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Refactor globals into class statics
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37f098157c
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ecdca1db04
@ -146,6 +146,18 @@ class PizzaMissionState : public LegoState {
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undefined4 m_unk0x0c; // 0x0c
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Mission m_missions[5]; // 0x10
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MxU32 m_unk0xb0; // 0xb0
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static IsleScript::Script g_pepperActions[];
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static IsleScript::Script g_mamaActions[];
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static IsleScript::Script g_papaActions[];
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static IsleScript::Script g_nickActions[];
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static IsleScript::Script g_lauraActions[];
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static MxLong g_pepperFinishTimes[];
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static MxLong g_mamaFinishTimes[];
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static MxLong g_papaFinishTimes[];
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static MxLong g_nickFinishTimes[];
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static MxLong g_lauraFinishTimes[];
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};
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// VTABLE: LEGO1 0x100d7380
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@ -1,6 +1,7 @@
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#ifndef PIZZERIA_H
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#define PIZZERIA_H
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#include "actionsfwd.h"
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#include "decomp.h"
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#include "isleactor.h"
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#include "legostate.h"
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@ -38,6 +39,12 @@ class PizzeriaState : public LegoState {
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Playlist m_unk0x08[5]; // 0x08
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MxS32 m_unk0x44[5]; // 0x44
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static IsleScript::Script g_pepperActions[];
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static IsleScript::Script g_mamaActions[];
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static IsleScript::Script g_papaActions[];
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static IsleScript::Script g_nickActions[];
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static IsleScript::Script g_lauraActions[];
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};
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// VTABLE: LEGO1 0x100d5520
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@ -25,7 +25,7 @@ DECOMP_SIZE_ASSERT(PizzaMissionState::Mission, 0x20)
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extern MxU32 g_isleFlags;
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// GLOBAL: LEGO1 0x100f3a80
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IsleScript::Script g_pepperActions[] = {
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IsleScript::Script PizzaMissionState::g_pepperActions[] = {
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IsleScript::c_pnsx48pr_RunAnim,
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IsleScript::c_pnsx69pr_RunAnim,
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IsleScript::c_pns125ni_RunAnim,
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@ -42,10 +42,10 @@ IsleScript::Script g_pepperActions[] = {
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};
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// GLOBAL: LEGO1 0x100f3ab8
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MxLong g_pepperFinishTimes[] = {100000, 200000, 300000, 350000};
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MxLong PizzaMissionState::g_pepperFinishTimes[] = {100000, 200000, 300000, 350000};
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// GLOBAL: LEGO1 0x100f3ac8
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IsleScript::Script g_lauraActions[] = {
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IsleScript::Script PizzaMissionState::g_lauraActions[] = {
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IsleScript::c_pns096pr_RunAnim,
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IsleScript::c_pns097pr_RunAnim,
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IsleScript::c_pns098pr_RunAnim,
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@ -62,10 +62,10 @@ IsleScript::Script g_lauraActions[] = {
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};
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// GLOBAL: LEGO1 0x100f3b00
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MxLong g_lauraFinishTimes[] = {100000, 200000, 300000, 350000};
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MxLong PizzaMissionState::g_lauraFinishTimes[] = {100000, 200000, 300000, 350000};
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// GLOBAL: LEGO1 0x100f3b10
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IsleScript::Script g_nickActions[] = {
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IsleScript::Script PizzaMissionState::g_nickActions[] = {
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IsleScript::c_pns042bm_RunAnim,
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IsleScript::c_pns043en_RunAnim,
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IsleScript::c_pns045p1_RunAnim,
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@ -82,10 +82,10 @@ IsleScript::Script g_nickActions[] = {
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};
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// GLOBAL: LEGO1 0x100f3b48
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MxLong g_nickFinishTimes[] = {100000, 200000, 300000, 350000};
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MxLong PizzaMissionState::g_nickFinishTimes[] = {100000, 200000, 300000, 350000};
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// GLOBAL: LEGO1 0x100f3b58
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IsleScript::Script g_mamaActions[] = {
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IsleScript::Script PizzaMissionState::g_mamaActions[] = {
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IsleScript::c_pns022pr_RunAnim,
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IsleScript::c_pns021dl_RunAnim,
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IsleScript::c_pns018rd_RunAnim,
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@ -102,10 +102,10 @@ IsleScript::Script g_mamaActions[] = {
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};
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// GLOBAL: LEGO1 0x100f3b90
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MxLong g_mamaFinishTimes[] = {100000, 200000, 300000, 350000};
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MxLong PizzaMissionState::g_mamaFinishTimes[] = {100000, 200000, 300000, 350000};
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// GLOBAL: LEGO1 0x100f3ba0
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IsleScript::Script g_papaActions[] = {
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IsleScript::Script PizzaMissionState::g_papaActions[] = {
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IsleScript::c_pns065rd_RunAnim,
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IsleScript::c_pns066db_RunAnim,
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IsleScript::c_pns067gd_RunAnim,
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@ -122,7 +122,7 @@ IsleScript::Script g_papaActions[] = {
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};
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// GLOBAL: LEGO1 0x100f3bd8
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MxLong g_papaFinishTimes[] = {100000, 200000, 300000, 350000};
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MxLong PizzaMissionState::g_papaFinishTimes[] = {100000, 200000, 300000, 350000};
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// FUNCTION: LEGO1 0x10037ef0
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Pizza::Pizza()
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@ -15,23 +15,23 @@ DECOMP_SIZE_ASSERT(Pizzeria, 0x84)
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DECOMP_SIZE_ASSERT(PizzeriaState, 0x58)
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// GLOBAL: LEGO1 0x100f0ce8
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IsleScript::Script g_pepperActions[] =
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IsleScript::Script PizzeriaState::g_pepperActions[] =
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{IsleScript::c_ppz107ma_RunAnim, IsleScript::c_ppz114pa_RunAnim, IsleScript::c_ppz114pa_RunAnim};
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// GLOBAL: LEGO1 0x100f0cf8
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IsleScript::Script g_mamaActions[] =
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IsleScript::Script PizzeriaState::g_mamaActions[] =
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{IsleScript::c_ppz001pe_RunAnim, IsleScript::c_ppz006pa_RunAnim, IsleScript::c_ppz007pa_RunAnim};
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// GLOBAL: LEGO1 0x100f0d08
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IsleScript::Script g_papaActions[] =
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IsleScript::Script PizzeriaState::g_papaActions[] =
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{IsleScript::c_ppz054ma_RunAnim, IsleScript::c_ppz055ma_RunAnim, IsleScript::c_ppz056ma_RunAnim};
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// GLOBAL: LEGO1 0x100f0d18
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IsleScript::Script g_nickActions[] =
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IsleScript::Script PizzeriaState::g_nickActions[] =
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{IsleScript::c_ppz031ma_RunAnim, IsleScript::c_ppz035pa_RunAnim, IsleScript::c_ppz036pa_RunAnim};
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// GLOBAL: LEGO1 0x100f0d28
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IsleScript::Script g_lauraActions[] =
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IsleScript::Script PizzeriaState::g_lauraActions[] =
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{IsleScript::c_ppz075pa_RunAnim, IsleScript::c_ppz082pa_RunAnim, IsleScript::c_ppz084pa_RunAnim};
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// FUNCTION: LEGO1 0x100179c0
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