->BltFast(NULL, NULL, m_ddSurface, &g_fullScreenRect, 0x10);
}
m_animationTimer++;
}
} }
// OFFSET: LEGO1 0x1004baa0 // OFFSET: LEGO1 0x1004baa0
@ -58,7 +155,7 @@ MxResult MxTransitionManager::GetDDrawSurfaceFromVideoManager() // vtable+0x14
// OFFSET: LEGO1 0x1004bb70 // OFFSET: LEGO1 0x1004bb70
MxResult MxTransitionManager::StartTransition(TransitionType p_animationType, MxS32 p_speed, MxResult MxTransitionManager::StartTransition(TransitionType p_animationType, MxS32 p_speed,
MxBool p_unk, MxBool p_playMusicInAnim) MxBool p_doCopy, MxBool p_playMusicInAnim)
{ {
if (this->m_transitionType == NOT_TRANSITIONING) { if (this->m_transitionType == NOT_TRANSITIONING) {
if (!p_playMusicInAnim) { if (!p_playMusicInAnim) {
@ -68,14 +165,14 @@ MxResult MxTransitionManager::StartTransition(TransitionType p_animationType, Mx
this->m_transitionType = p_animationType; this->m_transitionType = p_animationType;
m_unk20.bit0 = p_unk; m_copyFlags.bit0 = p_doCopy;
if (m_unk20.bit0 && m_unk08 != NULL) { if (m_copyFlags.bit0 && m_waitIndicator != NULL) {
m_unk08->vtable54(1); m_waitIndicator->Enable(TRUE);
MxTransitionManagerUnknownSubclass2 *iVar2 = m_unk08->m_unk1c; MxDSAction *action = m_waitIndicator->GetAction();
iVar2->m_unk3c = 10000; action->SetLoopCount(10000);
iVar2->m_unk30 |= 0x200; action->SetFlags(action->GetFlags() | MxDSAction::Flag_Bit9);
} }
MxU32 time = timeGetTime(); MxU32 time = timeGetTime();
@ -87,8 +184,8 @@ MxResult MxTransitionManager::StartTransition(TransitionType p_animationType, Mx
tickleManager->RegisterClient(this, p_speed); tickleManager->RegisterClient(this, p_speed);
LegoInputManager *inputManager = InputManager(); LegoInputManager *inputManager = InputManager();
inputManager->m_unk88 = TRUE; inputManager->m_unk0x88 = TRUE;
inputManager->m_unk336 = FALSE; inputManager->m_unk0x336 = FALSE;
LegoVideoManager *videoManager = VideoManager(); LegoVideoManager *videoManager = VideoManager();
videoManager->SetUnkE4(FALSE); videoManager->SetUnkE4(FALSE);
@ -98,3 +195,47 @@ MxResult MxTransitionManager::StartTransition(TransitionType p_animationType, Mx
} }
return FAILURE; return FAILURE;
} }
// OFFSET: LEGO1 0x1004c470 STUB
void MxTransitionManager::SetWaitIndicator(MxVideoPresenter *videoPresenter)
{
// TODO
}
// OFFSET: LEGO1 0x1004c4d0
void MxTransitionManager::SubmitCopyRect(DDSURFACEDESC &ddsc)
{
// Check if the copy rect is setup
if (m_copyFlags.bit0 == FALSE || m_waitIndicator == NULL || m_copyBuffer == NULL) {
return;
}
// Copy the copy rect onto the surface
char *dst;
DWORD bytesPerPixel = ddsc.ddpfPixelFormat.dwRGBBitCount / 8;
const char *src = (const char *)m_copyBuffer;
LONG copyPitch;
copyPitch = ((m_copyRect.right - m_copyRect.left) + 1) * bytesPerPixel;
LONG y;
dst = (char *)ddsc.lpSurface + (ddsc.lPitch * m_copyRect.top) + (bytesPerPixel * m_copyRect.left);
for (y = 0; y < m_copyRect.bottom - m_copyRect.top + 1; ++y) {
memcpy(dst, src, copyPitch);
src += copyPitch;
dst += ddsc.lPitch;
}
// Free the copy buffer
free(m_copyBuffer);
m_copyBuffer = NULL;
}
// OFFSET: LEGO1 0x1004c580 STUB
void MxTransitionManager::SetupCopyRect(DDSURFACEDESC &ddsc)
{
// TODO
}

View File

@ -7,52 +7,6 @@
#include <ddraw.h> #include <ddraw.h>
class MxTransitionManagerUnknownSubclass2
{
public:
virtual ~MxTransitionManagerUnknownSubclass2(){}
undefined m_unk04[0x2c];
undefined4 m_unk30;
undefined4 m_unk34;
undefined4 m_unk38;
undefined4 m_unk3c;
};
// TODO: Don't know what this is yet
class MxTransitionManagerUnknownSubclass1
{
public:
virtual ~MxTransitionManagerUnknownSubclass1(){}
virtual void vtable04();
virtual void vtable08();
virtual void vtable0c();
virtual void vtable10();
virtual void vtable14();
virtual void vtable18();
virtual void vtable1c();
virtual void vtable20();
virtual void vtable24();
virtual void vtable28();
virtual void vtable2c();
virtual void vtable30();
virtual void vtable34();
virtual void vtable38();
virtual void vtable3c();
virtual void vtable40();
virtual void vtable44();
virtual void vtable48();
virtual void vtable4c();
virtual void vtable50();
virtual void vtable54(undefined4 p_unk1);
undefined m_unk04[0x18];
MxTransitionManagerUnknownSubclass2 *m_unk1c;
};
// VTABLE 0x100d7ea0 // VTABLE 0x100d7ea0
class MxTransitionManager : public MxCore class MxTransitionManager : public MxCore
{ {
@ -88,25 +42,29 @@ class MxTransitionManager : public MxCore
BROKEN // Unknown what this is supposed to be, it locks the game up BROKEN // Unknown what this is supposed to be, it locks the game up
}; };
MxResult StartTransition(TransitionType p_animationType, MxS32 p_speed, MxBool p_unk, MxBool p_playMusicInAnim); MxResult StartTransition(TransitionType p_animationType, MxS32 p_speed, MxBool p_doCopy, MxBool p_playMusicInAnim);
private: private:
MxTransitionManagerUnknownSubclass1 *m_unk08; void EndTransition(MxBool p_notifyWorld);
undefined4 m_unk0c; void Transition_Dissolve();
undefined4 m_unk10; void SubmitCopyRect(DDSURFACEDESC &);
undefined4 m_unk14; void SetupCopyRect(DDSURFACEDESC &);
undefined4 m_unk18;
void *m_unk1c; MxVideoPresenter *m_waitIndicator;
flag_bitfield m_unk20; RECT m_copyRect;
void *m_copyBuffer;
flag_bitfield m_copyFlags;
undefined4 m_unk24; undefined4 m_unk24;
flag_bitfield m_unk28; flag_bitfield m_unk28;
TransitionType m_transitionType; TransitionType m_transitionType;
LPDIRECTDRAWSURFACE m_ddSurface; LPDIRECTDRAWSURFACE m_ddSurface;
MxU16 m_animationTimer; MxU16 m_animationTimer;
undefined m_pad36[0x8c2]; MxU16 m_columnOrder[640]; // 0x36
MxULong m_systemTime; MxU16 m_randomShift[480]; // 0x536
MxS32 m_animationSpeed; MxULong m_systemTime; // 0x8f8
MxS32 m_animationSpeed; // 0x8fc
}; };
#endif // MXTRANSITIONMANAGER_H #endif // MXTRANSITIONMANAGER_H